Improve abstraction in update function
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@@ -56,6 +56,9 @@ public:
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double getCurrentHeight() const noexcept;
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private:
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vr::HmdMatrix34_t getChangedMatrix( vr::HmdMatrix34_t& matrix ) const
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noexcept;
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double m_width = defaultOverlayWidth;
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double m_forwardsMovement = defaultMovement;
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double m_rightMovement = defaultMovement;
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