split keyboard input logic into platform specific code
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#include "KeyboardInputDummy.h"
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namespace advsettings {
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void KeyboardInputDummy::sendKeyboardInput(QString input)
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{
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// noop
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}
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void KeyboardInputDummy::sendKeyboardEnter()
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{
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// noop
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}
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void KeyboardInputDummy::sendKeyboardBackspace(int count)
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{
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// noop
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}
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}
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