4.0.0 release (desktop overlay adjustment removal, bindings tab/button change, documentation update) (#315)

* removed desktop overlay tab moved width to steamvrtab

* added binding page launch button

* changed binding page button location

* removed binding page and associated resources

* clarified functionality via text update to desktop width box

* updated version string

* changed string to release

* updated photos

* updated ivrscreenshot

* updated documentation

* removed old qml references

* added missing actions to documentation

* hid audio profiles
This commit is contained in:
ykeara
2019-11-10 10:31:43 -06:00
committed by GitHub
parent 4a98ed436e
commit 2bddedf372
24 changed files with 77 additions and 87 deletions
@@ -350,6 +350,26 @@ bool SteamVRTabController::cameraDashboard() const
return m_cameraDashboard;
}
void SteamVRTabController::launchBindingUI()
{
vr::VRActionSetHandle_t actionHandle = 0;
vr::VRInputValueHandle_t inputHandle = 0;
auto error2 = vr::VRInput()->GetInputSourceHandle( "/user/hand/right",
&inputHandle );
if ( error2 != vr::VRInputError_None )
{
LOG( ERROR )
<< "failed to get input handle? is your right controller on?";
}
auto error = vr::VRInput()->OpenBindingUI(
application_strings::applicationKey, actionHandle, inputHandle, false );
if ( error != vr::VRInputError_None )
{
LOG( ERROR ) << "Input Error: " << error;
}
}
void SteamVRTabController::setCameraDashboard( const bool value,
const bool notify )
{