Add new scene controller with touch display example.

Upgraded RF24 to latest version which supports SoftSPI. 
Added DigitalIO and UTFT libraries to support the new example.
Fix problem reported in RelayWithButtonActuator example.
This commit is contained in:
Henrik Ekblad
2014-10-17 00:01:55 +02:00
parent 27885fad9b
commit 2fd948fc66
276 changed files with 28573 additions and 4061 deletions
@@ -0,0 +1,188 @@
// *** Hardwarespecific functions ***
void UTFT::_hw_special_init()
{
}
void UTFT::LCD_Writ_Bus(char VH,char VL, byte mode)
{
switch (mode)
{
case 1:
if (display_serial_mode==SERIAL_4PIN)
{
if (VH==1)
sbi(P_SDA, B_SDA);
else
cbi(P_SDA, B_SDA);
pulse_low(P_SCL, B_SCL);
}
else
{
if (VH==1)
sbi(P_RS, B_RS);
else
cbi(P_RS, B_RS);
}
if (VL & 0x80)
sbi(P_SDA, B_SDA);
else
cbi(P_SDA, B_SDA);
pulse_low(P_SCL, B_SCL);
if (VL & 0x40)
sbi(P_SDA, B_SDA);
else
cbi(P_SDA, B_SDA);
pulse_low(P_SCL, B_SCL);
if (VL & 0x20)
sbi(P_SDA, B_SDA);
else
cbi(P_SDA, B_SDA);
pulse_low(P_SCL, B_SCL);
if (VL & 0x10)
sbi(P_SDA, B_SDA);
else
cbi(P_SDA, B_SDA);
pulse_low(P_SCL, B_SCL);
if (VL & 0x08)
sbi(P_SDA, B_SDA);
else
cbi(P_SDA, B_SDA);
pulse_low(P_SCL, B_SCL);
if (VL & 0x04)
sbi(P_SDA, B_SDA);
else
cbi(P_SDA, B_SDA);
pulse_low(P_SCL, B_SCL);
if (VL & 0x02)
sbi(P_SDA, B_SDA);
else
cbi(P_SDA, B_SDA);
pulse_low(P_SCL, B_SCL);
if (VL & 0x01)
sbi(P_SDA, B_SDA);
else
cbi(P_SDA, B_SDA);
pulse_low(P_SCL, B_SCL);
break;
case 8:
LATECLR = 0xFF;
LATESET = VH;
*P_WR &= ~B_WR;
*P_WR |= B_WR;
LATECLR = 0xFF;
LATESET = VL;
*P_WR &= ~B_WR;
*P_WR |= B_WR;
break;
case 16:
#ifdef AQUALED_SHIELD
LATACLR = 0xFF;
LATASET = VL & 0xFF;
#else
LATDCLR = 0xFF;
LATDSET = VL & 0xFF;
#endif
LATECLR = 0xFF;
LATESET = VH & 0xFF;
*P_WR &= ~B_WR;
*P_WR |= B_WR;
break;
case LATCHED_16:
asm("nop"); // Mode is unsupported
break;
}
}
void UTFT::_set_direction_registers(byte mode)
{
if (mode!=LATCHED_16)
{
TRISE=0;
if (mode==16)
#ifdef AQUALED_SHIELD
TRISA=0;
#else
TRISD=0;
#endif
}
else
{
asm("nop"); // Mode is unsupported
}
}
void UTFT::_fast_fill_16(int ch, int cl, long pix)
{
long blocks;
#ifdef AQUALED_SHIELD
LATACLR = 0xFF;
LATASET = cl & 0xFF;
#else
LATDCLR = 0xFF;
LATDSET = cl & 0xFF;
#endif
LATECLR = 0xFF;
LATESET = ch & 0xFF;
blocks = pix/16;
for (int i=0; i<blocks; i++)
{
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR;
}
if ((pix % 16) != 0)
for (int i=0; i<(pix % 16)+1; i++)
{
*P_WR &= ~B_WR; *P_WR |= B_WR;
}
}
void UTFT::_fast_fill_8(int ch, long pix)
{
long blocks;
LATECLR = 0xFF;
LATESET = ch;
blocks = pix/16;
for (int i=0; i<blocks; i++)
{
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
}
if ((pix % 16) != 0)
for (int i=0; i<(pix % 16)+1; i++)
{
*P_WR &= ~B_WR; *P_WR |= B_WR; *P_WR &= ~B_WR; *P_WR |= B_WR;
}
}