# Progress Where the project stands, and what happened in each session. Newest first. The process is in CLAUDE.md ("Working rules"). ## Current state - **Iteration 1 closed (2026-10-06); implementation iteration 2, phase 3 (implementation).** Requirements (see "Next steps", D41) and design (DESIGN.md, "Iteration 2: MQTT and HA device", D42–D44) approved. DSH-1 had a negative result: HA's web UI via Qt WebEngine doesn't work on the Frame, so the "HA Dashboard" tab and the WebEngine dependency were removed (D40). The rest of iteration 1 (platform hooks, settings file, `--config`, log file for SteamVR-started instances) works on the Frame with the system-Qt package (3.7 MB). - **Frame test results of iteration 1 (2026-10-05):** | # | Check | Result | |---|---|---| | 1 | Started by SteamVR: process runs, log file from the manifest's `--log-file`, settings loaded, rendering with Vulkan (Turnip, Adreno 750) | ✓ | | 2 | In VR: tab "Frame Assistant" visible and usable | ✓ | | 3 | Settings without `device.name`, `./install.sh` → app exits, log says "Setting 'device.name' is required" | skipped (no device access), postponed | | 4 | Settings restored, `./install.sh` → runs again | skipped (no device access), postponed | The error itself is covered off the device by `tst_config`. Checks 3 and 4 run in the next session on the Frame (iteration 2 testing needs it too). - **Implementation** follows the order in DESIGN.md (steps 1–7). Steps 1 (libmosquitto in CMake and the containers), 2 (`MqttClient`, `MosquittoClient`, `tst_mqtt`) 3 (`HaEntity`, `HaSensor`, `HaDevice`, unit tests) and 4 (app wiring, `--desktop-novr`, UI-1) 5 (TLS) and 6 (app commands, `--ha-remove`, `uninstall.sh`) done; next: step 7 (packaging check, docs). ## Next steps Requirements and design cover the whole MVP; it is **implemented in four small iterations** (D37), each with implementation, testing and assessment: | Iteration | Content | Platform change | Checked by | |---|---|---|---| | 1 | ~~DSH-1: HA web UI in a dashboard tab~~ (failed, removed: D40); configuration (D34) with start-up hook and `--config`; log file for SteamVR-started instances | start-up hook (D21), app command-line options (D38) | DSH-1 result documented; app starts on the Frame with the settings file, settings errors in the log | | 2 | MQTT client (own thread), HA device with discovery and availability, libmosquitto in the package, status display UI-1 | modes (D22) | device appears in HA, online/offline right, reconnect works | | 3 | OpenVR wrappers and the 13 sensor entities | `--desktop` with optional SteamVR (D22) | sensor values in HA on the Frame | | 4 | notification manager, `notify` entity, world overlay | world overlay, premultiplied flag (D25) | notification from HA in VR, also in a game | ### Requirements of implementation iteration 2: MQTT, HA device, UI-1 Approved 2026-10-06. Goal: FrameAssistant connects to the user's broker, appears in HA as a device that goes online and offline correctly, and the main tab shows the connection status. No real sensors yet: a **dummy sensor** stands in for them (D41). - **Dummy sensor "Uptime":** a `sensor` with the seconds since start, `entity_category: diagnostic`, updated every 10 s. In the code a generic test entity whose value is set from outside: the app feeds it a timer, unit tests set values directly. Ships in iteration 2 builds; iteration 3 decides whether it is removed from HA (component with only `p` once) or kept as a diagnostic entity. | Item | Acceptance criterion | |---|---| | CON-1, CFG-3 | Connects without login, with login, and with TLS (self-signed CA); connection state and errors are logged | | CON-2 | The device with the dummy sensor appears in HA via device-based discovery, without configuration in HA | | CON-3 | Online while running; normal exit and `kill -9` make it unavailable | | CON-4 | After a broker restart it reconnects with backoff and republishes discovery and states; also republishes after HA's birth message | | CON-5 | Two settings files with different device names give two HA devices | | SEN-14 | The dummy sensor's updates are throttled | | UI-1 | The main tab shows device name, broker, connected or not, and the last error, and follows a broker stop and start | | Modes (D22) | Overlay, `--desktop` and the new `--desktop-novr` load the settings and connect; in iteration 2 the two desktop modes behave alike (neither uses SteamVR yet) | | `--ha-remove` (D32) | Clears all retained topics, after which the device is gone from HA; `uninstall.sh` calls it | | D35 | libmosquitto is in both packages; `package-release.sh`'s symbol-version check passes | | Tests (D30) | Unit tests with a fake MQTT client; integration tests against a local mosquitto (connect, last will, reconnect, login, TLS) | | Manual | CON, UI and `--ha-remove` checks from the PC against the user's HA (possible because nothing needs SteamVR). On the Frame: the package with libmosquitto runs; the postponed checks 3 and 4 of iteration 1 | To find out during the iteration: where the Frame keeps its system certificates (default for `mqtt.tls.ca_file`). ### Plan for implementation iteration 1: DSH-1 and configuration Goal: a second dashboard tab **"HA Dashboard"** shows HA's web UI at the URL from the configuration; what works out of the box is tested and documented. The main tab stays "Frame Assistant". Platform (`vrdashboard_core`): 1. Start-up hook `prepare()` (D21). 2. App-specific command-line options (D38): the base constructor takes an optional list of extra `QCommandLineOption`s, adds them to parsing and `--help`, and exposes their values. App: 3. `QtWebEngineQuick::initialize()` in `main.cpp` before the app object (D39); no platform change. 4. Configuration (`src/config/`): immutable value plus `load(path, &error)`, complete per D34; path from `--config`, else `$XDG_CONFIG_HOME` or `~/.config/frameassistant/config.json`; loaded in `Dashboard::prepare()` (overlay and desktop modes). 5. HA web UI (`src/ha/HaWebUi`, D18): holds the URL (injected), exposed to QML as a singleton owned by `Dashboard`; a named, persistent WebEngine profile under `~/.local/share/frameassistant/` so the HA login survives restarts (D39). 6. New surface `dashboard` ("HA Dashboard"), QML root `HaDashboard.qml` with a `WebEngineView`; without a URL it shows a hint. 7. Build: `find_package(Qt6 … WebEngineQuick)`; `qt6-webengine-dev` (native and `:arm64`) in the containers; a new static library for app logic (configuration, HaWebUi) that tests link. Tests (D30): 8. `tst_config`: valid file, missing required fields, invalid JSON, wrong types, defaults, derived and explicit `ha_unique_id`, unknown keys, `--config`. 9. Platform: `tst_surfaces` extended for `prepare()` (success/abort) and extra options. 10. Manual, results documented: host `--desktop`; Frame desktop mode over RDP; Frame in VR with Vulkan and OpenGL: page loads, laser click, scrolling, SteamVR keyboard in the page's input fields, login kept after restart; CPU/GPU while the tab is open. 11. `clang-format` clean, `ctest` green; `container-test.sh` only if Vulkan code is touched. Docs: 12. README (configuration file, `--config`, new tab), ARCHITECTURE.md and CLAUDE.md (new hook, app options), THIRD_PARTY_NOTICES (Qt WebEngine from the system), STEAM-FRAME.md (results), PROGRESS.md. Known limitation: the bundled-Qt package does not support WebEngine in this iteration. ## Log ### 2026-10-06: iteration 1 closed - Frame checks 3 and 4 (settings error when started by SteamVR) skipped: the user had no access to the device. Postponed to the next session on the Frame; listed in CLAUDE.md under "Not yet verified on a Steam Frame". - Phase 5 (assessment) of iteration 1: the user agreed to close it with checks 3 and 4 postponed and to start iteration 2. - Requirements of iteration 2 approved (see "Next steps"). User's choices: a dummy sensor instead of a real one (D41); TLS, `--desktop-novr` and `--ha-remove` in this iteration. Since nothing in iteration 2 needs SteamVR (`--desktop` doesn't call `VR_Init`), the MQTT/HA checks run from the PC; the Frame only for the package. - Design of iteration 2 written (DESIGN.md). User's decisions: libmosquitto's own thread (D42), app commands in the platform for `--ha-remove` (D43), committed TLS test certificates (D44). Design approved; phase 3 started. - Step 1: `cmake/Mosquitto.cmake` (pkg-config; `FRAMEASSISTANT_SHIP_MOSQUITTO=ON` in all package presets installs `lib/libmosquitto.so.1` and Debian's copyright file, which already contains the EPL-2.0/EDL-1.0 texts); `libmosquitto-dev(:arm64)` in the build containers, `mosquitto` in the test container; THIRD_PARTY_NOTICES entry. Checked: host configure finds 2.1.2; `container-test.sh` 8/8, no Vulkan validation messages; the cross build stages 2.0.21 (aarch64) and the copyright file. The binary doesn't need the library yet (nothing calls it; `--as-needed`), which changes in step 2. On the host, the GUI tests can't run in this session (no display). - User: no need to ask for permission to continue between the steps of this phase. - Step 2: `MqttClient` interface, `MosquittoClient`, `tst_mqtt` (12 cases against a local mosquitto). Reading libmosquitto 2.0.21's source showed that `mosquitto_loop_start()` doesn't fit (blocking DNS in the caller, silent thread end on TLS/protocol errors); the user chose an own `std::thread` (D45, amends D42). Findings: a failed first connect is retried; libmosquitto loses the DNS error code; `strerror()` is localised (German on the dev host), so errors use `strerrordesc_np()`. Test pitfall: `QTRY_*` evaluates its expression once more at the end, so it must not consume data (`readAll…()`). Checked: host 3 × 12/12; `container-test.sh` 9/9 (Debian's libmosquitto 2.0.21), no Vulkan validation messages; cross build: private Qt symbols only `QVulkan*`, at most `GLIBC_2.34`; the app binary links libmosquitto only from step 4 on (first use). - Step 3: `HaEntity` (description, discovery component, throttling, availability), `HaSensor`, `HaDevice` (discovery payload, publish all after connect and after HA's birth message with random delay, last will, `removeFromHa()`), `FakeMqttClient` for tests. `tst_haentity` 11/11, `tst_hadevice` 14/14 on the host. - Step 4: platform mode `DesktopNoVr` (`--desktop-novr`, behaves like `--desktop` for now; `tst_surfaces` `surfaces_desktop_novr`); `Dashboard` creates client and device in `loading()`, connects in `started()`, feeds the dummy sensor every 10 s and disconnects gracefully on `aboutToQuit`; `ConnectionStatus` QML singleton and the status card in `Main.qml` (UI-1). Checked: - end to end against a local mosquitto (`--desktop-novr`, watched with `mosquitto_sub`): discovery, `online`, state and availability in the designed order; broker restart → "connection lost", "connection refused", reconnect and full republish; `kill -9` → will `offline`. (mosquitto also sends the will when it shuts down itself.) - screenshots under Xvfb: unconfigured (snapshot), connected, not connected with last error. - `container-test.sh` 12/12, no Vulkan validation messages; cross build links `libmosquitto.so.1`, at most `GLIBC_2.34`, private Qt symbols only `QVulkan*`. - Not checked yet: the graceful exit through `aboutToQuit` in the app (only in `tst_mqtt`); it needs a real window close or "Quit app" in SteamVR (manual test). - Step 5: TLS in `MosquittoClient` (`ca_file` or the system's CAs, client certificate, checks before connecting); test certificates in `tests/data/` (D44); 9 TLS cases in `tst_mqtt`. Findings: - **SIGPIPE crash:** with TLS, a write to a connection the broker closed killed the process (OpenSSL uses `write()`). Fixed by blocking SIGPIPE in the client thread. - libmosquitto's `tls_set()` needs a CA file or directory, so with system CAs only `MOSQ_OPT_TLS_USE_OS_CERTS` is set, and a client certificate needs `ca_file` (documented, reported as a settings error). - A failed handshake returns only "TLS error"/"Protocol error"; the reason is in libmosquitto's log, which is now appended. - Checked: host 3 × 21/21; `container-test.sh` 12/12 (libmosquitto 2.0.21), no Vulkan validation messages. - Still open: which CA store the Frame's OpenSSL uses by default (for `ca_file` empty); check on the device. - Step 6: app commands in the platform (D43: second option list, `QCoreApplication`, mode `Command`, hook `runCommand()`; `tst_surfaces` `surfaces_command`); `--ha-remove` in the app; `uninstall.sh` stops the app, runs `--ha-remove` (failure doesn't stop it) and unregisters. Checked end to end against a local mosquitto, without a display: retained discovery, availability, state and entity availability before, none after (exit 0); broker down → exit 1 after 10 s; missing settings → exit 1. ### 2026-10-05: requirements approved - User approved REQUIREMENTS.md including the priorities (D13). Phase 2 started. - Q4 decided: libmosquitto, shipped in the package (D14). Qt MQTT ruled out: private Qt API requires the exact Qt version. Checked on the Frame: no MQTT library installed; libssl/ libcrypto 3 and libcjson 1 present. - HA discovery: own small layer on QJson, device-based discovery (D15); hacpp and the embedded libraries rejected. - Checked on the Frame which Qt modules, plugins and audio/network tools exist; library list per requirement in REQUIREMENTS.md Appendix C. Notable: Qt WebEngine and Qt WebSockets are present (relevant for Q2/Q3). - libmosquitto ABI check: Debian's 2.0.21 needs at most `OPENSSL_3.0.0`/`GLIBC_2.34`; the Frame has OpenSSL 3.2.1 and glibc 2.39. No libcjson dependency. D14 holds. - Frame test of the remaining iteration 1: started by SteamVR with log file and settings, Vulkan rendering, tab usable in VR (checks 1, 2 ✓); checks 3, 4 left for the next session. - DSH-1 closed (D40): the bundling experiment failed (sandbox, ICU resources, Vulkan abort, empty page with OpenGL and in a desktop window; details in STEAM-FRAME.md). At the user's decision the "HA Dashboard" tab, `HaWebUi`, the WebEngine build dependency and the bundler's WebEngine support were removed (reverts of the corresponding commits). Qt WebView is no alternative (WebEngine backend on Linux). `homeassistant.url` stays reserved for DSH-2, where a native dashboard is the candidate. - Phase 4 (testing on the Frame), first findings: - `deploy-to-frame.sh` exited silently without a bundled package in `dist/` (fixed). - The system-Qt package doesn't start: the Frame's Qt WebEngine is 6.7.0 (rest of Qt 6.8.0) and built against FFmpeg 6, which the Frame lacks (STEAM-FRAME.md). DSH-1's out-of-the-box variant therefore fails on the Frame; and since the app links WebEngine, the whole app fails. - At the user's request, experiment B: the bundled package now ships Qt WebEngine (Debian 6.8.2, own FFmpeg inside) with its helper process and resources: 141 MB archive, 352 MB unpacked. Needs `GLIBC_2.38` and `GLIBCXX_3.4.32` from the Frame. Test pending. - Other options noted: load WebEngine only at runtime so the app survives without it; a native dashboard (DSH-2, Q2b). Qt WebView is no alternative (on Linux its backend is WebEngine; native views are separate windows, not rendered into the texture). - Phase 3 of implementation iteration 1: - Platform: `prepare()` hook and app-specific command-line options, tested in `tst_surfaces` (incl. `surfaces_prepare_fail`). - Settings file (`src/config/`, new library `frameassistant_lib`), `--config`; `tst_config` (37 cases). `config.example.json` in the package; README.txt explains the set-up. - "HA Dashboard" tab: `WebEngineView`, `HaWebUi` with a persistent profile, WebEngine initialisation in `main()`. Host: desktop mode loads a local test page, profile data lands in `~/.local/share/frameassistant/webengine`; snapshot renders both tabs. - Build containers with Qt WebEngine. Cross build: the aarch64 binary needs no private Qt symbols, at most `Qt_6.8` and `GLIBC_2.34`. Container tests 8/8 (incl. Vulkan with validation layers, no messages). - Snags: moc misses classes in files with raw strings containing `//` (CLAUDE.md); generated QML type registration includes headers by file name; Qt ≥ 6.9 hints at `WebEngineProfilePrototype` (not in the Frame's 6.8). Deviations: `HaWebUi` lives in the app, not the library; the password warning needs a password in the file. - Log file for SteamVR-started instances: the manifest passes `--log-file logs/frame-assistant.log` (user's choice among: default log path in the app, manifest argument, document only). - Not verified yet: WebEngine with a URL in the off-screen pipeline (Frame, phase 4); the bundled package (not supported for WebEngine in this iteration). - Plan for implementation iteration 1 approved; phase 3 started. - Plan for implementation iteration 1 written; new tab "HA Dashboard" (D38, D39). - MVP implemented in four iterations; DSH-1 first, at the user's wish (D37). - NFR-3 measurement method, manual in the MVP (D36). MVP details done. - Shipping libmosquitto (D35). - Configuration file format (D34). - MVP notification: `notify` entity with first line as title; JSON command later (D33). - HA MQTT interface: ids (D31), topics, retain, availability (D32), MVP entity list. - Test strategy in four levels (D30). High-level architecture done. - Threads: MQTT client in its own thread, everything else incl. OpenVR in the main thread (D29). - DSH-1 split: web UI out-of-the-box test in the MVP, full dashboard as DSH-2 (D28). - Overlays: two kinds (D25), one overlay for all notifications (D26), MVP placement "spawn in front, then stay" (D27). Researched notification UI in VR (DESIGN.md, Appendix A). Found: premultiplied-alpha flag missing in the platform. - HA channels: MQTT for everything device-related; dashboard channel decided with Q2/Q3 (D24). - Entities: one class per HA entity type, native types preferred, own service only as fallback (D23). Found: MQTT `notify` drops the title. - Start-up hook `prepare()` in the platform (D21); modes, `--desktop-novr` and `--config` (D22). - New requirement UI-1: status display in the main tab (D20). - The user installed `mosquitto` on the dev host, so native builds can use libmosquitto. - Started docs/DESIGN.md: one process (D16), three layers (D17), HA-centric object classes (D18). HA side: FrameAssistant needs only stock HA; how the user wraps commands (scripts, pyscript) is up to them (NFR-6 unchanged). - Agreed to settle the high-level architecture first (list under "Next steps"), before component details. - Stay with the Debian build container: an Arch container wouldn't match SteamOS's own package versions (private repos, rolling Arch) and has no arm64 multiarch for cross builds. ### 2026-10-04/05: project set-up and requirements - Copied the vrdashboard template. Removed what the app doesn't need: - `examples/` (diagnostics app) and the `VRDASH_BUILD_EXAMPLES` option - the Frame test package (`scripts/package-frame-test.sh`, `docs/FRAME-TESTING.md`, screenshots) - the demo UI (`src/qml/DemoPage.qml`) `Main.qml` shows a placeholder card. - Named the app **FrameAssistant**, "Steam Frame companion for Home Assistant": - CMake project `frameassistant`, executable `frame-assistant` - app key `net.matzman.frameassistant`, tab "Frame Assistant", QML module `FrameAssistant` Names rejected: - "Steam…" and "…Home Assistant": trademarks - "HASS…": the user dislikes it, because "Hass" is German for hate. - Agreed working rules (in CLAUDE.md): - explicit permission for everything; ask instead of assuming - iterative five-phase cycle; an informal "ok" approves a phase - document everything in Markdown in `docs/` - `git init`. Baseline commit `4a5b090`. - Requirements engineering (several question rounds with the user). The results are in REQUIREMENTS.md: - decisions D1–D12 - 51 requirements - research on OpenVR data sources (Appendix A) - Checks: `native-debug` builds, `ctest` passes 6/6 (Vulkan surface test skipped, no Vulkan on this host), `--snapshot` renders.