Add a Steam Frame build option; no chaperone commit at start; timer-based tick

- CMake option OVRAS_STEAM_FRAME. It is evaluated only in
  src/utils/platform_capabilities.h, which turns it into named capability
  constants and platform defaults.
- Where the chaperone can't be committed (Steam Frame: it shifts the play
  area), MoveCenterTabController no longer commits the working copy at start-up
  or when applying reset data, and doesn't create the init autosave profile.
  Skips are logged once.
- In "vsync disabled" mode the pump timer now runs directly at the custom tick
  rate instead of firing every 1 ms and counting. The Frame defaults to this
  mode at 11 ms (~90 Hz).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Matthias Janetschek
2026-10-07 13:35:46 +02:00
co-authored by Claude Opus 5.5
parent 266a2f9ce9
commit 423ea57db7
7 changed files with 141 additions and 19 deletions
+22 -14
View File
@@ -480,9 +480,7 @@ void OverlayController::SetWidget( QQuickItem* quickItem,
this,
SLOT( OnTimeoutPumpEvents() ) );
// Every 1ms we check if the current frame has advanced (for vsync)
m_pumpEventsTimer.setInterval( 1 );
applyTickInterval();
m_pumpEventsTimer.start();
m_steamVRTabController.initStage2( this );
@@ -966,6 +964,8 @@ void OverlayController::setVsyncDisabled( bool value, bool notify )
{
settings::setSetting( settings::BoolSetting::APPLICATION_vsyncDisabled,
value );
// The timer interval depends on the mode, see applyTickInterval().
applyTickInterval();
if ( notify )
{
emit vsyncDisabledChanged( value );
@@ -1076,6 +1076,8 @@ void OverlayController::setCustomTickRateMs( int value, bool notify )
settings::setSetting( settings::IntSetting::APPLICATION_customTickRateMs,
verifiedTickRate );
m_verifiedCustomTickRateMs = verifiedTickRate;
// In "vsync disabled" mode the timer runs at this interval.
applyTickInterval();
if ( notify )
{
@@ -1083,6 +1085,19 @@ void OverlayController::setCustomTickRateMs( int value, bool notify )
}
}
// Sets the interval of m_pumpEventsTimer for the current tick mode:
// - vsync: every 1 ms, OnTimeoutPumpEvents() checks whether the compositor
// started a new frame.
// - vsync disabled: the timer fires directly at the custom tick rate, so the
// process wakes up once per tick instead of every 1 ms.
// QTimer::setInterval() also restarts a running timer with the new interval.
void OverlayController::applyTickInterval()
{
m_pumpEventsTimer.setTimerType( Qt::PreciseTimer );
m_pumpEventsTimer.setInterval( vsyncDisabled() ? customTickRateMs() : 1 );
}
// Called by m_pumpEventsTimer, see applyTickInterval().
// vsync implementation:
// this function triggers every 1ms
// this function should remain lightweight and only check if it's time to
@@ -1091,17 +1106,10 @@ void OverlayController::OnTimeoutPumpEvents()
{
if ( vsyncDisabled() )
{
// check if it's time for a custom tick rate tick
if ( m_customTickRateCounter > customTickRateMs() )
{
mainEventLoop();
m_customTickRateCounter = 0;
updateRate.incrementCounter();
}
else
{
m_customTickRateCounter++;
}
// The timer already runs at the custom tick rate: every call is a
// tick.
mainEventLoop();
updateRate.incrementCounter();
}
// vsync is enabled