Move push to talk bindings to overlaycontroller
The old system used the old OpenVR input system which is incompatible with the new IVRInput. This change broke the AccessbilityTabController, but that is to be removed because the functionality can be found elsewhere.
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@@ -123,6 +123,9 @@ public: // I know it's an ugly hack to make them public to enable external
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private:
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QPoint getMousePositionForEvent( vr::VREvent_Mouse_t mouse );
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void processInputBindings();
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void processMediaKeyBindings();
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void processRoomBindings();
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void processPushToTalkBindings();
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public:
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OverlayController( bool desktopMode, bool noSound, QQmlEngine& qmlEngine );
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