draft: upgrade codebase to qt6 and cmake (#657)

* update qt6 upgrade progress

* add flawed addition for QRenderTarget and link needed libs

* update to better logging format

* move many assets and qml files into qrc

* get rid of deprecation messages

* remove additional deprecation notices

* make Qt6 finally render on desktop with some progress on vr

* initialize QRhi with QQuickRenderControl

* use default values to stop SegFaults

* fix compilation on windows

* add windows files for aiding in running exe

* fix formatting of testing qt.conf

* first attempt on using textures instead of files in AudioTabController

* Fix public/private access issue

* use getter instead of directly accessing class members

* use QImage as a base to set overlay textures

* use native  logging

* add more QImage Overlays

* implement faulty vulkan implementation

---------

Co-authored-by: ykeara <ykeara1@gmail.com>
This commit is contained in:
RTUnreal
2024-05-01 15:19:36 -05:00
committed by GitHub
co-authored by ykeara
parent ca0ec3e07d
commit 383f153c54
15 changed files with 234 additions and 247 deletions
+6
View File
@@ -3,6 +3,9 @@
<file alias="backarrow">img/common/backarrow.svg</file>
<file alias="box_checkmark">img/common/check.svg</file>
</qresource>
<qresource prefix="/icons">
<file alias="thumbicon.png">img/icons/thumbicon.png</file>
</qresource>
<qresource prefix="/microphone">
<file alias="on">img/audio/microphone/mic_on.svg</file>
<file alias="off">img/audio/microphone/mic_off.svg</file>
@@ -65,4 +68,7 @@
<file alias="noautoturn.png">img/rotation/noautoturn.png</file>
<file alias="noautoturn.svg">img/rotation/noautoturn.svg</file>
</qresource>
<qresource prefix="/alarm">
<file alias="alarm_activated.png">img/alarm/alarm_activated.png</file>
</qresource>
</RCC>