add: receive/receiveTime as optional sketch functions for handling
incoming messages
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+1
-4
@@ -85,9 +85,6 @@ Bounce debouncer = Bounce();
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void setup()
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{
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// Initialize library and add callback for incoming messages (signing is required)
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setIncomingCallback(incomingMessage);
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// Set knob button pin as input (with debounce)
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pinMode(KNOB_BUTTON_PIN, INPUT);
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digitalWrite(KNOB_BUTTON_PIN, HIGH);
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@@ -124,7 +121,7 @@ void loop()
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fadeStep();
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}
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void incomingMessage(const MyMessage &message)
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void receive(const MyMessage &message)
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{
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if (message.type == V_LIGHT) {
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// Incoming on/off command sent from controller ("1" or "0")
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