Find libmosquitto and ship it in release packages (iteration 2, step 1)
cmake/Mosquitto.cmake finds it through pkg-config; with FRAMEASSISTANT_SHIP_MOSQUITTO=ON (all package presets) it installs lib/libmosquitto.so.1 and Debian's copyright file and excludes the library from the Qt bundler (D35). The build containers get libmosquitto-dev, the test container the mosquitto broker. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -153,6 +153,9 @@ sequenceDiagram
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- `libopenvr_api.so` next to the executable
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- install rules and registration for Qt bundling
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- the check against SteamVR process names
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- **`cmake/Mosquitto.cmake`** (app, not platform) finds libmosquitto through pkg-config. With
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`FRAMEASSISTANT_SHIP_MOSQUITTO=ON` (all package presets) it installs the library into `lib/`
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under its soname plus Debian's copyright file, and excludes it from the Qt bundler.
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- **App identity** (root `CMakeLists.txt`): `project()` name and version, `VRDASH_APP_KEY`,
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`VRDASH_DISPLAY_NAME`, `VRDASH_EXECUTABLE_NAME`, texture size. CMake generates from them
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`AppConfig.h` and the SteamVR manifest, with `binary_path_linux_arm` for ARM builds and
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