Verified ENC and W5100 ethernet modules.

This commit is contained in:
Henrik Ekblad
2015-10-04 17:02:50 +02:00
parent d71a5d567b
commit 7ecc80176d
73 changed files with 10926 additions and 205 deletions
@@ -0,0 +1,105 @@
/*
Advanced Chat Server
A simple server that distributes any incoming messages to all
connected clients but the client the message comes from.
To use telnet to your device's IP address and type.
You can see the client's input in the serial monitor as well.
Using an Arduino Wiznet Ethernet shield.
Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Analog inputs attached to pins A0 through A5 (optional)
created 18 Dec 2009
by David A. Mellis
modified 9 Apr 2012
by Tom Igoe
redesigned to make use of operator== 25 Nov 2013
by Norbert Truchsess
*/
#include <SPI.h>
#include <UIPEthernet.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network.
byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress ip(192,168,0,6);
// telnet defaults to port 23
EthernetServer server(23);
EthernetClient clients[4];
void setup() {
// initialize the ethernet device
Ethernet.begin(mac, ip);
// start listening for clients
server.begin();
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
Serial.print("Chat server address:");
Serial.println(Ethernet.localIP());
}
void loop() {
// wait for a new client:
EthernetClient client = server.available();
if (client) {
boolean newClient = true;
for (byte i=0;i<4;i++) {
//check whether this client refers to the same socket as one of the existing instances:
if (clients[i]==client) {
newClient = false;
break;
}
}
if (newClient) {
//check which of the existing clients can be overridden:
for (byte i=0;i<4;i++) {
if (!clients[i] && clients[i]!=client) {
clients[i] = client;
// clead out the input buffer:
client.flush();
// clead out the input buffer:
client.flush();
Serial.println("We have a new client");
client.println("Hello, client!");
client.print("my IP: ");
client.println(Ethernet.localIP());
break;
}
}
}
if (client.available() > 0) {
// read the bytes incoming from the client:
char thisChar = client.read();
// echo the bytes back to all other connected clients:
for (byte i=0;i<4;i++) {
if (clients[i] && clients[i]!=client) {
clients[i].write(thisChar);
}
}
// echo the bytes to the server as well:
Serial.write(thisChar);
}
}
for (byte i=0;i<4;i++) {
if (!(clients[i].connected())) {
// client.stop() invalidates the internal socket-descriptor, so next use of == will allways return false;
clients[i].stop();
}
}
}
@@ -0,0 +1,59 @@
/*
* UIPEthernet EchoServer example.
*
* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
* Ethernet-shield.
*
* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
*
* -----------------
*
* This Hello World example sets up a server at 192.168.1.6 on port 1000.
* Telnet here to access the service. The uIP stack will also respond to
* pings to test if you have successfully established a TCP connection to
* the Arduino.
*
* This example was based upon uIP hello-world by Adam Dunkels <adam@sics.se>
* Ported to the Arduino IDE by Adam Nielsen <malvineous@shikadi.net>
* Adaption to Enc28J60 by Norbert Truchsess <norbert.truchsess@t-online.de>
*/
#include <SPI.h>
#include <UIPEthernet.h>
// The connection_data struct needs to be defined in an external file.
#include <UIPServer.h>
#include <UIPClient.h>
EthernetServer server = EthernetServer(1000);
void setup()
{
Serial.begin(9600);
uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
IPAddress myIP(192,168,0,6);
Ethernet.begin(mac,myIP);
server.begin();
}
void loop()
{
size_t size;
if (EthernetClient client = server.available())
{
if (client)
{
while((size = client.available()) > 0)
{
uint8_t* msg = (uint8_t*)malloc(size);
size = client.read(msg,size);
Serial.write(msg,size);
client.write(msg,size);
free(msg);
}
}
}
}
@@ -0,0 +1,77 @@
/*
* UIPEthernet TcpClient example.
*
* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
* Ethernet-shield.
*
* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
*
* -----------------
*
* This TcpClient example gets its local ip-address via dhcp and sets
* up a tcp socket-connection to 192.168.0.1 port 5000 every 5 Seconds.
* After sending a message it waits for a response. After receiving the
* response the client disconnects and tries to reconnect after 5 seconds.
*
* Copyright (C) 2013 by Norbert Truchsess <norbert.truchsess@t-online.de>
*/
#include <SPI.h>
#include <UIPEthernet.h>
EthernetClient client;
signed long next;
void setup() {
Serial.begin(9600);
uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
Ethernet.begin(mac);
Serial.print("localIP: ");
Serial.println(Ethernet.localIP());
Serial.print("subnetMask: ");
Serial.println(Ethernet.subnetMask());
Serial.print("gatewayIP: ");
Serial.println(Ethernet.gatewayIP());
Serial.print("dnsServerIP: ");
Serial.println(Ethernet.dnsServerIP());
next = 0;
}
void loop() {
if (((signed long)(millis() - next)) > 0)
{
next = millis() + 5000;
Serial.println("Client connect");
// replace hostname with name of machine running tcpserver.pl
// if (client.connect("server.local",5000))
if (client.connect(IPAddress(192,168,0,1),5000))
{
Serial.println("Client connected");
client.println("DATA from Client");
while(client.available()==0)
{
if (next - millis() < 0)
goto close;
}
int size;
while((size = client.available()) > 0)
{
uint8_t* msg = (uint8_t*)malloc(size);
size = client.read(msg,size);
Serial.write(msg,size);
free(msg);
}
close:
//disconnect client
Serial.println("Client disconnect");
client.stop();
}
else
Serial.println("Client connect failed");
}
}
@@ -0,0 +1,54 @@
/*
* UIPEthernet EchoServer example.
*
* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
* Ethernet-shield.
*
* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
*
* -----------------
*
* This Hello World example sets up a server at 192.168.1.6 on port 1000.
* Telnet here to access the service. The uIP stack will also respond to
* pings to test if you have successfully established a TCP connection to
* the Arduino.
*
* This example was based upon uIP hello-world by Adam Dunkels <adam@sics.se>
* Ported to the Arduino IDE by Adam Nielsen <malvineous@shikadi.net>
* Adaption to Enc28J60 by Norbert Truchsess <norbert.truchsess@t-online.de>
*/
#include <SPI.h>
#include <UIPEthernet.h>
EthernetServer server = EthernetServer(1000);
void setup()
{
Serial.begin(9600);
uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
IPAddress myIP(192,168,0,6);
Ethernet.begin(mac,myIP);
server.begin();
}
void loop()
{
size_t size;
if (EthernetClient client = server.available())
{
while((size = client.available()) > 0)
{
uint8_t* msg = (uint8_t*)malloc(size);
size = client.read(msg,size);
Serial.write(msg,size);
free(msg);
}
client.println("DATA from Server!");
client.stop();
}
}
@@ -0,0 +1,94 @@
/*
* UIPEthernet UdpClient example.
*
* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
* Ethernet-shield.
*
* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
*
* -----------------
*
* This UdpClient example tries to send a packet via udp to 192.168.0.1
* on port 5000 every 5 seconds. After successfully sending the packet it
* waits for up to 5 seconds for a response on the local port that has been
* implicitly opened when sending the packet.
*
* Copyright (C) 2013 by Norbert Truchsess (norbert.truchsess@t-online.de)
*/
#include <SPI.h>
#include <UIPEthernet.h>
EthernetUDP udp;
unsigned long next;
void setup() {
Serial.begin(9600);
uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
Ethernet.begin(mac,IPAddress(192,168,0,6));
next = millis()+5000;
}
void loop() {
int success;
int len = 0;
if (((signed long)(millis()-next))>0)
{
do
{
success = udp.beginPacket(IPAddress(192,168,0,1),5000);
Serial.print("beginPacket: ");
Serial.println(success ? "success" : "failed");
//beginPacket fails if remote ethaddr is unknown. In this case an
//arp-request is send out first and beginPacket succeeds as soon
//the arp-response is received.
}
while (!success && ((signed long)(millis()-next))<0);
if (!success )
goto stop;
success = udp.write("hello world from arduino");
Serial.print("bytes written: ");
Serial.println(success);
success = udp.endPacket();
Serial.print("endPacket: ");
Serial.println(success ? "success" : "failed");
do
{
//check for new udp-packet:
success = udp.parsePacket();
}
while (!success && ((signed long)(millis()-next))<0);
if (!success )
goto stop;
Serial.print("received: '");
do
{
int c = udp.read();
Serial.write(c);
len++;
}
while ((success = udp.available())>0);
Serial.print("', ");
Serial.print(len);
Serial.println(" bytes");
//finish reading this packet:
udp.flush();
stop:
udp.stop();
next = millis()+5000;
}
}
@@ -0,0 +1,89 @@
/*
* UIPEthernet UdpServer example.
*
* UIPEthernet is a TCP/IP stack that can be used with a enc28j60 based
* Ethernet-shield.
*
* UIPEthernet uses the fine uIP stack by Adam Dunkels <adam@sics.se>
*
* -----------------
*
* This UdpServer example sets up a udp-server at 192.168.0.6 on port 5000.
* send packet via upd to test
*
* Copyright (C) 2013 by Norbert Truchsess (norbert.truchsess@t-online.de)
*/
#include <SPI.h>
#include <UIPEthernet.h>
EthernetUDP udp;
void setup() {
Serial.begin(9600);
uint8_t mac[6] = {0x00,0x01,0x02,0x03,0x04,0x05};
Ethernet.begin(mac,IPAddress(192,168,0,6));
int success = udp.begin(5000);
Serial.print("initialize: ");
Serial.println(success ? "success" : "failed");
}
void loop() {
//check for new udp-packet:
int size = udp.parsePacket();
if (size > 0) {
do
{
char* msg = (char*)malloc(size+1);
int len = udp.read(msg,size+1);
msg[len]=0;
Serial.print("received: '");
Serial.print(msg);
free(msg);
}
while ((size = udp.available())>0);
//finish reading this packet:
udp.flush();
Serial.println("'");
int success;
do
{
Serial.print("remote ip: ");
Serial.println(udp.remoteIP());
Serial.print("remote port: ");
Serial.println(udp.remotePort());
//send new packet back to ip/port of client. This also
//configures the current connection to ignore packets from
//other clients!
success = udp.beginPacket(udp.remoteIP(),udp.remotePort());
Serial.print("beginPacket: ");
Serial.println(success ? "success" : "failed");
//beginPacket fails if remote ethaddr is unknown. In this case an
//arp-request is send out first and beginPacket succeeds as soon
//the arp-response is received.
}
while (!success);
success = udp.println("hello world from arduino");
Serial.print("bytes written: ");
Serial.println(success);
success = udp.endPacket();
Serial.print("endPacket: ");
Serial.println(success ? "success" : "failed");
udp.stop();
//restart with new connection to receive packets from other clients
Serial.print("restart connection: ");
Serial.println (udp.begin(5000) ? "success" : "failed");
}
}