/* March 2014 - TMRh20 - Updated along with High Speed RF24 Library fork Parts derived from examples by J. Coliz */ /** * Example for efficient call-response using ack-payloads * * This example continues to make use of all the normal functionality of the radios including * the auto-ack and auto-retry features, but allows ack-payloads to be written optionlly as well. * This allows very fast call-response communication, with the responding radio never having to * switch out of Primary Receiver mode to send back a payload, but having the option to switch to * primary transmitter if wanting to initiate communication instead of respond to a commmunication. */ #include #include "nRF24L01.h" #include "RF24.h" #include "printf.h" // Hardware configuration: Set up nRF24L01 radio on SPI bus plus pins 9 & 10 RF24 radio(7,8); // Topology const uint64_t addresses[2] = { 0xABCDABCD71LL, 0x544d52687CLL }; // Radio pipe addresses for the 2 nodes to communicate. // Role management: Set up role. This sketch uses the same software for all the nodes // in this system. Doing so greatly simplifies testing. typedef enum { role_ping_out = 1, role_pong_back } role_e; // The various roles supported by this sketch const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"}; // The debug-friendly names of those roles role_e role = role_pong_back; // The role of the current running sketch byte counter = 1; // A single byte to keep track of the data being sent back and forth void setup(){ Serial.begin(57600); printf_begin(); printf("\n\rRF24/examples/GettingStarted/\n\r"); printf("ROLE: %s\n\r",role_friendly_name[role]); printf("*** PRESS 'T' to begin transmitting to the other node\n\r"); // Setup and configure radio radio.begin(); radio.setAutoAck(1); // Ensure autoACK is enabled radio.enableAckPayload(); // Allow optional ack payloads radio.setRetries(0,15); // Smallest time between retries, max no. of retries radio.setPayloadSize(1); // Here we are sending 1-byte payloads to test the call-response speed radio.openWritingPipe(addresses[1]); // Both radios listen on the same pipes by default, and switch when writing radio.openReadingPipe(1,addresses[0]); // Open a reading pipe on address 0, pipe 1 radio.startListening(); // Start listening radio.powerUp(); radio.printDetails(); // Dump the configuration of the rf unit for debugging } void loop(void) { /****************** Ping Out Role ***************************/ if (role == role_ping_out){ // Radio is in ping mode byte gotByte; // Initialize a variable for the incoming response radio.stopListening(); // First, stop listening so we can talk. printf("Now sending %d as payload. ",counter); // Use a simple byte counter as payload unsigned long time = micros(); // Record the current microsecond count if ( radio.write(&counter,1) ){ // Send the counter variable to the other radio if(!radio.available()){ // If nothing in the buffer, we got an ack but it is blank printf("Got blank response. round-trip delay: %lu microseconds\n\r",micros()-time); }else{ while(radio.available() ){ // If an ack with payload was received radio.read( &gotByte, 1 ); // Read it, and display the response time printf("Got response %d, round-trip delay: %lu microseconds\n\r",gotByte,micros()-time); counter++; // Increment the counter variable } } }else{ printf("Sending failed.\n\r"); } // If no ack response, sending failed delay(1000); // Try again later } /****************** Pong Back Role ***************************/ if ( role == role_pong_back ) { byte pipeNo, gotByte; // Declare variables for the pipe and the byte received while( radio.available(&pipeNo)){ // Read all available payloads radio.read( &gotByte, 1 ); // Since this is a call-response. Respond directly with an ack payload. // Ack payloads are much more efficient than switching to transmit mode to respond to a call radio.writeAckPayload(pipeNo,&gotByte, 1 ); // This can be commented out to send empty payloads. printf("Sent response %d \n\r", gotByte); } } /****************** Change Roles via Serial Commands ***************************/ if ( Serial.available() ) { char c = toupper(Serial.read()); if ( c == 'T' && role == role_pong_back ) { printf("*** CHANGING TO TRANSMIT ROLE -- PRESS 'R' TO SWITCH BACK\n\r"); role = role_ping_out; // Change roles (ping out) radio.openWritingPipe(addresses[0]); // Open different pipes when writing. Write on pipe 0, address 0 radio.openReadingPipe(1,addresses[1]); // Read on pipe 1, as address 1 } else if ( c == 'R' && role == role_ping_out ) { printf("*** CHANGING TO RECEIVE ROLE -- PRESS 'T' TO SWITCH BACK\n\r"); role = role_pong_back; // Become the primary receiver (pong back) radio.openWritingPipe(addresses[1]); // Since only two radios involved, both listen on the same addresses and pipe numbers in RX mode radio.openReadingPipe(1,addresses[0]); // then switch pipes & addresses to transmit. radio.startListening(); // Need to start listening after opening new reading pipes } } }