Resolve implicit unsigned/signed casts
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@@ -18,7 +18,7 @@ void fillKiStruct(INPUT& ip, WORD scanCode, bool keyup) {
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};
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void sendKeyboardInputRaw(int inputCount, LPINPUT input) {
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if (!SendInput(inputCount, input, sizeof(INPUT))) {
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if ((inputCount > 0) && !SendInput(static_cast<UINT>(inputCount), input, sizeof(INPUT))) {
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char *err;
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auto errCode = GetLastError();
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if (!FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
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@@ -39,8 +39,8 @@ void KeyboardInputWindows::sendKeyboardInput(QString input)
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{
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int len = input.length();
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if (len > 0) {
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LPINPUT ips = new INPUT[len * 5 + 3];
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unsigned ii = 0;
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LPINPUT ips = new INPUT[static_cast<unsigned int>(len) * 5 + 3];
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int ii = 0;
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bool shiftPressed = false;
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bool ctrlPressed = false;
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bool altPressed = false;
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@@ -106,7 +106,8 @@ void KeyboardInputWindows::sendKeyboardEnter()
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void KeyboardInputWindows::sendKeyboardBackspace(int count)
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{
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if (count > 0) {
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LPINPUT ips = new INPUT[count * 2];
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// We ensure that count is nonnegative, therefore safe cast.
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LPINPUT ips = new INPUT[static_cast<unsigned int>(count) * 2];
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for (int i = 0; i < count; i++) {
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fillKiStruct(ips[2 * i], VK_BACK, false);
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fillKiStruct(ips[2 * i + 1], VK_BACK, true);
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