Color overlay adjustment feature (#208)

* perf graph overlay/checkbox added

* added toggle Chaperone action

* toggle chaperone non-functional

* fixed chaperone toggle action const to once

* Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve

* added default WMR controller profile

* formated

* formated steamvrtabcontroller.h

* fixed un-intended change

* fixed audio profile Bug w/ changed devices

* fixed name being used as param instead of ID

* fixed loop logic in saveAudioProfile

* audio profile fix WIP defaults OVR integration

* fixed profile Saves, delete logic and mirror logic needed

* fixed QML format, added TODO message

* Fixed Audio Profile Behavior

* fixed qml reference error

* audiodeviceselector changed qml

* Removed some comments

* changed Visibility slider Minimum to 30% (steamVR minimum allowed)

* fixed mirror/playback same issue

* fixed Audio device refresh bug, removed currently un-used proximity logic (commented out)

* removed dead code

* fixed Manifest install/un-install behavior

* removed un-used param

* color overlay in prog

* video overlay basic functions added

* fixed qml errors

* fixed init order error and chaperone min init error

* fixed duplicate button id issue, init issue

* fixed log call w/ manifest

* removed commented log lines
This commit is contained in:
ykeara
2019-06-01 11:02:55 -05:00
committed by GitHub
parent a228cf0d5b
commit 263759a0df
10 changed files with 643 additions and 33 deletions
+2 -6
View File
@@ -120,12 +120,8 @@ void installApplicationManifest( const std::string manifestPath )
if ( vr::VRApplications()->IsApplicationInstalled(
application_strings::applicationKey ) )
{
LOG( ERROR ) << "Manifest Is already Installed for Key "
<< application_strings::applicationKey;
LOG( ERROR ) << "You may have installed Advanced Settings in another "
"directory please remove it OR"
" manually delete the manifest install in in Steam "
"install at Steam\\config\\appconfig.json";
LOG( INFO ) << "Manifest Is already Installed for Key "
<< application_strings::applicationKey;
}
else
{