Linux: Fix Ethernet client and server (#836)
- Fix documentation. - Add function close() to client class. - Function connected() now return true if the connection is in stablished state or there is still unread data. - Update hasClient() to check if any client has disconnected. - Fix _accept() to better handle the case of maximum clients reached. - Fix peek() to return the next byte of the read queue. - Simplifies write() of the server class. - Implements flush(). - Updates read() to non-blocking type, the same way as in Arduino.
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committed by
Henrik Ekblad
parent
95f719b604
commit
a4c7b249c1
@@ -70,7 +70,7 @@ public:
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/**
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* @brief Get the new connected client.
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*
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* @return client class object if a new client has connected else -1.
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* @return a EthernetClient object; if no new client has connected, this object will evaluate to false.
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*/
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EthernetClient available();
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/**
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@@ -106,8 +106,8 @@ public:
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private:
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uint16_t port; //!< @brief Port number for the network socket.
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std::list<int> new_clients; //!< Socket list of new clients.
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std::vector<int> clients; //!< @brief Socket list of clients.
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std::list<int> new_clients; //!< Socket list of new connected clients.
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std::vector<int> clients; //!< @brief Socket list of connected clients.
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uint16_t max_clients; //!< @brief The maximum number of allowed clients.
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int sockfd; //!< @brief Network socket used to accept connections.
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