Fix rotation counter stats during rotation drag

This commit is contained in:
Kung-vr
2019-01-24 00:58:15 +09:00
parent ec0d35bf0d
commit 499a0e3ede
5 changed files with 97 additions and 127 deletions
+80 -3
View File
@@ -510,6 +510,16 @@ void MoveCenterTabController::reset()
emit rotationChanged( m_rotation );
}
double MoveCenterTabController::getHmdYawTotal()
{
return m_hmdYawTotal;
}
void MoveCenterTabController::resetHmdYawTotal()
{
m_hmdYawTotal = 0.0;
}
bool isMoveShortCutPressed( vr::ETrackedControllerRole hand )
{
auto handId
@@ -618,6 +628,67 @@ void MoveCenterTabController::eventLoopTick(
}
auto oldMoveHand = m_activeMoveController;
auto newMoveHand = getMoveShortcutHand();
double angle = m_rotation * M_PI / 18000.0;
// hmd rotation tracking stuff:
// Check if hmd is tracking ok and do everything
if ( devicePoses[0].bPoseIsValid
&& devicePoses[0].eTrackingResult == vr::TrackingResult_Running_OK )
{
// Get hmd pose matrix (in rotated coordinates)
vr::HmdMatrix34_t hmdMatrix = devicePoses[0].mDeviceToAbsoluteTracking;
// Set up (un)rotation matrix
vr::HmdMatrix34_t hmdMatrixRotMat;
vr::HmdMatrix34_t hmdMatrixAbsolute;
utils::initRotationMatrix(
hmdMatrixRotMat, 1, static_cast<float>( angle ) );
// Get hmdMatrixAbsolute in un-rotated coordinates.
utils::matMul33( hmdMatrixAbsolute, hmdMatrixRotMat, hmdMatrix );
// Convert pose matrix to quaternion
hmdQuaternion = utils::getQuaternion( hmdMatrixAbsolute );
// Get rotation change of hmd
// Checking if set to -1000.0 placeholder for invalid hmd pose.
if ( lastHmdQuaternion.w < -900.0 )
{
lastHmdQuaternion = hmdQuaternion;
}
else
{
// Construct a quaternion representing difference between old
// hmd pose and new hmd pose.
vr::HmdQuaternion_t hmdDiffQuaternion = utils::multiplyQuaternion(
hmdQuaternion,
utils::quaternionConjugate( lastHmdQuaternion ) );
// Calculate yaw from quaternion.
double hmdYawDiff = atan2(
2.0
* ( hmdDiffQuaternion.y * hmdDiffQuaternion.w
+ hmdDiffQuaternion.x * hmdDiffQuaternion.z ),
-1.0
+ 2.0
* ( hmdDiffQuaternion.w * hmdDiffQuaternion.w
+ hmdDiffQuaternion.x * hmdDiffQuaternion.x ) );
// Apply yaw difference to m_hmdYawTotal.
m_hmdYawTotal += hmdYawDiff;
lastHmdQuaternion = hmdQuaternion;
}
// end check if hmdpose is ok
}
else
{
// set lastHmdQuaternion.w to placeholder -1000.0 for invalid
lastHmdQuaternion.w = -1000.0;
}
// end hmd rotating tracking stuff
if ( newMoveHand == vr::TrackedControllerRole_Invalid )
{
emit offsetXChanged( m_offsetX );
@@ -663,7 +734,6 @@ void MoveCenterTabController::eventLoopTick(
pose->mDeviceToAbsoluteTracking.m[1][3],
pose->mDeviceToAbsoluteTracking.m[2][3] };
double angle = m_rotation * M_PI / 18000.0;
rotateCoordinates( relativeControllerPosition, -angle );
float absoluteControllerPosition[] = {
static_cast<float>( relativeControllerPosition[0] ) + m_offsetX,
@@ -764,8 +834,15 @@ void MoveCenterTabController::eventLoopTick(
utils::quaternionConjugate( lastHandQuaternion ) );
// Calculate yaw from quaternion.
double handYawDiff
= atan2( handDiffQuaternion.y, handDiffQuaternion.w ) * 2.0;
double handYawDiff = atan2(
2.0
* ( handDiffQuaternion.y * handDiffQuaternion.w
+ handDiffQuaternion.x * handDiffQuaternion.z ),
-1.0
+ 2.0
* ( handDiffQuaternion.w * handDiffQuaternion.w
+ handDiffQuaternion.x
* handDiffQuaternion.x ) );
int newRotationAngleDeg = static_cast<int>(
round( handYawDiff * 18000.0 / M_PI ) + m_rotation );