Fixes Various Audio Bugs (#198)
* perf graph overlay/checkbox added * added toggle Chaperone action * toggle chaperone non-functional * fixed chaperone toggle action const to once * Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve * added default WMR controller profile * formated * formated steamvrtabcontroller.h * fixed un-intended change * fixed audio profile Bug w/ changed devices * fixed name being used as param instead of ID * fixed loop logic in saveAudioProfile * audio profile fix WIP defaults OVR integration * fixed profile Saves, delete logic and mirror logic needed * fixed QML format, added TODO message * Fixed Audio Profile Behavior * fixed qml reference error * audiodeviceselector changed qml * Removed some comments * changed Visibility slider Minimum to 30% (steamVR minimum allowed) * fixed mirror/playback same issue * fixed Audio device refresh bug, removed currently un-used proximity logic (commented out) * removed dead code
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@@ -8,6 +8,8 @@ Slider {
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snapMode: Slider.SnapAlways
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wheelEnabled: true
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hoverEnabled: true
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to: 1.0
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from: 0.0
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background: Rectangle {
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x: parent.leftPadding
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