Move action manifest files to src/package_files
Putting them in the new directory makes the automatically get included for deployment. legacy_actions.json was not a good name for the file, since it actually contained default bindings for Vive controllers. vive_defaults.json better explains what it is.
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{
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"default_bindings": [
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{
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"controller_type": "vive_controller",
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"binding_url": "default_action_manifests/vive_defaults.json"
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}
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],
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"actions": [
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{
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"name": "/actions/main/in/PlayNextTrack",
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"requirement": "optional",
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"type": "boolean"
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}
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],
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"action_sets": [
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{
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"name": "/actions/main",
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"usage": "leftright"
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}
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],
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"localization" : [
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{
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"language_tag": "en",
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"/actions/main" : "My Game Actions",
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"/actions/main/in/PlayNextTrack" : "Play Next Track"
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}
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]
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}
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@@ -0,0 +1,42 @@
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{
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"alias_info" : {},
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"app_key" : "matzman666.advancedsettings",
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"bindings" : {
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"/actions/main" : {
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"sources" : [
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{
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"inputs" : {
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"click" : {
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"output" : "/actions/main/in/playnexttrack"
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}
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},
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"mode" : "button",
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"path" : "/user/hand/left/input/application_menu"
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},
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{
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"inputs" : {
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"click" : {
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"output" : "/actions/main/in/playnexttrack"
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}
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},
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"mode" : "button",
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"path" : "/user/hand/right/input/application_menu"
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},
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{
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"inputs" : {
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"click" : {
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"output" : "/actions/main/in/playnexttrack"
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}
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},
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"mode" : "button",
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"path" : "/user/hand/right/input/grip"
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}
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]
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}
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},
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"controller_type" : "vive_controller",
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"description" : "",
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"name" : "My My Test configuration for Vive Controller",
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"options" : {},
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"simulated_actions" : []
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}
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