Add new scene controller with touch display example.
Upgraded RF24 to latest version which supports SoftSPI. Added DigitalIO and UTFT libraries to support the new example. Fix problem reported in RelayWithButtonActuator example.
This commit is contained in:
+322
@@ -0,0 +1,322 @@
|
||||
// UTFT_Demo_220x176_Serial (C)2012 Henning Karlsen
|
||||
// web: http://www.henningkarlsen.com/electronics
|
||||
//
|
||||
// This program is a demo of how to use most of the functions
|
||||
// of the library with a supported display modules.
|
||||
//
|
||||
// This demo was made for serial modules with a screen resolution
|
||||
// of 220x176 pixels.
|
||||
//
|
||||
// This program requires the UTFT library.
|
||||
//
|
||||
|
||||
#include <UTFT.h>
|
||||
|
||||
// Declare which fonts we will be using
|
||||
extern uint8_t SmallFont[];
|
||||
|
||||
UTFT myGLCD(ITDB22SP,11,10,9,12); // Remember to change the model parameter to suit your display module!
|
||||
|
||||
void setup()
|
||||
{
|
||||
randomSeed(analogRead(0));
|
||||
|
||||
// Setup the LCD
|
||||
myGLCD.InitLCD();
|
||||
myGLCD.setFont(SmallFont);
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
int buf[218];
|
||||
int x, x2;
|
||||
int y, y2;
|
||||
int r;
|
||||
|
||||
// Clear the screen and draw the frame
|
||||
myGLCD.clrScr();
|
||||
|
||||
myGLCD.setColor(255, 0, 0);
|
||||
myGLCD.fillRect(0, 0, 219, 13);
|
||||
myGLCD.setColor(64, 64, 64);
|
||||
myGLCD.fillRect(0, 162, 219, 175);
|
||||
myGLCD.setColor(255, 255, 255);
|
||||
myGLCD.setBackColor(255, 0, 0);
|
||||
myGLCD.print("** Universal TFT Library **", CENTER, 1);
|
||||
myGLCD.setBackColor(64, 64, 64);
|
||||
myGLCD.setColor(255,255,0);
|
||||
myGLCD.print("> elec.henningkarlsen.com <", CENTER, 163);
|
||||
|
||||
myGLCD.setColor(0, 0, 255);
|
||||
myGLCD.drawRect(0, 14, 219, 161);
|
||||
|
||||
// Draw crosshairs
|
||||
myGLCD.setColor(0, 0, 255);
|
||||
myGLCD.setBackColor(0, 0, 0);
|
||||
myGLCD.drawLine(109, 15, 109, 160);
|
||||
myGLCD.drawLine(1, 88, 218, 88);
|
||||
|
||||
for (int i=9; i<210; i+=10)
|
||||
myGLCD.drawLine(i, 86, i, 90);
|
||||
for (int i=19; i<155; i+=10)
|
||||
myGLCD.drawLine(107, i, 111, i);
|
||||
|
||||
// Draw sin-, cos- and tan-lines
|
||||
myGLCD.setColor(0,255,255);
|
||||
myGLCD.print("Sin", 5, 15);
|
||||
for (int i=1; i<218; i++)
|
||||
{
|
||||
myGLCD.drawPixel(i,88+(sin(((i*1.65)*3.14)/180)*70));
|
||||
}
|
||||
|
||||
myGLCD.setColor(255,0,0);
|
||||
myGLCD.print("Cos", 5, 27);
|
||||
for (int i=1; i<218; i++)
|
||||
{
|
||||
myGLCD.drawPixel(i,88+(cos(((i*1.65)*3.14)/180)*70));
|
||||
}
|
||||
|
||||
myGLCD.setColor(255,255,0);
|
||||
myGLCD.print("Tan", 5, 39);
|
||||
for (int i=1; i<218; i++)
|
||||
{
|
||||
myGLCD.drawPixel(i,88+(tan(((i*1.65)*3.14)/180)));
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,160);
|
||||
myGLCD.setColor(0, 0, 255);
|
||||
myGLCD.setBackColor(0, 0, 0);
|
||||
myGLCD.drawLine(109, 15, 109, 160);
|
||||
myGLCD.drawLine(1, 88, 218, 88);
|
||||
|
||||
// Draw a moving sinewave
|
||||
x=1;
|
||||
for (int i=1; i<(218*20); i++)
|
||||
{
|
||||
x++;
|
||||
if (x==219)
|
||||
x=1;
|
||||
if (i>219)
|
||||
{
|
||||
if ((x==109)||(buf[x-1]==88))
|
||||
myGLCD.setColor(0,0,255);
|
||||
else
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.drawPixel(x,buf[x-1]);
|
||||
}
|
||||
myGLCD.setColor(0,255,255);
|
||||
y=88+(sin(((i*1.6)*3.14)/180)*(65-(i / 100)));
|
||||
myGLCD.drawPixel(x,y);
|
||||
buf[x-1]=y;
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,160);
|
||||
|
||||
// Draw some filled rectangles
|
||||
for (int i=1; i<6; i++)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 1:
|
||||
myGLCD.setColor(255,0,255);
|
||||
break;
|
||||
case 2:
|
||||
myGLCD.setColor(255,0,0);
|
||||
break;
|
||||
case 3:
|
||||
myGLCD.setColor(0,255,0);
|
||||
break;
|
||||
case 4:
|
||||
myGLCD.setColor(0,0,255);
|
||||
break;
|
||||
case 5:
|
||||
myGLCD.setColor(255,255,0);
|
||||
break;
|
||||
}
|
||||
myGLCD.fillRect(44+(i*15), 23+(i*15), 88+(i*15), 63+(i*15));
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,160);
|
||||
|
||||
// Draw some filled, rounded rectangles
|
||||
for (int i=1; i<6; i++)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 1:
|
||||
myGLCD.setColor(255,0,255);
|
||||
break;
|
||||
case 2:
|
||||
myGLCD.setColor(255,0,0);
|
||||
break;
|
||||
case 3:
|
||||
myGLCD.setColor(0,255,0);
|
||||
break;
|
||||
case 4:
|
||||
myGLCD.setColor(0,0,255);
|
||||
break;
|
||||
case 5:
|
||||
myGLCD.setColor(255,255,0);
|
||||
break;
|
||||
}
|
||||
myGLCD.fillRoundRect(132-(i*15), 23+(i*15), 172-(i*15), 63+(i*15));
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,160);
|
||||
|
||||
// Draw some filled circles
|
||||
for (int i=1; i<6; i++)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 1:
|
||||
myGLCD.setColor(255,0,255);
|
||||
break;
|
||||
case 2:
|
||||
myGLCD.setColor(255,0,0);
|
||||
break;
|
||||
case 3:
|
||||
myGLCD.setColor(0,255,0);
|
||||
break;
|
||||
case 4:
|
||||
myGLCD.setColor(0,0,255);
|
||||
break;
|
||||
case 5:
|
||||
myGLCD.setColor(255,255,0);
|
||||
break;
|
||||
}
|
||||
myGLCD.fillCircle(64+(i*15),43+(i*15), 20);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,160);
|
||||
|
||||
// Draw some lines in a pattern
|
||||
myGLCD.setColor (255,0,0);
|
||||
for (int i=15; i<160; i+=5)
|
||||
{
|
||||
myGLCD.drawLine(1, i, (i*1.44)-10, 160);
|
||||
}
|
||||
myGLCD.setColor (255,0,0);
|
||||
for (int i=160; i>15; i-=5)
|
||||
{
|
||||
myGLCD.drawLine(218, i, (i*1.44)-12, 15);
|
||||
}
|
||||
myGLCD.setColor (0,255,255);
|
||||
for (int i=160; i>15; i-=5)
|
||||
{
|
||||
myGLCD.drawLine(1, i, 232-(i*1.44), 15);
|
||||
}
|
||||
myGLCD.setColor (0,255,255);
|
||||
for (int i=15; i<160; i+=5)
|
||||
{
|
||||
myGLCD.drawLine(218, i, 231-(i*1.44), 160);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,161);
|
||||
|
||||
// Draw some random circles
|
||||
for (int i=0; i<100; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
x=22+random(176);
|
||||
y=35+random(105);
|
||||
r=random(20);
|
||||
myGLCD.drawCircle(x, y, r);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,160);
|
||||
|
||||
// Draw some random rectangles
|
||||
for (int i=0; i<100; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
x=2+random(216);
|
||||
y=16+random(143);
|
||||
x2=2+random(216);
|
||||
y2=16+random(143);
|
||||
myGLCD.drawRect(x, y, x2, y2);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,160);
|
||||
|
||||
// Draw some random rounded rectangles
|
||||
for (int i=0; i<100; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
x=2+random(216);
|
||||
y=16+random(143);
|
||||
x2=2+random(216);
|
||||
y2=16+random(143);
|
||||
myGLCD.drawRoundRect(x, y, x2, y2);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,160);
|
||||
|
||||
for (int i=0; i<100; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
x=2+random(216);
|
||||
y=16+random(143);
|
||||
x2=2+random(216);
|
||||
y2=16+random(143);
|
||||
myGLCD.drawLine(x, y, x2, y2);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,15,218,160);
|
||||
|
||||
for (int i=0; i<10000; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
myGLCD.drawPixel(2+random(216), 16+random(143));
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.fillScr(0, 0, 255);
|
||||
myGLCD.setColor(255, 0, 0);
|
||||
myGLCD.fillRoundRect(40, 57, 179, 119);
|
||||
|
||||
myGLCD.setColor(255, 255, 255);
|
||||
myGLCD.setBackColor(255, 0, 0);
|
||||
myGLCD.print("That's it!", CENTER, 62);
|
||||
myGLCD.print("Restarting in a", CENTER, 88);
|
||||
myGLCD.print("few seconds...", CENTER, 101);
|
||||
|
||||
myGLCD.setColor(0, 255, 0);
|
||||
myGLCD.setBackColor(0, 0, 255);
|
||||
myGLCD.print("Runtime: (msecs)", CENTER, 146);
|
||||
myGLCD.printNumI(millis(), CENTER, 161);
|
||||
|
||||
delay (10000);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user