Fixed Restart SteamVR functionality (May crash the Steam overlay when SteamVR Home is running when you restart. Therefore I advice that you close SteamVR Home before restarting).
Completely disabled sounds to see whether this fixes crashes some people are still experiencing. Added "Enable Advanced Supersample Filtering" toggle.
This commit is contained in:
@@ -5,19 +5,19 @@ import matzman666.advsettings 1.0
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QtObject {
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function playActivationSound() {
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if (!OverlayController.soundDisabled()) {
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/*if (!OverlayController.soundDisabled()) {
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activationSound.play()
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}
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}*/
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}
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function playFocusChangedSound() {
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if (!OverlayController.soundDisabled()) {
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/*if (!OverlayController.soundDisabled()) {
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focusChangedSound.play()
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}
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}*/
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}
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property SoundEffect activationSound: SoundEffect {
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/*property SoundEffect activationSound: SoundEffect {
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source: vrRuntimePath + "content/panorama/sounds/activation.wav"
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}
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property SoundEffect focusChangedSound: SoundEffect {
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source: vrRuntimePath + "content/panorama/sounds/focus_change.wav"
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}
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}*/
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}
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@@ -40,7 +40,6 @@ MyStackViewPage {
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steamvrSupersamplingText.text = val.toFixed(1)
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}
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onValueChanged: {
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console.debug("Supersampling Slider: valueChanged(", this.value, ")")
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SteamVRTabController.setSuperSampling(this.value.toFixed(1), false)
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}
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}
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@@ -66,7 +65,6 @@ MyStackViewPage {
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if (val < 0.1) {
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val = 0.1
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}
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console.debug("Supersampling TextField: valueChanged(", val, ")")
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var v = val.toFixed(1)
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if (v <= steamvrSupersamplingSlider.to) {
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steamvrSupersamplingSlider.value = v
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@@ -109,7 +107,6 @@ MyStackViewPage {
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steamvrCompositorSupersamplingText.text = val.toFixed(1)
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}
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onValueChanged: {
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console.debug("Compositor Supersampling Slider: valueChanged(", this.value, ")")
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SteamVRTabController.setCompositorSuperSampling(this.value.toFixed(1), false)
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}
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}
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@@ -136,7 +133,6 @@ MyStackViewPage {
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if (val < 0.1) {
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val = 0.1
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}
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console.debug("Compositor Supersampling TextField: valueChanged(", val, ")")
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var v = val.toFixed(1)
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if (v <= steamvrCompositorSupersamplingSlider.to) {
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steamvrCompositorSupersamplingSlider.value = v
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@@ -149,6 +145,14 @@ MyStackViewPage {
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}
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}
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MyToggleButton {
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id: steamvrAllowSupersampleFilteringToggle
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text: "Enable Advanced Supersample Filtering"
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onCheckedChanged: {
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SteamVRTabController.setAllowSupersampleFiltering(this.checked, false)
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}
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}
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MyToggleButton {
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id: steamvrAllowAsyncReprojectionToggle
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text: "Allow Asynchronous Reprojection"
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@@ -217,6 +221,7 @@ MyStackViewPage {
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steamvrCompositorSupersamplingSlider.value = s2
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}
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steamvrCompositorSupersamplingText.text = s2
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steamvrAllowSupersampleFilteringToggle.checked = SteamVRTabController.allowSupersampleFiltering
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steamvrAllowInterleavedReprojectionToggle.checked = SteamVRTabController.allowInterleavedReprojection
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steamvrAllowAsyncReprojectionToggle.checked = SteamVRTabController.allowAsyncReprojection
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steamvrForceReprojectionToggle.checked = SteamVRTabController.forceReprojection
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@@ -238,6 +243,9 @@ MyStackViewPage {
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}
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steamvrCompositorSupersamplingText.text = s2
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}
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onAllowSupersampleFilteringChanged: {
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steamvrAllowSupersampleFilteringToggle.checked = SteamVRTabController.allowSupersampleFiltering
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}
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onAllowInterleavedReprojectionChanged: {
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steamvrAllowInterleavedReprojectionToggle.checked = SteamVRTabController.allowInterleavedReprojection
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}
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@@ -20,4 +20,5 @@ taskkill /im vrdashboard.exe /f >nul 2>nul
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taskkill /im vrserver.exe /f >nul 2>nul
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REM Start vrmonitor.exe
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start "" "%steamVRPath%\tools\bin\win32\vrmonitor.exe"
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REM start "" "%steamVRPath%\bin\win32\vrmonitor.exe"
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start "" "%steamVRPath%\bin\win32\vrstartup.exe"
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