Fix the Linux build of the qt6 branch, compile QML to bytecode only

- Remove Core5Compat (unused, not part of the Steam Frame's system Qt).
- Request GuiPrivate explicitly (required since Qt 6.10 for QRhi); temporary
  until rendering moves to public API.
- Compile QML to bytecode only: C++ generated from QML uses private Qt API
  that only matches the exact Qt version it was built with.
- Pick the OpenVR library per architecture (linux64, linuxarm64, win64) for
  linking and for the copy next to the binary; RPATH $ORIGIN.
- Link libXtst, needed by input_sender_X11.cpp.
- Include d3d11.h and handle QRhi::D3D11 only on Windows.
- Replace leftover easylogging LOG(INFO) calls with qInfo().

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Matthias Janetschek
2026-10-07 13:29:53 +02:00
co-authored by Claude Opus 5.5
parent aac3edf7e3
commit 266a2f9ce9
5 changed files with 86 additions and 17 deletions
@@ -1109,7 +1109,8 @@ void MoveCenterTabController::zeroOffsets()
parent->m_chaperoneTabController.createNewAutosaveProfile();
m_initComplete = true;
m_chaperoneBasisAcquired = true;
LOG( INFO ) << "Chaperone Initilization Complete, Space Drag Now Enabled";
qInfo() << "Chaperone Initilization Complete, Space Drag "
"Now Enabled";
}
//}
// else