Files
MySensors/examples/pingpair/pingpair.ino
T
TMRh20 99571d6530 Updated some examples to show the new lib usage
Updated GettingStarted, pingpair, added medium speed version of transfer
rate test
2014-03-19 20:23:33 -06:00

186 lines
5.7 KiB
Arduino

/*
Copyright (C) 2011 J. Coliz <maniacbug@ymail.com>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.
*/
/**
* Example RF Radio Ping Pair
*
* This is an example of how to use the RF24 class. Write this sketch to two different nodes,
* connect the role_pin to ground on one. The ping node sends the current time to the pong node,
* which responds by sending the value back. The ping node can then see how long the whole cycle
* took.
*/
//March 2014 TMRh20 - Updated to utilize High Speed RF24 Library fork
#include <SPI.h>
#include "nRF24L01.h"
#include "RF24.h"
#include "printf.h"
//
// Hardware configuration
// Set up nRF24L01 radio on SPI bus plus pins 9 & 10
RF24 radio(9,10);
// sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
// Leave open to be the 'ping' transmitter
const int role_pin = 5;
// Topology
// Radio pipe addresses for the 2 nodes to communicate.
const uint64_t pipes[2] = { 0xF0F0F0F0E1LL, 0xF0F0F0F0D2LL };
//
// Role management
//
// Set up role. This sketch uses the same software for all the nodes
// in this system. Doing so greatly simplifies testing. The hardware itself specifies
// which node it is.
//
// This is done through the role_pin
//
// The various roles supported by this sketch
typedef enum { role_ping_out = 1, role_pong_back } role_e;
// The debug-friendly names of those roles
const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"};
// The role of the current running sketch
role_e role;
void setup(void)
{
//
// Role
//
pinMode(role_pin, INPUT); // set up the role pin
digitalWrite(role_pin,HIGH); //Change this to HIGH/LOW to pre-choose a role
delay(20); // Just to get a solid reading on the role pin
if ( ! digitalRead(role_pin) ) // read the address pin, establish our role
role = role_ping_out;
else
role = role_pong_back;
//
// Print preamble
//
Serial.begin(57600);
printf_begin();
printf("\n\rRF24/examples/pingpair/\n\r");
printf("ROLE: %s\n\r",role_friendly_name[role]);
//
// Setup and configure rf radio
//
radio.begin();
radio.setRetries(15,15); // optionally, increase the delay between retries & # of retries
radio.setPayloadSize(8); // optionally, reduce the payload size. seems to improve reliability
//
// Open pipes to other nodes for communication
//
// This simple sketch opens two pipes for these two nodes to communicate
// back and forth.
// Open 'our' pipe for writing
// Open the 'other' pipe for reading, in position #1 (we can have up to 5 pipes open for reading)
if ( role == role_ping_out )
{
radio.openWritingPipe(pipes[0]);
radio.openReadingPipe(1,pipes[1]);
}
else
{
radio.openWritingPipe(pipes[1]);
radio.openReadingPipe(1,pipes[0]);
}
radio.startListening(); // Start listening
radio.printDetails(); // Dump the configuration of the rf unit for debugging
}
void loop(void)
{
//
// Ping out role. Repeatedly send the current time
//
if (role == role_ping_out)
{
radio.stopListening(); // First, stop listening so we can talk.
unsigned long time = millis(); // Take the time, and send it. This will block until complete
printf("Now sending %lu...",time);
bool ok = radio.writeFast( &time, sizeof(unsigned long) ); // NEW command to buffer data more efficiently
if (!ok)
printf("failed.\n\r");
while(!radio.txStandBy()){} //NEW command needs to be called after done sending. Allows FIFO buffers to be filled
radio.startListening(); // Now, continue listening
unsigned long started_waiting_at = millis(); // Wait here until we get a response, or timeout (250ms)
bool timeout = false;
while ( ! radio.available() && ! timeout )
if (millis() - started_waiting_at > 200 )
timeout = true;
if ( timeout ) // Describe the results
{
printf("Failed, response timed out.\n\r");
}
else
{
unsigned long got_time; // Grab the response, compare, and send to debugging spew
radio.read( &got_time, sizeof(unsigned long) );
printf("Got response %lu, round-trip delay: %lu\n\r",got_time,millis()-got_time); // Spew it
}
delay(1000); // Try again 1s later
}
//
// Pong back role. Receive each packet, dump it out, and send it back
//
if ( role == role_pong_back )
{
if ( radio.available() ) // if there is data ready
{
unsigned long got_time; // Dump the payloads until we've gotten everything
bool done = false;
while (radio.available())
{
radio.read( &got_time, sizeof(unsigned long) ); // Fetch the payload, and see if this was the last one.
}
printf("Got payload %lu...",got_time); // Spew it
// Delay just a little bit to let the other unit
// make the transition to receiver
//delay(20);
radio.stopListening(); // First, stop listening so we can talk
radio.write( &got_time, sizeof(unsigned long) );// Send the final one back.
printf("Sent response.\n\r");
radio.startListening(); // Now, resume listening so we catch the next packets.
}
}
}
// vim:cin:ai:sts=2 sw=2 ft=cpp