Add new example showing RTC with LCD display.
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// ---------------------------------------------------------------------------
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// Created by Francisco Malpartida on 20/08/11.
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// Copyright 2011 - Under creative commons license 3.0:
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// Attribution-ShareAlike CC BY-SA
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//
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// This software is furnished "as is", without technical support, and with no
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// warranty, express or implied, as to its usefulness for any purpose.
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//
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// Thread Safe: No
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// Extendable: Yes
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//
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// @file LiquidCrystal.cpp
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// This file implements a basic liquid crystal library that comes as standard
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// in the Arduino SDK.
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//
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// @brief
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// This is a basic implementation of the LiquidCrystal library of the
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// Arduino SDK. The original library has been reworked in such a way that
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// this class implements the all methods to command an LCD based
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// on the Hitachi HD44780 and compatible chipsets using the parallel port of
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// the LCD (4 bit and 8 bit).
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//
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// The functionality provided by this class and its base class is identical
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// to the original functionality of the Arduino LiquidCrystal library.
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//
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//
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// @author F. Malpartida - fmalpartida@gmail.com
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// ---------------------------------------------------------------------------
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#include <stdio.h>
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#include <string.h>
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#include <inttypes.h>
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#if (ARDUINO < 100)
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#include <WProgram.h>
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#else
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#include <Arduino.h>
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#endif
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#include "LiquidCrystal.h"
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// CONSTANT definitions
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// ---------------------------------------------------------------------------
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#define LCD_NOBACKLIGHT 0xFF
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// LCD driver configuration (4bit or 8bit driver control)
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#define LCD_4BIT 1
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#define LCD_8BIT 0
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// STATIC helper functions
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// ---------------------------------------------------------------------------
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// CONSTRUCTORS
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// ---------------------------------------------------------------------------
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
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{
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init(LCD_8BIT, rs, 255, enable, d0, d1, d2, d3, d4, d5, d6, d7);
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
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{
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init(LCD_8BIT, rs, rw, enable, d0, d1, d2, d3, d4, d5, d6, d7);
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
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{
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init(LCD_4BIT, rs, rw, enable, d0, d1, d2, d3, 0, 0, 0, 0);
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
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{
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init(LCD_4BIT, rs, 255, enable, d0, d1, d2, d3, 0, 0, 0, 0);
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}
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// Contructors with backlight control
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7,
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uint8_t backlightPin, t_backlighPol pol)
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{
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init(LCD_8BIT, rs, 255, enable, d0, d1, d2, d3, d4, d5, d6, d7);
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setBacklightPin ( backlightPin, pol );
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7,
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uint8_t backlightPin, t_backlighPol pol)
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{
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init(LCD_8BIT, rs, rw, enable, d0, d1, d2, d3, d4, d5, d6, d7);
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setBacklightPin ( backlightPin, pol );
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t backlightPin, t_backlighPol pol)
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{
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init(LCD_4BIT, rs, rw, enable, d0, d1, d2, d3, 0, 0, 0, 0);
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setBacklightPin ( backlightPin, pol );
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}
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LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t backlightPin, t_backlighPol pol)
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{
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init(LCD_4BIT, rs, 255, enable, d0, d1, d2, d3, 0, 0, 0, 0);
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setBacklightPin ( backlightPin, pol );
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}
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// PUBLIC METHODS
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// ---------------------------------------------------------------------------
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/************ low level data pushing commands **********/
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//
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// send
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void LiquidCrystal::send(uint8_t value, uint8_t mode)
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{
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// Only interested in COMMAND or DATA
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digitalWrite( _rs_pin, ( mode == DATA ) );
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// if there is a RW pin indicated, set it low to Write
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// ---------------------------------------------------
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if (_rw_pin != 255)
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{
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digitalWrite(_rw_pin, LOW);
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}
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if ( mode != FOUR_BITS )
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{
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if ( (_displayfunction & LCD_8BITMODE ) )
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{
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writeNbits(value, 8);
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}
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else
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{
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writeNbits ( value >> 4, 4 );
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writeNbits ( value, 4 );
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}
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}
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else
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{
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writeNbits ( value, 4 );
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}
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waitUsec ( EXEC_TIME ); // wait for the command to execute by the LCD
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}
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//
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// setBacklightPin
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void LiquidCrystal::setBacklightPin ( uint8_t pin, t_backlighPol pol )
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{
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pinMode ( pin, OUTPUT ); // Difine the backlight pin as output
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_backlightPin = pin;
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_polarity = pol;
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setBacklight(BACKLIGHT_OFF); // Set the backlight low by default
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}
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//
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// setBackligh
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void LiquidCrystal::setBacklight ( uint8_t value )
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{
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// Check if there is a pin assigned to the backlight
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// ---------------------------------------------------
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if ( _backlightPin != LCD_NOBACKLIGHT )
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{
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// Check if the pin is associated to a timer, i.e. PWM
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// ---------------------------------------------------
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if(digitalPinToTimer(_backlightPin) != NOT_ON_TIMER)
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{
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// Check for control polarity inversion
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// ---------------------------------------------------
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if ( _polarity == POSITIVE )
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{
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analogWrite ( _backlightPin, value );
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}
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else
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{
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analogWrite ( _backlightPin, 255 - value );
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}
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}
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// Not a PWM pin, set the backlight pin for POSI or NEG
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// polarity
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// --------------------------------------------------------
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else if (((value > 0) && (_polarity == POSITIVE)) ||
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((value == 0) && (_polarity == NEGATIVE)))
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{
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digitalWrite( _backlightPin, HIGH);
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}
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else
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{
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digitalWrite( _backlightPin, LOW);
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}
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}
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}
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// PRIVATE METHODS
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// ---------------------------------------------------------------------------
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// init
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void LiquidCrystal::init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable,
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uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
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uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
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{
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uint8_t i;
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// Initialize the IO pins
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// -----------------------
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_rs_pin = rs;
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_rw_pin = rw;
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_enable_pin = enable;
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_data_pins[0] = d0;
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_data_pins[1] = d1;
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_data_pins[2] = d2;
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_data_pins[3] = d3;
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_data_pins[4] = d4;
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_data_pins[5] = d5;
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_data_pins[6] = d6;
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_data_pins[7] = d7;
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// Initialize the IO port direction to OUTPUT
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// ------------------------------------------
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for ( i = 0; i < 4; i++ )
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{
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pinMode ( _data_pins[i], OUTPUT );
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}
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// Initialize the rest of the ports if it is an 8bit controlled LCD
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// ----------------------------------------------------------------
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if ( !fourbitmode )
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{
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for ( i = 4; i < 8; i++ )
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{
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pinMode ( _data_pins[i], OUTPUT );
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}
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}
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pinMode(_rs_pin, OUTPUT);
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// we can save 1 pin by not using RW. Indicate by passing 255 instead of pin#
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if (_rw_pin != 255)
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{
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pinMode(_rw_pin, OUTPUT);
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}
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pinMode(_enable_pin, OUTPUT);
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// Initialise displaymode functions to defaults: LCD_1LINE and LCD_5x8DOTS
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// -------------------------------------------------------------------------
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if (fourbitmode)
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_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
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else
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_displayfunction = LCD_8BITMODE | LCD_1LINE | LCD_5x8DOTS;
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// Now we pull both RS and R/W low to begin commands
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digitalWrite(_rs_pin, LOW);
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digitalWrite(_enable_pin, LOW);
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if (_rw_pin != 255)
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{
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digitalWrite(_rw_pin, LOW);
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}
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// Initialise the backlight pin no nothing
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_backlightPin = LCD_NOBACKLIGHT;
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_polarity = POSITIVE;
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}
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//
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// pulseEnable
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void LiquidCrystal::pulseEnable(void)
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{
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// There is no need for the delays, since the digitalWrite operation
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// takes longer.
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digitalWrite(_enable_pin, HIGH);
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waitUsec(1); // enable pulse must be > 450ns
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digitalWrite(_enable_pin, LOW);
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}
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//
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// write4bits
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void LiquidCrystal::writeNbits(uint8_t value, uint8_t numBits)
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{
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for (uint8_t i = 0; i < numBits; i++)
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{
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digitalWrite(_data_pins[i], (value >> i) & 0x01);
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}
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pulseEnable();
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}
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