Convert m_gravityStrength to new settings API
Casts inside the function because it's not feasible to change all floats to double.
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@@ -125,7 +125,6 @@ private:
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float m_lastControllerPosition[3];
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bool m_heightToggle = false;
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float m_gravityFloor = 0.0f;
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float m_gravityStrength = 9.8f;
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float m_flingStrength = 1.0f;
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// Set lastHandQuaternion.w to -1000.0 when last hand is invalid.
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vr::HmdQuaternion_t m_lastHandQuaternion
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