Added support for hardware SPI on RPI per jscrane fork: - Fixed a few bugs with single SPI transfers - Aligned with optimized RF24 library fork - Updated bmc2835 files per http://www.airspayce.com/mikem/bcm2835/index.html - Merged bcm files with changes from https://github.com/farconada/RF24Network - Added example files - Added setup info to readme
189 lines
4.7 KiB
C++
189 lines
4.7 KiB
C++
/*
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Copyright (C) 2011 J. Coliz <maniacbug@ymail.com>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation.
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03/17/2013 : Charles-Henri Hallard (http://hallard.me)
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Modified to use with Arduipi board http://hallard.me/arduipi
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Changed to use modified bcm2835 and RF24 library
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TMRh20 2014 - Updated to work with optimized RF24 Arduino library
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*/
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/**
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* Example RF Radio Ping Pair
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*
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* This is an example of how to use the RF24 class on RPi, communicating to an Arduino running
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* the GettingStarted sketch.
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*/
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#include <cstdlib>
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#include <iostream>
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#include <sstream>
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#include <string>
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#include "./RF24.h"
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using namespace std;
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//
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// Hardware configuration
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//
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// CE Pin, CSN Pin, SPI Speed
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// Setup for GPIO 22 CE and GPIO 25 CSN with SPI Speed @ 1Mhz
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//RF24 radio(RPI_V2_GPIO_P1_22, RPI_V2_GPIO_P1_18, BCM2835_SPI_SPEED_1MHZ);
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// Setup for GPIO 22 CE and CE0 CSN with SPI Speed @ 4Mhz
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//RF24 radio(RPI_V2_GPIO_P1_15, BCM2835_SPI_CS0, BCM2835_SPI_SPEED_4MHZ);
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// Setup for GPIO 22 CE and CE1 CSN with SPI Speed @ 8Mhz
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//RF24 radio(RPI_V2_GPIO_P1_15, RPI_V2_GPIO_P1_26, BCM2835_SPI_SPEED_8MHZ);
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RF24 radio(RPI_V2_GPIO_P1_15,BCM2835_SPI_CS0, BCM2835_SPI_SPEED_8MHZ);
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// Radio pipe addresses for the 2 nodes to communicate.
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const uint64_t pipes[2] = { 0xABCDABCD71LL, 0x544d52687CLL };
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bool role_ping_out = 1, role_pong_back = 0;
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bool role = 0;
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int main(int argc, char** argv){
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// Print preamble:
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printf("RF24/examples/pingtest/\n");
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// Setup and configure rf radio
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radio.begin();
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// optionally, increase the delay between retries & # of retries
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radio.setRetries(15,15);
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// Dump the configuration of the rf unit for debugging
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radio.printDetails();
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/********* Role chooser ***********/
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printf("\n ************ Role Setup ***********\n");
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string input = "";
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char myChar = {0};
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cout << "Choose a role: Enter 0 for pong_back, 1 for ping_out (CTRL+C to exit) \n>";
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getline(cin,input);
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if(input.length() == 1) {
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myChar = input[0];
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if(myChar == '0'){
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cout << "Role: Pong Back, awaiting transmission " << endl << endl;
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}else{ cout << "Role: Ping Out, starting transmission " << endl << endl;
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role = role_ping_out;
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}
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}
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/***********************************/
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// This simple sketch opens two pipes for these two nodes to communicate
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// back and forth.
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if ( role == role_ping_out ) {
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radio.openWritingPipe(pipes[0]);
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radio.openReadingPipe(1,pipes[1]);
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} else {
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radio.openWritingPipe(pipes[1]);
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radio.openReadingPipe(1,pipes[0]);
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radio.startListening();
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}
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// forever loop
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while (1)
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{
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if (role == role_ping_out)
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{
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// First, stop listening so we can talk.
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radio.stopListening();
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// Take the time, and send it. This will block until complete
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printf("Now sending...\n");
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unsigned long time = millis();
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bool ok = radio.write( &time, sizeof(unsigned long) );
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if (!ok){
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printf("failed.\n");
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}
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// Now, continue listening
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radio.startListening();
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// Wait here until we get a response, or timeout (250ms)
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unsigned long started_waiting_at = millis();
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bool timeout = false;
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while ( ! radio.available() && ! timeout ) {
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// by bcatalin » Thu Feb 14, 2013 11:26 am
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//delay(5); //add a small delay to let radio.available to check payload
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if (millis() - started_waiting_at > 200 )
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timeout = true;
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}
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// Describe the results
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if ( timeout )
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{
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printf("Failed, response timed out.\n");
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}
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else
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{
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// Grab the response, compare, and send to debugging spew
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unsigned long got_time;
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radio.read( &got_time, sizeof(unsigned long) );
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// Spew it
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printf("Got response %lu, round-trip delay: %lu\n",got_time,millis()-got_time);
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}
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// Try again 1s later
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// delay(1000);
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sleep(1);
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}
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//
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// Pong back role. Receive each packet, dump it out, and send it back
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//
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if ( role == role_pong_back )
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{
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// if there is data ready
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//printf("Check available...\n");
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//delay(3);
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if ( radio.available() )
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{
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// Dump the payloads until we've gotten everything
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unsigned long got_time;
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// Fetch the payload, and see if this was the last one.
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radio.read( &got_time, sizeof(unsigned long) );
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radio.stopListening();
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//delay(1);
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// Seem to need a delay, or the RPi is too quick
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radio.write( &got_time, sizeof(unsigned long) );
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//delay(1);
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// Now, resume listening so we catch the next packets.
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radio.startListening();
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//delay(1);
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// Spew it
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printf("Got payload(%d) %lu...\n",sizeof(unsigned long), got_time);
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}
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//delay(5);
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}
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} // forever loop
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return 0;
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}
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