Fixes Actions for Future. (#399)

* removed un-necessary object from default bindings, added system action set

* fixed c++ section for system action
This commit is contained in:
ykeara
2020-04-09 13:06:46 -05:00
committed by GitHub
parent 1ae740463c
commit 456b123a55
6 changed files with 22 additions and 21 deletions
+6 -4
View File
@@ -100,9 +100,10 @@ Wrong action names may not result in direct error messages, but just features
mystically not working.
*/
SteamIVRInput::SteamIVRInput()
: m_manifest(), m_mainSet( action_sets::haptic ),
: m_manifest(), m_haptics( action_sets::haptic ),
m_music( action_sets::music ), m_motion( action_sets::motion ),
m_misc( action_sets::misc ), m_nextTrack( action_keys::nextTrack ),
m_misc( action_sets::misc ), m_system( action_sets::system ),
m_nextTrack( action_keys::nextTrack ),
m_previousTrack( action_keys::previousTrack ),
m_pausePlayTrack( action_keys::pausePlayTrack ),
m_stopTrack( action_keys::stopTrack ),
@@ -145,10 +146,11 @@ SteamIVRInput::SteamIVRInput()
m_addRightHapticClick( action_keys::addRightHapticClick ),
m_proxSensor( action_keys::proxSensor ),
m_leftHand( input_keys::leftHand ), m_rightHand( input_keys::rightHand ),
m_sets( { m_mainSet.activeActionSet(),
m_sets( { m_haptics.activeActionSet(),
m_music.activeActionSet(),
m_motion.activeActionSet(),
m_misc.activeActionSet() } )
m_misc.activeActionSet(),
m_system.activeActionSet() } )
{
}
/*!