Fixes Various Audio Bugs (#198)
* perf graph overlay/checkbox added * added toggle Chaperone action * toggle chaperone non-functional * fixed chaperone toggle action const to once * Added Proximity Sensor Action back-end, not implemented via logic Until fixed by valve * added default WMR controller profile * formated * formated steamvrtabcontroller.h * fixed un-intended change * fixed audio profile Bug w/ changed devices * fixed name being used as param instead of ID * fixed loop logic in saveAudioProfile * audio profile fix WIP defaults OVR integration * fixed profile Saves, delete logic and mirror logic needed * fixed QML format, added TODO message * Fixed Audio Profile Behavior * fixed qml reference error * audiodeviceselector changed qml * Removed some comments * changed Visibility slider Minimum to 30% (steamVR minimum allowed) * fixed mirror/playback same issue * fixed Audio device refresh bug, removed currently un-used proximity logic (commented out) * removed dead code
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@@ -759,9 +759,9 @@ void ChaperoneTabController::setBoundsVisibility( float value, bool notify )
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{
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if ( m_visibility != value )
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{
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if ( value <= 0.5f )
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if ( value <= 0.3f )
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{
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m_visibility = 0.5f;
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m_visibility = 0.3f;
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}
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else
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{
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