Add VideoProfiles to new object settings API
This commit is contained in:
@@ -932,7 +932,6 @@ void VideoTabController::addVideoProfile( const QString name )
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profile->overlayMethodState = isOverlayMethodActive();
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profile->overlayMethodState = isOverlayMethodActive();
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saveVideoProfiles();
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saveVideoProfiles();
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OverlayController::appSettings()->sync();
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emit videoProfilesUpdated();
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emit videoProfilesUpdated();
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emit videoProfileAdded();
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emit videoProfileAdded();
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}
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}
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@@ -964,81 +963,18 @@ void VideoTabController::deleteVideoProfile( const unsigned index )
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auto pos = videoProfiles.begin() + index;
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auto pos = videoProfiles.begin() + index;
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videoProfiles.erase( pos );
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videoProfiles.erase( pos );
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saveVideoProfiles();
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saveVideoProfiles();
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OverlayController::appSettings()->sync();
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emit videoProfilesUpdated();
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emit videoProfilesUpdated();
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}
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}
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}
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}
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void VideoTabController::reloadVideoProfiles()
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void VideoTabController::reloadVideoProfiles()
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{
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{
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videoProfiles.clear();
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settings::loadAllObjects( videoProfiles );
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auto settings = OverlayController::appSettings();
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settings->beginGroup( "VideoSettings" );
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auto profileCount = settings->beginReadArray( "videoProfiles" );
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for ( int i = 0; i < profileCount; i++ )
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{
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settings->setArrayIndex( i );
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videoProfiles.emplace_back();
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auto& entry = videoProfiles[static_cast<size_t>( i )];
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entry.profileName
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= settings->value( "profileName" ).toString().toStdString();
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entry.supersampleOverride
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= settings->value( "supersamplingOverride", false ).toBool();
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entry.supersampling
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= settings->value( "supersampling", 1.0f ).toFloat();
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entry.anisotropicFiltering
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= settings->value( "anisotropicFiltering", true ).toBool();
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entry.motionSmooth = settings->value( "motionSmooth", true ).toBool();
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entry.colorRed = settings->value( "colorRedNew", 1.0f ).toFloat();
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entry.colorBlue = settings->value( "colorBlueNew", 1.0f ).toFloat();
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entry.colorGreen = settings->value( "colorGreenNew", 1.0f ).toFloat();
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entry.brightnessToggle
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= settings->value( "brightnessToggle", false ).toBool();
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entry.brightnessOpacityValue
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= settings->value( "brightnessOpacityValue", 1.0f ).toFloat();
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entry.opacity = settings->value( "opacity", 0.0f ).toFloat();
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entry.overlayMethodState
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= settings->value( "overlayMethodState", false ).toBool();
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}
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settings->endArray();
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settings->endGroup();
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}
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}
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void VideoTabController::saveVideoProfiles()
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void VideoTabController::saveVideoProfiles()
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{
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{
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auto settings = OverlayController::appSettings();
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settings::saveAllObjects( videoProfiles );
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settings->beginGroup( "VideoSettings" );
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settings->beginWriteArray( "videoProfiles" );
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unsigned i = 0;
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for ( auto& p : videoProfiles )
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{
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settings->setArrayIndex( static_cast<int>( i ) );
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settings->setValue( "profileName",
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QString::fromStdString( p.profileName ) );
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settings->setValue( "supersamplingOverride", p.supersampleOverride );
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settings->setValue( "supersampling", p.supersampling );
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settings->setValue( "anisotropicFiltering", p.anisotropicFiltering );
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settings->setValue( "motionSmooth", p.motionSmooth );
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settings->setValue( "colorRedNew", p.colorRed );
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settings->setValue( "colorBlueNew", p.colorBlue );
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settings->setValue( "colorGreenNew", p.colorGreen );
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settings->setValue( "brightnessToggle", p.brightnessToggle );
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settings->setValue( "brightnessOpacityValue",
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p.brightnessOpacityValue );
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settings->setValue( "opacity", p.opacity );
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settings->setValue( "overlayMethodState", p.overlayMethodState );
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i++;
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}
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settings->endArray();
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settings->endGroup();
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}
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}
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int VideoTabController::getVideoProfileCount()
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int VideoTabController::getVideoProfileCount()
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@@ -5,6 +5,7 @@
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#include <QVariant>
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#include <QVariant>
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#include <openvr.h>
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#include <openvr.h>
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#include "../utils/FrameRateUtils.h"
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#include "../utils/FrameRateUtils.h"
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#include "../settings/settings_object.h"
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class QQuickWindow;
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class QQuickWindow;
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@@ -20,7 +21,7 @@ namespace advsettings
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// forward declaration
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// forward declaration
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class OverlayController;
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class OverlayController;
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struct VideoProfile
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struct VideoProfile : settings::ISettingsObject
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{
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{
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std::string profileName;
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std::string profileName;
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@@ -35,6 +36,58 @@ struct VideoProfile
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float brightnessOpacityValue = 1.0f;
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float brightnessOpacityValue = 1.0f;
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bool overlayMethodState = false;
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bool overlayMethodState = false;
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float opacity = 0.0f; // TODO check
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float opacity = 0.0f; // TODO check
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virtual settings::SettingsObjectData saveSettings() const override
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{
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settings::SettingsObjectData o;
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o.addValue( static_cast<double>( supersampling ) );
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o.addValue( anisotropicFiltering );
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o.addValue( motionSmooth );
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o.addValue( supersampleOverride );
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o.addValue( static_cast<double>( colorRed ) );
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o.addValue( static_cast<double>( colorGreen ) );
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o.addValue( static_cast<double>( colorBlue ) );
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o.addValue( brightnessToggle );
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o.addValue( static_cast<double>( brightnessOpacityValue ) );
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o.addValue( overlayMethodState );
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o.addValue( static_cast<double>( opacity ) );
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return o;
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}
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virtual void loadSettings( settings::SettingsObjectData& obj ) override
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{
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supersampling = static_cast<float>( obj.getNextValueOrDefault( 1.0 ) );
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anisotropicFiltering = obj.getNextValueOrDefault( false );
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motionSmooth = obj.getNextValueOrDefault( false );
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supersampleOverride = obj.getNextValueOrDefault( false );
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colorRed = static_cast<float>( obj.getNextValueOrDefault( 1.0 ) );
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colorGreen = static_cast<float>( obj.getNextValueOrDefault( 1.0 ) );
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colorBlue = static_cast<float>( obj.getNextValueOrDefault( 1.0 ) );
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brightnessToggle = obj.getNextValueOrDefault( false );
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brightnessOpacityValue
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= static_cast<float>( obj.getNextValueOrDefault( 1.0 ) );
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overlayMethodState = obj.getNextValueOrDefault( false );
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opacity = static_cast<float>( obj.getNextValueOrDefault( 1.0 ) );
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}
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virtual std::string settingsName() const override
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{
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return "VideoTabController::VideoProfile";
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}
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};
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};
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class VideoTabController : public QObject
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class VideoTabController : public QObject
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