Clean-up after merge

This commit is contained in:
Kung-vr
2019-01-17 02:01:23 +09:00
parent 6fcf0b1a54
commit 0c0a616691
3 changed files with 0 additions and 62 deletions
-38
View File
@@ -249,19 +249,11 @@ MyStackViewPage {
Layout.preferredWidth: 40 Layout.preferredWidth: 40
text: "-" text: "-"
onClicked: { onClicked: {
<<<<<<< HEAD
var val = ( MoveCenterTabController.tempRotation / 100 ) - 45 var val = ( MoveCenterTabController.tempRotation / 100 ) - 45
if (val < -180) { if (val < -180) {
val = val + 360; val = val + 360;
} }
MoveCenterTabController.tempRotation = val * 100 MoveCenterTabController.tempRotation = val * 100
=======
var val = MoveCenterTabController.tempRotation - 45
if (val < -180) {
val = val + 360;
}
MoveCenterTabController.tempRotation = val
>>>>>>> master
} }
} }
@@ -274,17 +266,10 @@ MyStackViewPage {
Layout.fillWidth: true Layout.fillWidth: true
onPositionChanged: { onPositionChanged: {
var val = this.from + ( this.position * (this.to - this.from)) var val = this.from + ( this.position * (this.to - this.from))
<<<<<<< HEAD
MoveCenterTabController.tempRotation = Math.round(val * 100) MoveCenterTabController.tempRotation = Math.round(val * 100)
} }
onValueChanged: { onValueChanged: {
MoveCenterTabController.tempRotation = Math.round(playspaceRotationSlider.value * 100) MoveCenterTabController.tempRotation = Math.round(playspaceRotationSlider.value * 100)
=======
MoveCenterTabController.tempRotation = Math.round(val)
}
onValueChanged: {
MoveCenterTabController.tempRotation = Math.round(playspaceRotationSlider.value)
>>>>>>> master
//playspaceRotationText.text = Math.round(playspaceRotationSlider.value) + "°" //playspaceRotationText.text = Math.round(playspaceRotationSlider.value) + "°"
} }
} }
@@ -294,19 +279,11 @@ MyStackViewPage {
Layout.preferredWidth: 40 Layout.preferredWidth: 40
text: "+" text: "+"
onClicked: { onClicked: {
<<<<<<< HEAD
var val = ( MoveCenterTabController.tempRotation / 100 ) + 45 var val = ( MoveCenterTabController.tempRotation / 100 ) + 45
if (val > 180) { if (val > 180) {
val = val -360; val = val -360;
} }
MoveCenterTabController.tempRotation = val * 100 MoveCenterTabController.tempRotation = val * 100
=======
var val = MoveCenterTabController.tempRotation + 45
if (val > 180) {
val = val -360;
}
MoveCenterTabController.tempRotation = val
>>>>>>> master
} }
} }
@@ -321,17 +298,10 @@ MyStackViewPage {
var val = parseFloat(input) var val = parseFloat(input)
if (!isNaN(val)) { if (!isNaN(val)) {
val = val % 180 val = val % 180
<<<<<<< HEAD
MoveCenterTabController.tempRotation = Math.round(val * 100) MoveCenterTabController.tempRotation = Math.round(val * 100)
text = ( MoveCenterTabController.tempRotation / 100 ) + "°" text = ( MoveCenterTabController.tempRotation / 100 ) + "°"
} else { } else {
text = ( MoveCenterTabController.tempRotation / 100 ) + "°" text = ( MoveCenterTabController.tempRotation / 100 ) + "°"
=======
MoveCenterTabController.tempRotation = val
text = MoveCenterTabController.tempRotation + "°"
} else {
text = MoveCenterTabController.tempRotation + "°"
>>>>>>> master
} }
} }
} }
@@ -340,11 +310,7 @@ MyStackViewPage {
Layout.preferredWidth: 145 Layout.preferredWidth: 145
text:"Apply" text:"Apply"
onClicked: { onClicked: {
<<<<<<< HEAD
MoveCenterTabController.rotation = MoveCenterTabController.tempRotation MoveCenterTabController.rotation = MoveCenterTabController.tempRotation
=======
MoveCenterTabController.rotation = MoveCenterTabController.tempRotation
>>>>>>> master
} }
} }
} }
@@ -486,10 +452,6 @@ MyStackViewPage {
playspaceRotationSlider.value = ( MoveCenterTabController.tempRotation / 100 ) playspaceRotationSlider.value = ( MoveCenterTabController.tempRotation / 100 )
playspaceRotationText.text = ( MoveCenterTabController.tempRotation / 100 ) + "°" playspaceRotationText.text = ( MoveCenterTabController.tempRotation / 100 ) + "°"
} }
onTempRotationChanged: {
playspaceRotationSlider.value = MoveCenterTabController.tempRotation
playspaceRotationText.text = MoveCenterTabController.tempRotation + "°"
}
onAdjustChaperoneChanged: { onAdjustChaperoneChanged: {
playspaceAdjustChaperoneToggle.checked = MoveCenterTabController.adjustChaperone playspaceAdjustChaperoneToggle.checked = MoveCenterTabController.adjustChaperone
} }
@@ -151,7 +151,6 @@ void MoveCenterTabController::setRotation( int value, bool notify )
{ {
if ( m_rotation != value ) if ( m_rotation != value )
{ {
<<<<<<< HEAD
double angle = ( value - m_rotation ) * M_PI / 18000.0; double angle = ( value - m_rotation ) * M_PI / 18000.0;
// Revert now because we don't commit in RotateUniverseCenter and // Revert now because we don't commit in RotateUniverseCenter and
@@ -195,13 +194,6 @@ void MoveCenterTabController::setRotation( int value, bool notify )
m_adjustChaperone, m_adjustChaperone,
false ); false );
=======
float angle = ( value - m_rotation ) * 2 * M_PI / 360.0;
parent->RotateUniverseCenter(
( vr::TrackingUniverseOrigin ) m_trackingUniverse,
angle,
m_adjustChaperone );
>>>>>>> master
m_rotation = value; m_rotation = value;
if ( notify ) if ( notify )
{ {
@@ -250,18 +242,6 @@ void MoveCenterTabController::setRotation( int value, bool notify )
} }
void MoveCenterTabController::setTempRotation( int value, bool notify ) void MoveCenterTabController::setTempRotation( int value, bool notify )
<<<<<<< HEAD
=======
{
m_tempRotation = value;
if ( notify )
{
emit tempRotationChanged( m_tempRotation );
}
}
void MoveCenterTabController::applyRotation()
>>>>>>> master
{ {
m_tempRotation = value; m_tempRotation = value;
if ( notify ) if ( notify )
@@ -54,10 +54,6 @@ private:
float m_offsetZ = 0.0f; float m_offsetZ = 0.0f;
int m_rotation = 0; int m_rotation = 0;
int m_tempRotation = 0; int m_tempRotation = 0;
<<<<<<< HEAD
=======
int m_rotationOld = 0;
>>>>>>> master
bool m_adjustChaperone = true; bool m_adjustChaperone = true;
bool m_rotateHand = false; bool m_rotateHand = false;
bool m_moveShortcutRightPressed = false; bool m_moveShortcutRightPressed = false;