Completely remove features related to Desktop Overlay

As of SteamVR 1.10.1 the overlay width feature has been implemented by
Valve in the standard settings.
OpenVR features related to overlay translation have been removed and the
main reason for including them (multi monitor setups) have been solved
by Valve giving each screen an individual overlay.
This commit is contained in:
Vasily
2020-01-16 00:09:09 +01:00
committed by username223
parent ebc2d92333
commit 0bc77b2fd0
12 changed files with 1 additions and 190 deletions
-1
View File
@@ -6,7 +6,6 @@ import "../utilities_page"
import "../audio_page"
import "../motion_page"
import "../video_page"
import "../desktop_overlay_page"
import "../chaperone_page"
import "../steamvr_page"
@@ -1,40 +0,0 @@
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
import ovras.advsettings 1.0
import "translation_left_right"
import "translation_back_forwards"
import "translation_up_down"
import "desktop_size"
import "../common"
MyStackViewPage {
headerText: "Desktop Overlay"
content: ColumnLayout {
spacing: 18
MyText {
Layout.alignment: Qt.AlignHCenter
horizontalAlignment: Text.AlignHCenter
text: "Reopen overlay to apply."
}
SteamDesktopGroupBox {
}
SteamDesktopTranslationUpDown {
}
SteamDesktopTranslationBackForwards {
}
SteamDesktopTranslationLeftRight {
}
Item {
Layout.fillHeight: true
}
}
}
@@ -1,23 +0,0 @@
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
import ovras.advsettings 1.0
import "../../common"
FullWidthSliderBox {
headerMessage: "Desktop Overlay Width: (refresh dashboard to apply)"
lowerLimit: 0.0
upperLimit: 32.0
sliderStepSize: 0.5
kbUID: 601
function onValueChanged(value) {
DesktopOverlay.width = value
sliderText = value.toFixed(2)
}
function onComponentComplete() {
sliderValue = DesktopOverlay.width
}
}
-4
View File
@@ -5,7 +5,6 @@ import ovras.advsettings 1.0
import "../common"
import "camera"
import "steamvrmisc"
import "../desktop_overlay_page/desktop_size"
MyStackViewPage {
width: 1200
@@ -19,9 +18,6 @@ MyStackViewPage {
CameraGroupBox {
id: cameraGroupBox}
SteamDesktopGroupBox {
}
Item { Layout.fillHeight: true; Layout.fillWidth: true}
RowLayout {