Add pubsub client
This commit is contained in:
+335
@@ -0,0 +1,335 @@
|
||||
// UTFT_Demo_128x128_Serial (C)2012 Henning Karlsen
|
||||
// web: http://www.henningkarlsen.com/electronics
|
||||
//
|
||||
// This program is a demo of how to use most of the functions
|
||||
// of the library with a supported display modules.
|
||||
//
|
||||
// This demo was made to work on the 128x128 modules.
|
||||
// Any other size displays may cause strange behaviour.
|
||||
//
|
||||
// This program requires the UTFT library.
|
||||
//
|
||||
|
||||
#include <UTFT.h>
|
||||
|
||||
// Declare which fonts we will be using
|
||||
extern uint8_t SmallFont[];
|
||||
|
||||
// Declare an instance of the class
|
||||
UTFT myGLCD(LPH9135,6,5,2,3,4); // Remember to change the model parameter to suit your display module!
|
||||
|
||||
void setup()
|
||||
{
|
||||
randomSeed(analogRead(0));
|
||||
|
||||
// Setup the LCD
|
||||
myGLCD.InitLCD(PORTRAIT);
|
||||
myGLCD.setFont(SmallFont);
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
byte buf[126];
|
||||
int x, x2;
|
||||
int y, y2;
|
||||
int r;
|
||||
|
||||
// Clear the screen and draw the frame
|
||||
myGLCD.clrScr();
|
||||
myGLCD.setContrast(64);
|
||||
|
||||
myGLCD.setColor(255, 0, 0);
|
||||
myGLCD.fillRect(0,0,127,12);
|
||||
myGLCD.setColor(64, 64, 64);
|
||||
myGLCD.fillRect(0,117,127,127);
|
||||
myGLCD.setColor(255, 255, 255);
|
||||
myGLCD.setBackColor(255,0,0);
|
||||
myGLCD.print("Universal TFT", CENTER, 0);
|
||||
myGLCD.setBackColor(64,64,64);
|
||||
myGLCD.setColor(255,255,0);
|
||||
myGLCD.print("H.Karlsen", LEFT, 116);
|
||||
myGLCD.print("(C)2012", RIGHT, 116);
|
||||
myGLCD.setColor(0,255,0);
|
||||
myGLCD.drawRect(0,13,127,116);
|
||||
|
||||
// Draw crosshairs
|
||||
myGLCD.setColor(0,0,255);
|
||||
myGLCD.drawLine(63,14,63,115);
|
||||
myGLCD.drawLine(1,63,126,63);
|
||||
for (int i=3; i<128; i+=10)
|
||||
myGLCD.drawLine(i, 61, i, 65);
|
||||
for (int i=14; i<118; i+=10)
|
||||
myGLCD.drawLine(61, i, 65, i);
|
||||
|
||||
// Draw sin-, cos- and tan-lines
|
||||
myGLCD.setColor(0,255,255);
|
||||
myGLCD.setBackColor(0,0,0);
|
||||
myGLCD.print("Sin", 2, 14);
|
||||
for (int i=1; i<126; i++)
|
||||
{
|
||||
myGLCD.drawPixel(i,63+(sin(((i*2.85)*3.14)/180)*45));
|
||||
}
|
||||
|
||||
myGLCD.setColor(255,0,0);
|
||||
myGLCD.print("Cos", 2, 26);
|
||||
for (int i=1; i<126; i++)
|
||||
{
|
||||
myGLCD.drawPixel(i,63+(cos(((i*2.85)*3.14)/180)*45));
|
||||
}
|
||||
|
||||
myGLCD.setColor(255,255,0);
|
||||
myGLCD.print("Tan", 2, 38);
|
||||
for (int i=1; i<126; i++)
|
||||
{
|
||||
myGLCD.drawPixel(i,63+(tan(((i*2.85)*3.14)/180)));
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
myGLCD.setColor(0,0,255);
|
||||
myGLCD.drawLine(63,14,63,115);
|
||||
myGLCD.drawLine(1,63,126,63);
|
||||
|
||||
// Draw a moving sinewave
|
||||
x=1;
|
||||
for (int i=1; i<3654; i++)
|
||||
{
|
||||
x++;
|
||||
if (x==127)
|
||||
x=1;
|
||||
if (i>127)
|
||||
{
|
||||
if ((x==63)||(buf[x-1]==63))
|
||||
myGLCD.setColor(0,0,255);
|
||||
else
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.drawPixel(x,buf[x-1]);
|
||||
}
|
||||
myGLCD.setColor(0,255,255);
|
||||
y=63+(sin(((i*1.3)*3.14)/180)*45);
|
||||
myGLCD.drawPixel(x,y);
|
||||
buf[x-1]=y;
|
||||
// delay(3);
|
||||
}
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
|
||||
// Draw some filled rectangles
|
||||
for (int i=1; i<6; i++)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 1:
|
||||
myGLCD.setColor(255,0,255);
|
||||
break;
|
||||
case 2:
|
||||
myGLCD.setColor(255,0,0);
|
||||
break;
|
||||
case 3:
|
||||
myGLCD.setColor(0,255,0);
|
||||
break;
|
||||
case 4:
|
||||
myGLCD.setColor(0,0,255);
|
||||
break;
|
||||
case 5:
|
||||
myGLCD.setColor(255,255,0);
|
||||
break;
|
||||
}
|
||||
myGLCD.fillRect(10+(i*10),10+(i*10), 60+(i*10), 60+(i*10));
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
|
||||
// Draw some filled, rounded rectangles
|
||||
for (int i=1; i<6; i++)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 1:
|
||||
myGLCD.setColor(255,0,255);
|
||||
break;
|
||||
case 2:
|
||||
myGLCD.setColor(255,0,0);
|
||||
break;
|
||||
case 3:
|
||||
myGLCD.setColor(0,255,0);
|
||||
break;
|
||||
case 4:
|
||||
myGLCD.setColor(0,0,255);
|
||||
break;
|
||||
case 5:
|
||||
myGLCD.setColor(255,255,0);
|
||||
break;
|
||||
}
|
||||
myGLCD.fillRoundRect(70-(i*10),10+(i*10), 120-(i*10), 60+(i*10));
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
|
||||
// Draw some filled circles
|
||||
for (int i=1; i<6; i++)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
case 1:
|
||||
myGLCD.setColor(255,0,255);
|
||||
break;
|
||||
case 2:
|
||||
myGLCD.setColor(255,0,0);
|
||||
break;
|
||||
case 3:
|
||||
myGLCD.setColor(0,255,0);
|
||||
break;
|
||||
case 4:
|
||||
myGLCD.setColor(0,0,255);
|
||||
break;
|
||||
case 5:
|
||||
myGLCD.setColor(255,255,0);
|
||||
break;
|
||||
}
|
||||
myGLCD.fillCircle(30+(i*10),35+(i*10), 25);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
|
||||
// Draw some lines in a pattern
|
||||
myGLCD.setColor (255,0,0);
|
||||
for (int i=11; i<115; i+=3)
|
||||
{
|
||||
myGLCD.drawLine(1, i, i-10, 115);
|
||||
}
|
||||
myGLCD.setColor (255,0,0);
|
||||
for (int i=112; i>14; i-=3)
|
||||
{
|
||||
myGLCD.drawLine(126, i, i+14, 14);
|
||||
}
|
||||
myGLCD.setColor (0,255,255);
|
||||
for (int i=115; i>14; i-=3)
|
||||
{
|
||||
myGLCD.drawLine(1, i, 116-i, 14);
|
||||
}
|
||||
myGLCD.setColor (0,255,255);
|
||||
for (int i=14; i<115; i+=3)
|
||||
{
|
||||
myGLCD.drawLine(126, i, 140-i, 115);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
|
||||
// Draw some random circles
|
||||
for (int i=0; i<100; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
x=22+random(85);
|
||||
y=35+random(59);
|
||||
r=random(20);
|
||||
myGLCD.drawCircle(x, y, r);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
|
||||
// Draw some random rectangles
|
||||
for (int i=0; i<100; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
x=2+random(124);
|
||||
y=15+random(101);
|
||||
x2=2+random(124);
|
||||
y2=15+random(101);
|
||||
myGLCD.drawRect(x, y, x2, y2);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
|
||||
// Draw some random rounded rectangles
|
||||
for (int i=0; i<100; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
x=2+random(124);
|
||||
y=15+random(101);
|
||||
x2=2+random(124);
|
||||
y2=15+random(101);
|
||||
myGLCD.drawRoundRect(x, y, x2, y2);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
|
||||
// Draw some random lines
|
||||
for (int i=0; i<100; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
x=2+random(124);
|
||||
y=15+random(101);
|
||||
x2=2+random(124);
|
||||
y2=15+random(101);
|
||||
myGLCD.drawLine(x, y, x2, y2);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.fillRect(1,14,126,115);
|
||||
|
||||
// Draw some random pixels
|
||||
for (int i=0; i<5000; i++)
|
||||
{
|
||||
myGLCD.setColor(random(255), random(255), random(255));
|
||||
myGLCD.drawPixel(2+random(124), 15+random(101));
|
||||
}
|
||||
|
||||
delay (2000);
|
||||
|
||||
// Set up the "Finished"-screen
|
||||
myGLCD.setContrast(0);
|
||||
myGLCD.fillScr(0,0,255);
|
||||
myGLCD.setColor(255,0,0);
|
||||
myGLCD.fillRoundRect(2, 40, 125, 88);
|
||||
|
||||
myGLCD.setColor(255,255,255);
|
||||
myGLCD.setBackColor(255,0,0);
|
||||
myGLCD.print("That's it!", CENTER, 46);
|
||||
myGLCD.print("Restarting in a", CENTER, 66);
|
||||
myGLCD.print("few seconds...", CENTER, 76);
|
||||
|
||||
myGLCD.setColor(0,0,0);
|
||||
myGLCD.setBackColor(0,0,255);
|
||||
myGLCD.print("Runtime: (msecs)", CENTER, 108);
|
||||
myGLCD.printNumI(millis(), CENTER, 118);
|
||||
|
||||
myGLCD.setContrast(64);
|
||||
|
||||
delay (10000);
|
||||
|
||||
// Fade screen to black
|
||||
for (int i=64; i>0; i--)
|
||||
{
|
||||
myGLCD.setContrast(i);
|
||||
delay(100);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user