Add remaining double/bool settings in initStage1

This commit is contained in:
Vasily
2019-12-03 08:26:10 +01:00
committed by username223
parent c2796273e7
commit 3c3590539d
3 changed files with 37 additions and 27 deletions
+11 -27
View File
@@ -78,21 +78,13 @@ void MoveCenterTabController::initStage1()
{
m_smoothTurnRate = value.toInt();
}
value = settings->value( "heightToggleOffset", m_heightToggleOffset );
if ( value.isValid() && !value.isNull() )
{
m_heightToggleOffset = value.toFloat();
}
value = settings->value( "gravityStrength", m_gravityStrength );
if ( value.isValid() && !value.isNull() )
{
m_gravityStrength = value.toFloat();
}
value = settings->value( "flingStrength", m_flingStrength );
if ( value.isValid() && !value.isNull() )
{
m_flingStrength = value.toFloat();
}
m_heightToggleOffset = static_cast<float>( settings::getSetting(
settings::DoubleSetting::PLAYSPACE_heightToggleOffset ) );
m_gravityStrength = static_cast<float>( settings::getSetting(
settings::DoubleSetting::PLAYSPACE_gravityStrength ) );
m_flingStrength = static_cast<float>( settings::getSetting(
settings::DoubleSetting::PLAYSPACE_flingStrength ) );
m_momentumSave
= settings::getSetting( settings::BoolSetting::PLAYSPACE_momentumSave );
@@ -102,13 +94,8 @@ void MoveCenterTabController::initStage1()
= settings::getSetting( settings::BoolSetting::PLAYSPACE_lockYToggle );
m_lockZToggle
= settings::getSetting( settings::BoolSetting::PLAYSPACE_lockZToggle );
value = settings->value( "showLogMatricesButton", m_showLogMatricesButton );
if ( value.isValid() && !value.isNull() )
{
m_showLogMatricesButton = value.toBool();
}
m_showLogMatricesButton = settings::getSetting(
settings::BoolSetting::PLAYSPACE_showLogMatricesButton );
m_allowExternalEdits = settings::getSetting(
settings::BoolSetting::PLAYSPACE_allowExternalEdits );
m_oldStyleMotion = settings::getSetting(
@@ -117,12 +104,9 @@ void MoveCenterTabController::initStage1()
settings::BoolSetting::PLAYSPACE_universeCenteredRotation );
m_enableSeatedMotion = settings::getSetting(
settings::BoolSetting::PLAYSPACE_enableSeatedMotion );
m_simpleRecenter = settings::getSetting(
settings::BoolSetting::PLAYSPACE_simpleRecenter );
value = settings->value( "simpleRecenter", m_simpleRecenter );
if ( value.isValid() && !value.isNull() )
{
m_simpleRecenter = value.toBool();
}
settings->endGroup();
reloadOffsetProfiles();
m_k_moveCenterSettingsUpdateCounter