draft: upgrade codebase to qt6 and cmake (#657)
* update qt6 upgrade progress * add flawed addition for QRenderTarget and link needed libs * update to better logging format * move many assets and qml files into qrc * get rid of deprecation messages * remove additional deprecation notices * make Qt6 finally render on desktop with some progress on vr * initialize QRhi with QQuickRenderControl * use default values to stop SegFaults * fix compilation on windows * add windows files for aiding in running exe * fix formatting of testing qt.conf * first attempt on using textures instead of files in AudioTabController * Fix public/private access issue * use getter instead of directly accessing class members * use QImage as a base to set overlay textures * use native logging * add more QImage Overlays * implement faulty vulkan implementation --------- Co-authored-by: ykeara <ykeara1@gmail.com>
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@@ -3,6 +3,7 @@
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#include <QObject>
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#include <QTime>
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#include <QImage>
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#include <openvr.h>
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#include <memory>
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#include "src/keyboard_input/keyboard_input.h"
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@@ -29,6 +30,7 @@ private:
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unsigned settingsUpdateCounter = 0;
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std::array<std::unique_ptr<QImage>, 6> m_batteryImgs;
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vr::VROverlayHandle_t m_batteryOverlayHandles[vr::k_unMaxTrackedDeviceCount]
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= { 0 };
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int m_batteryState[vr::k_unMaxTrackedDeviceCount];
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