/* * The MySensors Arduino library handles the wireless radio link and protocol * between your home built sensors/actuators and HA controller of choice. * The sensors forms a self healing radio network with optional repeaters. Each * repeater and gateway builds a routing tables in EEPROM which keeps track of the * network topology allowing messages to be routed to nodes. * * Created by Henrik Ekblad * Copyright (C) 2013-2015 Sensnology AB * Full contributor list: https://github.com/mysensors/Arduino/graphs/contributors * * Documentation: http://www.mysensors.org * Support Forum: http://forum.mysensors.org * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * version 2 as published by the Free Software Foundation. */ /** * @file MyTransport.h * * @brief API declaration for MyTransport */ #ifndef MyTransport_h #define MyTransport_h #include "MySensorsCore.h" #if defined(MY_REPEATER_FEATURE) #define TRANSMISSION_FAILURES 10 //!< search for a new parent node after this many transmission failures, higher threshold for repeating nodes #else #define TRANSMISSION_FAILURES 5 //!< search for a new parent node after this many transmission failures, lower threshold for non-repeating nodes #endif #define TIMEOUT_FAILURE_STATE 10000 //!< duration failure state #define STATE_TIMEOUT 2000 //!< general state timeout #define STATE_RETRIES 3 //!< retries before switching to FAILURE #define AUTO 255 //!< ID 255 is reserved for auto initialization of nodeId. #define BROADCAST_ADDRESS ((uint8_t)255) //!< broadcasts are addressed to ID 255 #define DISTANCE_INVALID ((uint8_t)255) //!< invalid distance when searching for parent #define MAX_HOPS ((uint8_t)254) //!< maximal mumber of hops for ping/pong #define INVALID_HOPS ((uint8_t)255) //!< invalid hops #define MAX_SUBSEQ_MSGS 5 //!< Maximum number of subsequentially processed messages in FIFO (to prevent transport deadlock if HW issue) #define CHKUPL_INTERVAL ((uint32_t)10000) //!< Minimum time interval to re-check uplink #define _autoFindParent (bool)(MY_PARENT_NODE_ID == AUTO) //!< returns true if static parent id is undefined #define isValidDistance(distance) (bool)(distance!=DISTANCE_INVALID) //!< returns true if distance is valid #define isValidParent(parent) (bool)(parent != AUTO) //!< returns true if parent is valid /** * @brief SM state * * This structure stores SM state definitions */ struct State { void(*Transition)(); //!< state transition function void(*Update)(); //!< state update function }; /** * @brief Status variables and SM state * * This structure stores transport status and SM variables */ typedef struct { State* currentState; //!< pointer to current fsm state uint32_t stateEnter; //!< state enter timepoint bool findingParentNode : 1; //!< flag finding parent node is active bool preferredParentFound : 1; //!< flag preferred parent found bool uplinkOk : 1; //!< flag uplink ok bool pingActive : 1; //!< flag ping active bool transportActive : 1; //!< flag transport active uint8_t reserved : 3; //!< reserved uint8_t retries : 4; //!< retries / state re-enter uint8_t failedUplinkTransmissions : 4; //!< counter failed uplink transmissions uint8_t pingResponse; //!< stores hops received in I_PONG } __attribute__((packed)) transportSM; // PRIVATE functions /** * @brief Initialize SM variables and transport HW */ void stInitTransition(); /** * @brief Find parent */ void stParentTransition(); /** * @brief Verify find parent responses */ void stParentUpdate(); /** * @brief Send ID request */ void stIDTransition(); /** * @brief Verify ID response and GW link */ void stIDUpdate(); /** * @brief Send uplink ping request */ void stUplinkTransition(); /** * @brief Set transport OK */ void stOKTransition(); /** * @brief Monitor transport link */ void stOKUpdate(); /** * @brief Transport failure and power down radio */ void stFailureTransition(); /** * @brief Re-initialize transport after timeout */ void stFailureUpdate(); /** * @brief Switch SM state * @param newState New state to switch SM to */ void transportSwitchSM(State& newState); /** * @brief Update SM state */ void transportUpdateSM(); /** * @brief Request time in current SM state * @return ms in current state */ uint32_t transportTimeInState(); /** * @brief Process all pending messages in RX FIFO */ void transportProcessFIFO(); /** * @brief Receive message from RX FIFO and process */ void transportProcessMessage(); /** * @brief Assign node ID * @param newNodeId New node ID */ void transportAssignNodeID(uint8_t newNodeId); /** * @brief Wait and process messages for a defined amount of time until specified message received * @param ms Time to wait and process incoming messages in ms * @param cmd Specific command * @param msgtype Specific message type * @return true if specified command received within waiting time */ bool transportWait(uint32_t ms, uint8_t cmd, uint8_t msgtype); /** * @brief Ping node * @param targetId Node to be pinged * @return hops from pinged node or 255 if no answer received within 2000ms */ uint8_t transportPingNode(uint8_t targetId); /** * @brief Send and route message according to destination * * This function is used in MyTransport and omits the transport state check, i.e. message can be sent even if transport is !OK * * @param message * @return true if message sent successfully */ bool transportRouteMessage(MyMessage &message); /** * @brief Send and route message according to destination with transport state check * @param message * @return true if message sent successfully and false if sending error or transport !OK */ bool transportSendRoute(MyMessage &message); /** * @brief Send message to recipient * @param to Recipient of message * @param message * @return true if message sent successfully */ bool transportSendWrite(uint8_t to, MyMessage &message); /** * @brief Check uplink to GW, includes flooding control * @param force to override flood control timer * @return true if uplink ok */ bool transportCheckUplink(bool force); // PUBLIC functions /** * @brief Initialize transport and SM */ void transportInitialize(); /** * @brief Process FIFO msg and update SM */ void transportProcess(); /** * @brief Verify transport status * @return true if transport is initialize and ready */ bool isTransportOK(); /** * @brief Clear routing table */ void transportClearRoutingTable(); /** * @brief Return heart beat, i.e. ms in current state */ uint32_t transportGetHeartbeat(); // interface functions for radio driver /** * @brief Initialize transport HW * @return true if initalization successful */ bool transportInit(); /** * @brief Set node address */ void transportSetAddress(uint8_t address); /** * @brief Retrieve node address */ uint8_t transportGetAddress(); /** * @brief Send message * @param to recipient * @param data message to be sent * @param len length of message (header + payload) * @return true if message sent successfully */ bool transportSend(uint8_t to, const void* data, uint8_t len); /** * @brief Verify if RX FIFO has pending messages * @return true if message available in RX FIFO */ bool transportAvailable(); /** * @brief Sanity check for transport: is transport still responsive? * @return true transport ok */ bool transportSanityCheck(); /** * @brief Receive message from FIFO * @return length of recevied message (header + payload) */ uint8_t transportReceive(void* data); /** * @brief Power down transport HW */ void transportPowerDown(); #endif // MyTransport_h /** @}*/