Add comment to openvr_init.cpp
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@@ -73,6 +73,8 @@ time).
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LOG( INFO ) << logPrefix << "Application initialized as scene.";
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}
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// This needs to be initialized, otherwise the bindings won't show up in the
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// menu.
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input::Manifest manifest;
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// SteamVR just needs a good enough time to start up comfortably and for the
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