Fixes Various Audio Bugs (#198)

* perf graph overlay/checkbox added

* added toggle Chaperone action

* toggle chaperone non-functional

* fixed chaperone toggle action const to once

* Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve

* added default WMR controller profile

* formated

* formated steamvrtabcontroller.h

* fixed un-intended change

* fixed audio profile Bug w/ changed devices

* fixed name being used as param instead of ID

* fixed loop logic in saveAudioProfile

* audio profile fix WIP defaults OVR integration

* fixed profile Saves, delete logic and mirror logic needed

* fixed QML format, added TODO message

* Fixed Audio Profile Behavior

* fixed qml reference error

* audiodeviceselector changed qml

* Removed some comments

* changed Visibility slider Minimum to 30% (steamVR minimum allowed)

* fixed mirror/playback same issue

* fixed Audio device refresh bug, removed currently un-used proximity logic (commented out)

* removed dead code
This commit is contained in:
ykeara
2019-05-18 11:33:03 -05:00
committed by GitHub
parent 84d5be7771
commit 3d50eb7995
6 changed files with 19 additions and 9 deletions
+2
View File
@@ -8,6 +8,8 @@ Slider {
snapMode: Slider.SnapAlways
wheelEnabled: true
hoverEnabled: true
to: 1.0
from: 0.0
background: Rectangle {
x: parent.leftPadding