Chaperone Tab Update (#101)
* added actions for haptics * Haptic WIP #1 crash on haptic event * haptics rough implemented * fixed action names and prox sensor work-around * added workaround to catch-all in begineer chaperone switch * added idle work-around to alarm warning * changed visibility slider values to reflect new API limits * added disable chaperone * added display Logic * fixed visibility slider display and some saving fade distance when chaperone disabled * fixed warnings not always working (hopefully) centralized action/input keys into ivrinput.h * default bindings for HMD's * chaperone input re-factor * refactored ivrinput class * fixed naming errors commented out prox testing * formatting removed commented code * format * fixed compiler warnings * updated documentation * Reduced reload chaperone calls * adjusted haptics for chaperone bounds warnings
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@@ -78,6 +78,8 @@ class ChaperoneTabController : public QObject
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setPlaySpaceMarker NOTIFY playSpaceMarkerChanged )
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Q_PROPERTY( bool forceBounds READ forceBounds WRITE setForceBounds NOTIFY
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forceBoundsChanged )
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Q_PROPERTY( bool disableChaperone READ disableChaperone WRITE
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setDisableChaperone NOTIFY disableChaperoneChanged )
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Q_PROPERTY( bool chaperoneSwitchToBeginnerEnabled READ
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isChaperoneSwitchToBeginnerEnabled WRITE
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@@ -142,6 +144,8 @@ private:
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bool m_centerMarker = false;
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bool m_playSpaceMarker = false;
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bool m_forceBounds = false;
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bool m_disableChaperone = false;
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float m_fadeDistanceRemembered = 0.0f;
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bool m_enableChaperoneSwitchToBeginner = false;
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float m_chaperoneSwitchToBeginnerDistance = 0.5f;
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@@ -169,6 +173,16 @@ private:
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unsigned settingsUpdateCounter = 0;
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bool m_isHapticGood = true;
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bool m_isHMDActive = false;
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int m_updateTicksChaperoneReload = 0;
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vr::VRActionHandle_t m_rightActionHandle;
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vr::VRActionHandle_t m_leftActionHandle;
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vr::VRInputValueHandle_t m_leftInputHandle;
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vr::VRInputValueHandle_t m_rightInputHandle;
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std::vector<ChaperoneProfile> chaperoneProfiles;
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public:
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@@ -189,6 +203,12 @@ public:
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bool centerMarker() const;
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bool playSpaceMarker() const;
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bool forceBounds() const;
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bool disableChaperone() const;
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void setRightHapticActionHandle( vr::VRActionHandle_t handle );
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void setLeftHapticActionHandle( vr::VRActionHandle_t handle );
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void setRightInputHandle( vr::VRInputValueHandle_t handle );
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void setLeftInputHandle( vr::VRInputValueHandle_t handle );
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bool isChaperoneSwitchToBeginnerEnabled() const;
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float chaperoneSwitchToBeginnerDistance() const;
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@@ -223,6 +243,7 @@ public slots:
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void setCenterMarker( bool value, bool notify = true );
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void setPlaySpaceMarker( bool value, bool notify = true );
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void setForceBounds( bool value, bool notify = true );
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void setDisableChaperone( bool value, bool notify = true );
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void setChaperoneSwitchToBeginnerEnabled( bool value, bool notify = true );
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void setChaperoneSwitchToBeginnerDistance( float value,
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@@ -270,6 +291,7 @@ signals:
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void centerMarkerChanged( bool value );
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void playSpaceMarkerChanged( bool value );
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void forceBoundsChanged( bool value );
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void disableChaperoneChanged( bool value );
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void chaperoneSwitchToBeginnerEnabledChanged( bool value );
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void chaperoneSwitchToBeginnerDistanceChanged( float value );
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