Color overlay adjustment feature (#208)

* perf graph overlay/checkbox added

* added toggle Chaperone action

* toggle chaperone non-functional

* fixed chaperone toggle action const to once

* Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve

* added default WMR controller profile

* formated

* formated steamvrtabcontroller.h

* fixed un-intended change

* fixed audio profile Bug w/ changed devices

* fixed name being used as param instead of ID

* fixed loop logic in saveAudioProfile

* audio profile fix WIP defaults OVR integration

* fixed profile Saves, delete logic and mirror logic needed

* fixed QML format, added TODO message

* Fixed Audio Profile Behavior

* fixed qml reference error

* audiodeviceselector changed qml

* Removed some comments

* changed Visibility slider Minimum to 30% (steamVR minimum allowed)

* fixed mirror/playback same issue

* fixed Audio device refresh bug, removed currently un-used proximity logic (commented out)

* removed dead code

* fixed Manifest install/un-install behavior

* removed un-used param

* color overlay in prog

* video overlay basic functions added

* fixed qml errors

* fixed init order error and chaperone min init error

* fixed duplicate button id issue, init issue

* fixed log call w/ manifest

* removed commented log lines
This commit is contained in:
ykeara
2019-06-01 11:02:55 -05:00
committed by GitHub
parent a228cf0d5b
commit 263759a0df
10 changed files with 643 additions and 33 deletions
+298 -15
View File
@@ -6,16 +6,25 @@
namespace advsettings
{
void VideoTabController::initStage1() {}
void VideoTabController::initStage1()
{
initBrightnessOverlay();
initColorOverlay();
m_overlayInit = true;
reloadVideoConfig();
}
void VideoTabController::initStage2( OverlayController* var_parent,
QQuickWindow* var_widget )
{
this->parent = var_parent;
this->widget = var_widget;
}
void VideoTabController::initBrightnessOverlay()
{
std::string notifKey = std::string( application_strings::applicationKey )
+ ".dimnotification";
+ ".brightnessoverlay";
vr::VROverlayError overlayError = vr::VROverlay()->CreateOverlay(
notifKey.c_str(), notifKey.c_str(), &m_brightnessOverlayHandle );
@@ -40,18 +49,57 @@ void VideoTabController::initStage2( OverlayController* var_parent,
}
else
{
LOG( ERROR ) << "Could not find notification icon \""
LOG( ERROR ) << "Could not find brightness overlay \""
<< video_keys::k_brightnessOverlayFilename << "\"";
}
}
else
{
LOG( ERROR ) << "Could not create dimmer notification overlay: "
LOG( ERROR ) << "Could not create brightness overlay: "
<< vr::VROverlay()->GetOverlayErrorNameFromEnum(
overlayError );
}
}
void VideoTabController::initColorOverlay()
{
std::string notifKey
= std::string( application_strings::applicationKey ) + ".coloroverlay";
reloadVideoConfig();
vr::VROverlayError overlayError = vr::VROverlay()->CreateOverlay(
notifKey.c_str(), notifKey.c_str(), &m_colorOverlayHandle );
if ( overlayError == vr::VROverlayError_None )
{
const auto notifIconPath = paths::binaryDirectoryFindFile(
video_keys::k_colorOverlayFilename );
if ( notifIconPath.has_value() )
{
vr::VROverlay()->SetOverlayFromFile( m_colorOverlayHandle,
notifIconPath->c_str() );
vr::VROverlay()->SetOverlayWidthInMeters( m_colorOverlayHandle,
k_overlayWidth );
// position it just slightly further out so we don't have to worry
// about render order.
vr::HmdMatrix34_t notificationTransform
= { { { 1.0f, 0.0f, 0.0f, 0.00f },
{ 0.0f, 1.0f, 0.0f, 0.00f },
{ 0.0f, 0.0f, 1.0f, ( k_hmdDistance - 0.01f ) } } };
vr::VROverlay()->SetOverlayTransformTrackedDeviceRelative(
m_colorOverlayHandle,
vr::k_unTrackedDeviceIndex_Hmd,
&notificationTransform );
}
else
{
LOG( ERROR ) << "Could not find Base color overlay: \""
<< video_keys::k_colorOverlayFilename << "\"";
}
}
else
{
LOG( ERROR ) << "Could not create color overlay: "
<< vr::VROverlay()->GetOverlayErrorNameFromEnum(
overlayError );
}
}
void VideoTabController::eventLoopTick() {}
@@ -62,10 +110,21 @@ void VideoTabController::reloadVideoConfig()
settings->beginGroup( getSettingsName() );
setBrightnessEnabled(
settings->value( "brightnessEnabled", false ).toBool(), true );
m_opacityValue = settings->value( "opacityValue", 0.0f ).toFloat();
m_brightnessOpacityValue
= settings->value( "brightnessOpacityValue", 0.0f ).toFloat();
m_brightnessValue = settings->value( "brightnessValue", 1.0f ).toFloat();
setColorEnabled( settings->value( "colorEnabled", false ).toBool(), true );
m_colorOpacity = settings->value( "colorOpacity", 0.0f ).toFloat();
m_colorOpacityPerc = settings->value( "colorOpacityPerc", 1.0f ).toFloat();
setColorRed( settings->value( "colorRed", 0.0f ).toFloat() );
setColorGreen( settings->value( "colorGreen", 0.0f ).toFloat() );
setColorBlue( settings->value( "colorBlue", 0.0f ).toFloat() );
settings->endGroup();
setOpacityValue();
LOG( INFO ) << "bright opacityValue: " << m_brightnessOpacityValue
<< " REd value is: " << m_colorRed;
setBrightnessOpacityValue();
loadColorOverlay();
settings->sync();
}
void VideoTabController::saveVideoConfig()
@@ -73,14 +132,21 @@ void VideoTabController::saveVideoConfig()
auto settings = OverlayController::appSettings();
settings->beginGroup( getSettingsName() );
settings->setValue( "brightnessEnabled", brightnessEnabled() );
settings->setValue( "opacityValue", opacityValue() );
settings->setValue( "brightnessOpacityValue", brightnessOpacityValue() );
settings->setValue( "brightnessValue", brightnessValue() );
settings->setValue( "colorEnabled", colorEnabled() );
settings->setValue( "colorOpacity", colorOpacity() );
settings->setValue( "colorOpacityPerc", colorOpacityPerc() );
settings->setValue( "colorRed", colorRed() );
settings->setValue( "colorGreen", colorGreen() );
settings->setValue( "colorBlue", colorBlue() );
settings->endGroup();
settings->sync();
}
float VideoTabController::opacityValue() const
float VideoTabController::brightnessOpacityValue() const
{
return m_opacityValue;
return m_brightnessOpacityValue;
}
float VideoTabController::brightnessValue() const
@@ -130,12 +196,12 @@ void VideoTabController::setBrightnessValue( float percvalue, bool notify )
float realvalue = static_cast<float>(
std::pow( static_cast<double>( 1.0f - percvalue ), 1 / 3. ) );
if ( realvalue != m_opacityValue )
if ( realvalue != m_brightnessOpacityValue )
{
m_brightnessValue = percvalue;
if ( realvalue <= 1.0f && realvalue >= 0.0f )
{
m_opacityValue = realvalue;
m_brightnessOpacityValue = realvalue;
vr::VROverlayError overlayError = vr::VROverlay()->SetOverlayAlpha(
m_brightnessOverlayHandle, realvalue );
if ( overlayError != vr::VROverlayError_None )
@@ -150,7 +216,7 @@ void VideoTabController::setBrightnessValue( float percvalue, bool notify )
else
{
LOG( WARNING ) << "alpha value is invalid setting to 1.0";
m_opacityValue = 0.0f;
m_brightnessOpacityValue = 0.0f;
}
if ( notify )
@@ -160,10 +226,10 @@ void VideoTabController::setBrightnessValue( float percvalue, bool notify )
}
}
void VideoTabController::setOpacityValue()
void VideoTabController::setBrightnessOpacityValue()
{
vr::VROverlayError overlayError = vr::VROverlay()->SetOverlayAlpha(
m_brightnessOverlayHandle, m_opacityValue );
m_brightnessOverlayHandle, m_brightnessOpacityValue );
if ( overlayError != vr::VROverlayError_None )
{
LOG( ERROR ) << "Could not set alpha: "
@@ -172,4 +238,221 @@ void VideoTabController::setOpacityValue()
}
emit brightnessValueChanged( m_brightnessValue );
}
/*
* -------------------------
* Color Overlay
* -------------------------
*/
// getters
bool VideoTabController::colorEnabled() const
{
return m_colorEnabled;
}
float VideoTabController::colorOpacity() const
{
return m_colorOpacity;
}
float VideoTabController::colorOpacityPerc() const
{
return m_colorOpacityPerc;
}
float VideoTabController::colorRed() const
{
return m_colorRed;
}
float VideoTabController::colorGreen() const
{
return m_colorGreen;
}
float VideoTabController::colorBlue() const
{
return m_colorBlue;
}
// setters
void VideoTabController::setColorEnabled( bool value, bool notify )
{
if ( value != m_colorEnabled )
{
m_colorEnabled = value;
auto overlayHandle = getColorOverlayHandle();
if ( value )
{
if ( overlayHandle != vr::k_ulOverlayHandleInvalid )
{
vr::VROverlay()->ShowOverlay( getColorOverlayHandle() );
LOG( INFO ) << "Color Overlay toggled on";
}
}
else
{
if ( overlayHandle != vr::k_ulOverlayHandleInvalid )
{
vr::VROverlay()->HideOverlay( getColorOverlayHandle() );
LOG( INFO ) << "Color Overlay toggled off";
}
}
saveVideoConfig();
if ( notify )
{
emit colorEnabledChanged( value );
}
}
}
void VideoTabController::setColorOpacity( float value, bool notify )
{
if ( value != m_colorOpacity )
{
vr::VROverlayError overlayError = vr::VROverlay()->SetOverlayAlpha(
m_colorOverlayHandle, m_colorOpacity );
m_colorOpacity = value;
if ( overlayError != vr::VROverlayError_None )
{
LOG( ERROR ) << "Could not set alpha for color overlay: "
<< vr::VROverlay()->GetOverlayErrorNameFromEnum(
overlayError );
}
saveVideoConfig();
if ( notify )
{
emit colorOpacityChanged( m_colorOpacity );
}
}
}
void VideoTabController::setColorRed( float value, bool notify )
{
if ( value != m_colorRed )
{
m_colorRed = value;
vr::VROverlayError overlayError = vr::VROverlay()->SetOverlayColor(
m_colorOverlayHandle, m_colorRed, m_colorGreen, m_colorBlue );
if ( overlayError != vr::VROverlayError_None )
{
LOG( ERROR ) << "Could not set Red for color overlay: "
<< vr::VROverlay()->GetOverlayErrorNameFromEnum(
overlayError );
}
saveVideoConfig();
if ( notify )
{
emit colorRedChanged( m_colorRed );
}
}
}
void VideoTabController::setColorGreen( float value, bool notify )
{
if ( value != m_colorGreen )
{
m_colorGreen = value;
vr::VROverlayError overlayError = vr::VROverlay()->SetOverlayColor(
m_colorOverlayHandle, m_colorRed, m_colorGreen, m_colorBlue );
if ( overlayError != vr::VROverlayError_None )
{
LOG( ERROR ) << "Could not set Green for color overlay: "
<< vr::VROverlay()->GetOverlayErrorNameFromEnum(
overlayError );
}
saveVideoConfig();
if ( notify )
{
emit colorGreenChanged( m_colorGreen );
}
}
}
void VideoTabController::setColorBlue( float value, bool notify )
{
if ( value != m_colorBlue )
{
m_colorBlue = value;
vr::VROverlayError overlayError = vr::VROverlay()->SetOverlayColor(
m_colorOverlayHandle, m_colorRed, m_colorGreen, m_colorBlue );
if ( overlayError != vr::VROverlayError_None )
{
LOG( ERROR ) << "Could not set Blue for color overlay: "
<< vr::VROverlay()->GetOverlayErrorNameFromEnum(
overlayError );
}
saveVideoConfig();
if ( notify )
{
emit colorBlueChanged( m_colorBlue );
}
}
}
void VideoTabController::loadColorOverlay()
{
vr::VROverlayError overlayError = vr::VROverlay()->SetOverlayColor(
m_colorOverlayHandle, m_colorRed, m_colorGreen, m_colorBlue );
if ( overlayError != vr::VROverlayError_None )
{
LOG( ERROR ) << "Could not set Colors for color overlay: "
<< vr::VROverlay()->GetOverlayErrorNameFromEnum(
overlayError );
}
overlayError = vr::VROverlay()->SetOverlayAlpha( m_colorOverlayHandle,
m_colorOpacity );
if ( overlayError != vr::VROverlayError_None )
{
LOG( ERROR ) << "Could not set alpha: "
<< vr::VROverlay()->GetOverlayErrorNameFromEnum(
overlayError );
}
}
void VideoTabController::setColorOpacityPerc( float percvalue, bool notify )
{
// This takes the Perceived value, and converts it to allow more accurate
// linear positioning. (human perception logarithmic)
// clamp the "percieved" value to 50% this is to ensure useability.
if ( percvalue <= 0.5f )
{
percvalue = 0.5f;
}
float realvalue = static_cast<float>(
std::pow( static_cast<double>( 1.0f - percvalue ), 0.5555f ) );
if ( realvalue != m_colorOpacity )
{
m_colorOpacityPerc = percvalue;
if ( realvalue <= 1.0f && realvalue >= 0.0f )
{
m_colorOpacity = realvalue;
vr::VROverlayError overlayError = vr::VROverlay()->SetOverlayAlpha(
m_colorOverlayHandle, realvalue );
if ( overlayError != vr::VROverlayError_None )
{
LOG( ERROR ) << "Could not set alpha of color overlay: "
<< vr::VROverlay()->GetOverlayErrorNameFromEnum(
overlayError );
}
// only saves if opacity Value is valid. [1-0]
saveVideoConfig();
}
else
{
LOG( WARNING ) << "alpha value is invalid setting to 1.0";
m_brightnessOpacityValue = 0.0f;
}
if ( notify )
{
emit brightnessValueChanged( percvalue );
}
}
}
} // namespace advsettings
+64 -5
View File
@@ -10,6 +10,7 @@ class QQuickWindow;
namespace video_keys
{
constexpr auto k_brightnessOverlayFilename = "/res/img/video/dimmer.png";
constexpr auto k_colorOverlayFilename = "/res/img/video/color.png";
} // namespace video_keys
@@ -25,24 +26,54 @@ class VideoTabController : public QObject
setBrightnessEnabled NOTIFY brightnessEnabledChanged )
Q_PROPERTY( float brightnessValue READ brightnessValue WRITE
setBrightnessValue NOTIFY brightnessValueChanged )
Q_PROPERTY( bool colorEnabled READ colorEnabled WRITE setColorEnabled NOTIFY
colorEnabledChanged )
Q_PROPERTY( float colorOpacity READ colorOpacity WRITE setColorOpacity
NOTIFY colorOpacityChanged )
Q_PROPERTY( float colorOpacityPerc READ colorOpacityPerc WRITE
setColorOpacityPerc NOTIFY colorOpacityPercChanged )
Q_PROPERTY(
float colorRed READ colorRed WRITE setColorRed NOTIFY colorRedChanged )
Q_PROPERTY( float colorGreen READ colorGreen WRITE setColorGreen NOTIFY
colorGreenChanged )
Q_PROPERTY( float colorBlue READ colorBlue WRITE setColorBlue NOTIFY
colorBlueChanged )
private:
// how far away the overlay is, any OVERLAY closer will not be dimmed.
const float k_hmdDistance = -0.15f;
// how wide overlay is, Increase this value if edges of view are not dimmed.
// how wide overlay is, Increase this value if edges of view are not
// dimmed.
const float k_overlayWidth = 1.0f;
OverlayController* parent;
QQuickWindow* widget;
vr::VROverlayHandle_t m_brightnessOverlayHandle
= vr::k_ulOverlayHandleInvalid;
float m_opacityValue = 0.0f;
vr::VROverlayHandle_t m_colorOverlayHandle = vr::k_ulOverlayHandleInvalid;
float m_brightnessOpacityValue = 0.0f;
float m_brightnessValue = 1.0f;
bool m_brightnessEnabled = false;
// color member vars
bool m_colorEnabled = false;
float m_colorOpacity = 1.0f;
float m_colorOpacityPerc = 0.0f;
float m_colorRed = 0.0f;
float m_colorBlue = 0.0f;
float m_colorGreen = 0.0f;
bool m_overlayInit = false;
void reloadVideoConfig();
void saveVideoConfig();
void setOpacityValue();
void setBrightnessOpacityValue();
void initBrightnessOverlay();
void initColorOverlay();
void loadColorOverlay();
QString getSettingsName()
{
@@ -54,12 +85,25 @@ private:
return m_brightnessOverlayHandle;
}
vr::VROverlayHandle_t getColorOverlayHandle()
{
return m_colorOverlayHandle;
}
public:
float opacityValue() const;
float brightnessOpacityValue() const;
// inverse of brightnessValue
float brightnessValue() const;
bool brightnessEnabled() const;
// Color overlay Getters
bool colorEnabled() const;
float colorOpacity() const;
float colorRed() const;
float colorGreen() const;
float colorBlue() const;
float colorOpacityPerc() const;
void initStage1();
void initStage2( OverlayController* var_parent, QQuickWindow* var_widget );
void eventLoopTick();
@@ -68,9 +112,24 @@ public slots:
void setBrightnessEnabled( bool value, bool notify = true );
void setBrightnessValue( float percvalue, bool notify = true );
// Color overlay Setters
void setColorEnabled( bool value, bool notify = true );
void setColorOpacity( float value, bool notify = true );
void setColorRed( float value, bool notify = true );
void setColorGreen( float value, bool notify = true );
void setColorBlue( float value, bool notify = true );
void setColorOpacityPerc( float value, bool notify = true );
signals:
void brightnessEnabledChanged( bool value );
void brightnessValueChanged( float value );
void colorEnabledChanged( bool value );
void colorOpacityChanged( float value );
void colorRedChanged( float value );
void colorGreenChanged( float value );
void colorBlueChanged( float value );
void colorOpacityPercChanged( float value );
};
} // namespace advsettings
} // namespace advsettings