Verified ENC and W5100 ethernet modules.
This commit is contained in:
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/*
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Advanced Chat Server
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A simple server that distributes any incoming messages to all
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connected clients but the client the message comes from.
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To use telnet to your device's IP address and type.
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You can see the client's input in the serial monitor as well.
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Using an Arduino Wiznet Ethernet shield.
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Circuit:
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* Ethernet shield attached to pins 10, 11, 12, 13
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* Analog inputs attached to pins A0 through A5 (optional)
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created 18 Dec 2009
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by David A. Mellis
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modified 9 Apr 2012
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by Tom Igoe
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redesigned to make use of operator== 25 Nov 2013
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by Norbert Truchsess
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*/
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#include <SPI.h>
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#include <UIPEthernet.h>
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// Enter a MAC address and IP address for your controller below.
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// The IP address will be dependent on your local network.
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byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
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IPAddress ip(192,168,0,6);
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// telnet defaults to port 23
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EthernetServer server(23);
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EthernetClient clients[4];
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void setup() {
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// initialize the ethernet device
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Ethernet.begin(mac, ip);
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// start listening for clients
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server.begin();
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// Open serial communications and wait for port to open:
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Serial.begin(9600);
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while (!Serial) {
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; // wait for serial port to connect. Needed for Leonardo only
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}
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Serial.print("Chat server address:");
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Serial.println(Ethernet.localIP());
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}
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void loop() {
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// wait for a new client:
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EthernetClient client = server.available();
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if (client) {
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boolean newClient = true;
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for (byte i=0;i<4;i++) {
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//check whether this client refers to the same socket as one of the existing instances:
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if (clients[i]==client) {
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newClient = false;
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break;
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}
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}
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if (newClient) {
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//check which of the existing clients can be overridden:
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for (byte i=0;i<4;i++) {
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if (!clients[i] && clients[i]!=client) {
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clients[i] = client;
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// clead out the input buffer:
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client.flush();
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// clead out the input buffer:
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client.flush();
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Serial.println("We have a new client");
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client.println("Hello, client!");
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client.print("my IP: ");
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client.println(Ethernet.localIP());
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break;
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}
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}
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}
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if (client.available() > 0) {
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// read the bytes incoming from the client:
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char thisChar = client.read();
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// echo the bytes back to all other connected clients:
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for (byte i=0;i<4;i++) {
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if (clients[i] && clients[i]!=client) {
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clients[i].write(thisChar);
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}
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}
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// echo the bytes to the server as well:
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Serial.write(thisChar);
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}
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}
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for (byte i=0;i<4;i++) {
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if (!(clients[i].connected())) {
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// client.stop() invalidates the internal socket-descriptor, so next use of == will allways return false;
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clients[i].stop();
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}
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}
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}
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@@ -0,0 +1,59 @@
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/*
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* UIPEthernet EchoServer example.
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*
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* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
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* Ethernet-shield.
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*
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* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
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*
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* -----------------
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*
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* This Hello World example sets up a server at 192.168.1.6 on port 1000.
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* Telnet here to access the service. The uIP stack will also respond to
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* pings to test if you have successfully established a TCP connection to
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* the Arduino.
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*
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* This example was based upon uIP hello-world by Adam Dunkels <adam@sics.se>
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* Ported to the Arduino IDE by Adam Nielsen <malvineous@shikadi.net>
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* Adaption to Enc28J60 by Norbert Truchsess <norbert.truchsess@t-online.de>
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*/
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#include <SPI.h>
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#include <UIPEthernet.h>
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// The connection_data struct needs to be defined in an external file.
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#include <UIPServer.h>
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#include <UIPClient.h>
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EthernetServer server = EthernetServer(1000);
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void setup()
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{
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Serial.begin(9600);
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uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
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IPAddress myIP(192,168,0,6);
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Ethernet.begin(mac,myIP);
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server.begin();
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}
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void loop()
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{
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size_t size;
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if (EthernetClient client = server.available())
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{
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if (client)
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{
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while((size = client.available()) > 0)
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{
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uint8_t* msg = (uint8_t*)malloc(size);
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size = client.read(msg,size);
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Serial.write(msg,size);
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client.write(msg,size);
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free(msg);
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}
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}
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}
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}
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@@ -0,0 +1,77 @@
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/*
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* UIPEthernet TcpClient example.
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*
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* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
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* Ethernet-shield.
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*
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* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
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*
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* -----------------
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*
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* This TcpClient example gets its local ip-address via dhcp and sets
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* up a tcp socket-connection to 192.168.0.1 port 5000 every 5 Seconds.
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* After sending a message it waits for a response. After receiving the
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* response the client disconnects and tries to reconnect after 5 seconds.
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*
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* Copyright (C) 2013 by Norbert Truchsess <norbert.truchsess@t-online.de>
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*/
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#include <SPI.h>
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#include <UIPEthernet.h>
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EthernetClient client;
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signed long next;
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void setup() {
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Serial.begin(9600);
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uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
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Ethernet.begin(mac);
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Serial.print("localIP: ");
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Serial.println(Ethernet.localIP());
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Serial.print("subnetMask: ");
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Serial.println(Ethernet.subnetMask());
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Serial.print("gatewayIP: ");
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Serial.println(Ethernet.gatewayIP());
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Serial.print("dnsServerIP: ");
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Serial.println(Ethernet.dnsServerIP());
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next = 0;
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}
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void loop() {
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if (((signed long)(millis() - next)) > 0)
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{
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next = millis() + 5000;
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Serial.println("Client connect");
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// replace hostname with name of machine running tcpserver.pl
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// if (client.connect("server.local",5000))
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if (client.connect(IPAddress(192,168,0,1),5000))
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{
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Serial.println("Client connected");
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client.println("DATA from Client");
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while(client.available()==0)
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{
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if (next - millis() < 0)
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goto close;
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}
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int size;
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while((size = client.available()) > 0)
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{
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uint8_t* msg = (uint8_t*)malloc(size);
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size = client.read(msg,size);
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Serial.write(msg,size);
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free(msg);
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}
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close:
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//disconnect client
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Serial.println("Client disconnect");
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client.stop();
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}
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else
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Serial.println("Client connect failed");
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}
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}
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@@ -0,0 +1,54 @@
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/*
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* UIPEthernet EchoServer example.
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*
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* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
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* Ethernet-shield.
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*
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* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
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*
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* -----------------
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*
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* This Hello World example sets up a server at 192.168.1.6 on port 1000.
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* Telnet here to access the service. The uIP stack will also respond to
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* pings to test if you have successfully established a TCP connection to
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* the Arduino.
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*
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* This example was based upon uIP hello-world by Adam Dunkels <adam@sics.se>
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* Ported to the Arduino IDE by Adam Nielsen <malvineous@shikadi.net>
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* Adaption to Enc28J60 by Norbert Truchsess <norbert.truchsess@t-online.de>
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*/
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#include <SPI.h>
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#include <UIPEthernet.h>
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EthernetServer server = EthernetServer(1000);
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void setup()
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{
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Serial.begin(9600);
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uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
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IPAddress myIP(192,168,0,6);
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Ethernet.begin(mac,myIP);
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server.begin();
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}
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void loop()
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{
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size_t size;
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if (EthernetClient client = server.available())
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{
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while((size = client.available()) > 0)
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{
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uint8_t* msg = (uint8_t*)malloc(size);
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size = client.read(msg,size);
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Serial.write(msg,size);
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free(msg);
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}
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client.println("DATA from Server!");
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client.stop();
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}
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}
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@@ -0,0 +1,94 @@
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/*
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* UIPEthernet UdpClient example.
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*
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* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
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* Ethernet-shield.
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*
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* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
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*
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* -----------------
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*
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* This UdpClient example tries to send a packet via udp to 192.168.0.1
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* on port 5000 every 5 seconds. After successfully sending the packet it
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* waits for up to 5 seconds for a response on the local port that has been
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* implicitly opened when sending the packet.
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*
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* Copyright (C) 2013 by Norbert Truchsess (norbert.truchsess@t-online.de)
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*/
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#include <SPI.h>
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#include <UIPEthernet.h>
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EthernetUDP udp;
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unsigned long next;
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void setup() {
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Serial.begin(9600);
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uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
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Ethernet.begin(mac,IPAddress(192,168,0,6));
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next = millis()+5000;
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}
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void loop() {
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int success;
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int len = 0;
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if (((signed long)(millis()-next))>0)
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{
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do
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{
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success = udp.beginPacket(IPAddress(192,168,0,1),5000);
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Serial.print("beginPacket: ");
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Serial.println(success ? "success" : "failed");
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//beginPacket fails if remote ethaddr is unknown. In this case an
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//arp-request is send out first and beginPacket succeeds as soon
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//the arp-response is received.
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}
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while (!success && ((signed long)(millis()-next))<0);
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if (!success )
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goto stop;
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success = udp.write("hello world from arduino");
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Serial.print("bytes written: ");
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Serial.println(success);
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success = udp.endPacket();
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Serial.print("endPacket: ");
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Serial.println(success ? "success" : "failed");
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do
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{
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//check for new udp-packet:
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success = udp.parsePacket();
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}
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while (!success && ((signed long)(millis()-next))<0);
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if (!success )
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goto stop;
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Serial.print("received: '");
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do
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{
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int c = udp.read();
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Serial.write(c);
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len++;
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}
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while ((success = udp.available())>0);
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Serial.print("', ");
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Serial.print(len);
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Serial.println(" bytes");
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//finish reading this packet:
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udp.flush();
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stop:
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udp.stop();
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next = millis()+5000;
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}
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}
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@@ -0,0 +1,89 @@
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/*
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* UIPEthernet UdpServer example.
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*
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* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
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* Ethernet-shield.
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*
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* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
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*
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* -----------------
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*
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* This UdpServer example sets up a udp-server at 192.168.0.6 on port 5000.
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* send packet via upd to test
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*
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* Copyright (C) 2013 by Norbert Truchsess (norbert.truchsess@t-online.de)
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*/
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#include <SPI.h>
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#include <UIPEthernet.h>
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EthernetUDP udp;
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void setup() {
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Serial.begin(9600);
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uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
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Ethernet.begin(mac,IPAddress(192,168,0,6));
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int success = udp.begin(5000);
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Serial.print("initialize: ");
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Serial.println(success ? "success" : "failed");
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}
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void loop() {
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//check for new udp-packet:
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int size = udp.parsePacket();
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if (size > 0) {
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do
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{
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char* msg = (char*)malloc(size+1);
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int len = udp.read(msg,size+1);
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msg[len]=0;
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Serial.print("received: '");
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Serial.print(msg);
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free(msg);
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}
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while ((size = udp.available())>0);
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//finish reading this packet:
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udp.flush();
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Serial.println("'");
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int success;
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do
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{
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Serial.print("remote ip: ");
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Serial.println(udp.remoteIP());
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Serial.print("remote port: ");
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Serial.println(udp.remotePort());
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//send new packet back to ip/port of client. This also
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//configures the current connection to ignore packets from
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//other clients!
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success = udp.beginPacket(udp.remoteIP(),udp.remotePort());
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Serial.print("beginPacket: ");
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Serial.println(success ? "success" : "failed");
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//beginPacket fails if remote ethaddr is unknown. In this case an
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//arp-request is send out first and beginPacket succeeds as soon
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//the arp-response is received.
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}
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while (!success);
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success = udp.println("hello world from arduino");
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Serial.print("bytes written: ");
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Serial.println(success);
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success = udp.endPacket();
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Serial.print("endPacket: ");
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Serial.println(success ? "success" : "failed");
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udp.stop();
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//restart with new connection to receive packets from other clients
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Serial.print("restart connection: ");
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Serial.println (udp.begin(5000) ? "success" : "failed");
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}
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}
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