Format every single file using .clang-format
This commit is contained in:
@@ -9,234 +9,286 @@
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class QQuickWindow;
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// application namespace
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namespace advsettings {
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namespace advsettings
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{
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// forward declaration
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class OverlayController;
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struct ChaperoneProfile
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{
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std::string profileName;
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struct ChaperoneProfile {
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std::string profileName;
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bool includesChaperoneGeometry = false;
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unsigned chaperoneGeometryQuadCount = 0;
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std::unique_ptr<vr::HmdQuad_t> chaperoneGeometryQuads = nullptr;
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vr::HmdMatrix34_t standingCenter;
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float playSpaceAreaX = 0.0f;
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float playSpaceAreaZ = 0.0f;
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bool includesChaperoneGeometry = false;
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unsigned chaperoneGeometryQuadCount = 0;
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std::unique_ptr<vr::HmdQuad_t> chaperoneGeometryQuads = nullptr;
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vr::HmdMatrix34_t standingCenter;
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float playSpaceAreaX = 0.0f;
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float playSpaceAreaZ = 0.0f;
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bool includesVisibility = false;
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float visibility = 0.6f;
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bool includesVisibility = false;
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float visibility = 0.6f;
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bool includesFadeDistance = false;
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float fadeDistance = 0.7f;
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bool includesFadeDistance = false;
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float fadeDistance = 0.7f;
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bool includesCenterMarker = false;
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bool centerMarker = false;
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bool includesCenterMarker = false;
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bool centerMarker = false;
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bool includesPlaySpaceMarker = false;
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bool playSpaceMarker = false;
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bool includesPlaySpaceMarker = false;
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bool playSpaceMarker = false;
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bool includesFloorBoundsMarker = false;
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bool floorBoundsMarker = false;
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bool includesFloorBoundsMarker = false;
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bool floorBoundsMarker = false;
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bool includesBoundsColor = false;
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int boundsColor[3] = { 0, 0, 0 };
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bool includesBoundsColor = false;
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int boundsColor[3] = {0, 0, 0};
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bool includesChaperoneStyle = false;
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int chaperoneStyle = 0;
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bool includesChaperoneStyle = false;
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int chaperoneStyle = 0;
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bool includesForceBounds = false;
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bool forceBounds = false;
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bool includesForceBounds = false;
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bool forceBounds = false;
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bool includesProximityWarningSettings = false;
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bool enableChaperoneSwitchToBeginner = false;
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float chaperoneSwitchToBeginnerDistance = 0.0f;
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bool enableChaperoneHapticFeedback = false;
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float chaperoneHapticFeedbackDistance = 0.0f;
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bool enableChaperoneAlarmSound = false;
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bool chaperoneAlarmSoundLooping = true;
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bool chaperoneAlarmSoundAdjustVolume = false;
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float chaperoneAlarmSoundDistance = 0.0f;
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bool enableChaperoneShowDashboard = false;
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float chaperoneShowDashboardDistance = 0.0f;
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bool enableChaperoneVelocityModifier = false;
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float chaperoneVelocityModifier = 0.0f;
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bool includesProximityWarningSettings = false;
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bool enableChaperoneSwitchToBeginner = false;
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float chaperoneSwitchToBeginnerDistance = 0.0f;
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bool enableChaperoneHapticFeedback = false;
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float chaperoneHapticFeedbackDistance = 0.0f;
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bool enableChaperoneAlarmSound = false;
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bool chaperoneAlarmSoundLooping = true;
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bool chaperoneAlarmSoundAdjustVolume = false;
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float chaperoneAlarmSoundDistance = 0.0f;
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bool enableChaperoneShowDashboard = false;
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float chaperoneShowDashboardDistance = 0.0f;
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bool enableChaperoneVelocityModifier = false;
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float chaperoneVelocityModifier = 0.0f;
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};
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class ChaperoneTabController : public QObject
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{
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Q_OBJECT
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Q_PROPERTY( float boundsVisibility READ boundsVisibility WRITE
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setBoundsVisibility NOTIFY boundsVisibilityChanged )
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Q_PROPERTY( float fadeDistance READ fadeDistance WRITE setFadeDistance
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NOTIFY fadeDistanceChanged )
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Q_PROPERTY( float height READ height WRITE setHeight NOTIFY heightChanged )
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Q_PROPERTY( bool centerMarker READ centerMarker WRITE setCenterMarker NOTIFY
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centerMarkerChanged )
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Q_PROPERTY( bool playSpaceMarker READ playSpaceMarker WRITE
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setPlaySpaceMarker NOTIFY playSpaceMarkerChanged )
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Q_PROPERTY( bool forceBounds READ forceBounds WRITE setForceBounds NOTIFY
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forceBoundsChanged )
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class ChaperoneTabController : public QObject {
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Q_OBJECT
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Q_PROPERTY(float boundsVisibility READ boundsVisibility WRITE setBoundsVisibility NOTIFY boundsVisibilityChanged)
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Q_PROPERTY(float fadeDistance READ fadeDistance WRITE setFadeDistance NOTIFY fadeDistanceChanged)
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Q_PROPERTY(float height READ height WRITE setHeight NOTIFY heightChanged)
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Q_PROPERTY(bool centerMarker READ centerMarker WRITE setCenterMarker NOTIFY centerMarkerChanged)
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Q_PROPERTY(bool playSpaceMarker READ playSpaceMarker WRITE setPlaySpaceMarker NOTIFY playSpaceMarkerChanged)
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Q_PROPERTY(bool forceBounds READ forceBounds WRITE setForceBounds NOTIFY forceBoundsChanged)
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Q_PROPERTY( bool chaperoneSwitchToBeginnerEnabled READ
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isChaperoneSwitchToBeginnerEnabled WRITE
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setChaperoneSwitchToBeginnerEnabled NOTIFY
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chaperoneSwitchToBeginnerEnabledChanged )
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Q_PROPERTY( float chaperoneSwitchToBeginnerDistance READ
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chaperoneSwitchToBeginnerDistance WRITE
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setChaperoneSwitchToBeginnerDistance NOTIFY
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chaperoneSwitchToBeginnerDistanceChanged )
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Q_PROPERTY(bool chaperoneSwitchToBeginnerEnabled READ isChaperoneSwitchToBeginnerEnabled WRITE setChaperoneSwitchToBeginnerEnabled NOTIFY chaperoneSwitchToBeginnerEnabledChanged)
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Q_PROPERTY(float chaperoneSwitchToBeginnerDistance READ chaperoneSwitchToBeginnerDistance WRITE setChaperoneSwitchToBeginnerDistance NOTIFY chaperoneSwitchToBeginnerDistanceChanged)
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Q_PROPERTY( bool chaperoneHapticFeedbackEnabled READ
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isChaperoneHapticFeedbackEnabled WRITE
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setChaperoneHapticFeedbackEnabled NOTIFY
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chaperoneHapticFeedbackEnabledChanged )
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Q_PROPERTY( float chaperoneHapticFeedbackDistance READ
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chaperoneHapticFeedbackDistance WRITE
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setChaperoneHapticFeedbackDistance NOTIFY
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chaperoneHapticFeedbackDistanceChanged )
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Q_PROPERTY(bool chaperoneHapticFeedbackEnabled READ isChaperoneHapticFeedbackEnabled WRITE setChaperoneHapticFeedbackEnabled NOTIFY chaperoneHapticFeedbackEnabledChanged)
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Q_PROPERTY(float chaperoneHapticFeedbackDistance READ chaperoneHapticFeedbackDistance WRITE setChaperoneHapticFeedbackDistance NOTIFY chaperoneHapticFeedbackDistanceChanged)
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Q_PROPERTY(
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bool chaperoneAlarmSoundEnabled READ isChaperoneAlarmSoundEnabled WRITE
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setChaperoneAlarmSoundEnabled NOTIFY
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chaperoneAlarmSoundEnabledChanged )
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Q_PROPERTY(
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bool chaperoneAlarmSoundLooping READ isChaperoneAlarmSoundLooping WRITE
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setChaperoneAlarmSoundLooping NOTIFY
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chaperoneAlarmSoundLoopingChanged )
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Q_PROPERTY( bool chaperoneAlarmSoundAdjustVolume READ
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isChaperoneAlarmSoundAdjustVolume WRITE
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setChaperoneAlarmSoundAdjustVolume NOTIFY
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chaperoneAlarmSoundAdjustVolumeChanged )
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Q_PROPERTY(
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float chaperoneAlarmSoundDistance READ chaperoneAlarmSoundDistance WRITE
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setChaperoneAlarmSoundDistance NOTIFY
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chaperoneAlarmSoundDistanceChanged )
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Q_PROPERTY(bool chaperoneAlarmSoundEnabled READ isChaperoneAlarmSoundEnabled WRITE setChaperoneAlarmSoundEnabled NOTIFY chaperoneAlarmSoundEnabledChanged)
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Q_PROPERTY(bool chaperoneAlarmSoundLooping READ isChaperoneAlarmSoundLooping WRITE setChaperoneAlarmSoundLooping NOTIFY chaperoneAlarmSoundLoopingChanged)
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Q_PROPERTY(bool chaperoneAlarmSoundAdjustVolume READ isChaperoneAlarmSoundAdjustVolume WRITE setChaperoneAlarmSoundAdjustVolume NOTIFY chaperoneAlarmSoundAdjustVolumeChanged)
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Q_PROPERTY(float chaperoneAlarmSoundDistance READ chaperoneAlarmSoundDistance WRITE setChaperoneAlarmSoundDistance NOTIFY chaperoneAlarmSoundDistanceChanged)
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Q_PROPERTY(bool chaperoneShowDashboardEnabled READ isChaperoneShowDashboardEnabled WRITE setChaperoneShowDashboardEnabled NOTIFY chaperoneShowDashboardEnabledChanged)
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Q_PROPERTY(float chaperoneShowDashboardDistance READ chaperoneShowDashboardDistance WRITE setChaperoneShowDashboardDistance NOTIFY chaperoneShowDashboardDistanceChanged)
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Q_PROPERTY(
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bool chaperoneShowDashboardEnabled READ isChaperoneShowDashboardEnabled
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WRITE setChaperoneShowDashboardEnabled NOTIFY
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chaperoneShowDashboardEnabledChanged )
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Q_PROPERTY(
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float chaperoneShowDashboardDistance READ chaperoneShowDashboardDistance
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WRITE setChaperoneShowDashboardDistance NOTIFY
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chaperoneShowDashboardDistanceChanged )
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Q_PROPERTY(bool chaperoneVelocityModifierEnabled READ isChaperoneVelocityModifierEnabled WRITE setChaperoneVelocityModifierEnabled NOTIFY chaperoneVelocityModifierEnabledChanged)
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Q_PROPERTY(float chaperoneVelocityModifier READ chaperoneVelocityModifier WRITE setChaperoneVelocityModifier NOTIFY chaperoneVelocityModifierChanged)
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Q_PROPERTY( bool chaperoneVelocityModifierEnabled READ
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isChaperoneVelocityModifierEnabled WRITE
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setChaperoneVelocityModifierEnabled NOTIFY
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chaperoneVelocityModifierEnabledChanged )
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Q_PROPERTY( float chaperoneVelocityModifier READ chaperoneVelocityModifier
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WRITE setChaperoneVelocityModifier NOTIFY
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chaperoneVelocityModifierChanged )
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private:
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OverlayController* parent;
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QQuickWindow* widget;
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OverlayController* parent;
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QQuickWindow* widget;
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float m_visibility = 0.6f;
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float m_fadeDistance = 0.7f;
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float m_fadeDistanceModified = 0.7f;
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float m_height = 2.0f;
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bool m_centerMarker = false;
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bool m_playSpaceMarker = false;
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bool m_forceBounds = false;
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float m_visibility = 0.6f;
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float m_fadeDistance = 0.7f;
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float m_fadeDistanceModified = 0.7f;
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float m_height = 2.0f;
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bool m_centerMarker = false;
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bool m_playSpaceMarker = false;
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bool m_forceBounds = false;
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bool m_enableChaperoneSwitchToBeginner = false;
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float m_chaperoneSwitchToBeginnerDistance = 0.5f;
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bool m_chaperoneSwitchToBeginnerActive = false;
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int32_t m_chaperoneSwitchToBeginnerLastStyle = 0;
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bool m_enableChaperoneSwitchToBeginner = false;
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float m_chaperoneSwitchToBeginnerDistance = 0.5f;
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bool m_chaperoneSwitchToBeginnerActive = false;
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int32_t m_chaperoneSwitchToBeginnerLastStyle = 0;
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bool m_enableChaperoneHapticFeedback = true;
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float m_chaperoneHapticFeedbackDistance = 0.5f;
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bool m_chaperoneHapticFeedbackActive = false;
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std::thread m_chaperoneHapticFeedbackThread;
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bool m_enableChaperoneHapticFeedback = true;
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float m_chaperoneHapticFeedbackDistance = 0.5f;
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bool m_chaperoneHapticFeedbackActive = false;
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std::thread m_chaperoneHapticFeedbackThread;
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bool m_enableChaperoneAlarmSound = false;
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bool m_chaperoneAlarmSoundLooping = true;
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bool m_chaperoneAlarmSoundAdjustVolume = false;
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float m_chaperoneAlarmSoundDistance = 0.5f;
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bool m_chaperoneAlarmSoundActive = false;
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bool m_enableChaperoneAlarmSound = false;
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bool m_chaperoneAlarmSoundLooping = true;
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bool m_chaperoneAlarmSoundAdjustVolume = false;
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float m_chaperoneAlarmSoundDistance = 0.5f;
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bool m_chaperoneAlarmSoundActive = false;
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bool m_enableChaperoneShowDashboard = false;
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float m_chaperoneShowDashboardDistance = 0.5f;
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bool m_chaperoneShowDashboardActive = false;
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bool m_enableChaperoneShowDashboard = false;
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float m_chaperoneShowDashboardDistance = 0.5f;
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bool m_chaperoneShowDashboardActive = false;
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bool m_enableChaperoneVelocityModifier = false;
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float m_chaperoneVelocityModifier = 0.0f;
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float m_chaperoneVelocityModifierCurrent = 1.0f;
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bool m_enableChaperoneVelocityModifier = false;
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float m_chaperoneVelocityModifier = 0.0f;
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float m_chaperoneVelocityModifierCurrent = 1.0f;
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unsigned settingsUpdateCounter = 0;
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unsigned settingsUpdateCounter = 0;
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std::vector<ChaperoneProfile> chaperoneProfiles;
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std::vector<ChaperoneProfile> chaperoneProfiles;
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public:
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~ChaperoneTabController();
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~ChaperoneTabController();
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void initStage1();
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void initStage2(OverlayController* parent, QQuickWindow* widget);
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void initStage1();
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void initStage2( OverlayController* parent, QQuickWindow* widget );
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void eventLoopTick(vr::TrackedDevicePose_t* devicePoses, float leftSpeed, float rightSpeed, float hmdSpeed);
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void handleChaperoneWarnings(float distance);
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void eventLoopTick( vr::TrackedDevicePose_t* devicePoses,
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float leftSpeed,
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float rightSpeed,
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float hmdSpeed );
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void handleChaperoneWarnings( float distance );
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float boundsVisibility() const;
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float fadeDistance() const;
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float height() const;
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bool centerMarker() const;
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bool playSpaceMarker() const;
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bool forceBounds() const;
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float boundsVisibility() const;
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float fadeDistance() const;
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float height() const;
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bool centerMarker() const;
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bool playSpaceMarker() const;
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bool forceBounds() const;
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bool isChaperoneSwitchToBeginnerEnabled() const;
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float chaperoneSwitchToBeginnerDistance() const;
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bool isChaperoneSwitchToBeginnerEnabled() const;
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float chaperoneSwitchToBeginnerDistance() const;
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bool isChaperoneHapticFeedbackEnabled() const;
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float chaperoneHapticFeedbackDistance() const;
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bool isChaperoneHapticFeedbackEnabled() const;
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float chaperoneHapticFeedbackDistance() const;
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bool isChaperoneAlarmSoundEnabled() const;
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bool isChaperoneAlarmSoundLooping() const;
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bool isChaperoneAlarmSoundAdjustVolume() const;
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float chaperoneAlarmSoundDistance() const;
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bool isChaperoneAlarmSoundEnabled() const;
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bool isChaperoneAlarmSoundLooping() const;
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bool isChaperoneAlarmSoundAdjustVolume() const;
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float chaperoneAlarmSoundDistance() const;
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bool isChaperoneShowDashboardEnabled() const;
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float chaperoneShowDashboardDistance() const;
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bool isChaperoneShowDashboardEnabled() const;
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float chaperoneShowDashboardDistance() const;
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bool isChaperoneVelocityModifierEnabled() const;
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float chaperoneVelocityModifier() const;
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bool isChaperoneVelocityModifierEnabled() const;
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float chaperoneVelocityModifier() const;
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void reloadChaperoneProfiles();
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void saveChaperoneProfiles();
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void reloadChaperoneProfiles();
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void saveChaperoneProfiles();
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Q_INVOKABLE unsigned getChaperoneProfileCount();
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Q_INVOKABLE QString getChaperoneProfileName(unsigned index);
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Q_INVOKABLE unsigned getChaperoneProfileCount();
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Q_INVOKABLE QString getChaperoneProfileName( unsigned index );
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float getBoundsMaxY();
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float getBoundsMaxY();
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public slots:
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void setBoundsVisibility(float value, bool notify = true);
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void setFadeDistance(float value, bool notify = true);
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void setHeight(float value, bool notify = true);
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void updateHeight(float value, bool notify = true);
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void setCenterMarker(bool value, bool notify = true);
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void setPlaySpaceMarker(bool value, bool notify = true);
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void setForceBounds(bool value, bool notify = true);
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void setBoundsVisibility( float value, bool notify = true );
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void setFadeDistance( float value, bool notify = true );
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void setHeight( float value, bool notify = true );
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void updateHeight( float value, bool notify = true );
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void setCenterMarker( bool value, bool notify = true );
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void setPlaySpaceMarker( bool value, bool notify = true );
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void setForceBounds( bool value, bool notify = true );
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void setChaperoneSwitchToBeginnerEnabled(bool value, bool notify = true);
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void setChaperoneSwitchToBeginnerDistance(float value, bool notify = true);
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void setChaperoneSwitchToBeginnerEnabled( bool value, bool notify = true );
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void setChaperoneSwitchToBeginnerDistance( float value,
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bool notify = true );
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void setChaperoneHapticFeedbackEnabled(bool value, bool notify = true);
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void setChaperoneHapticFeedbackDistance(float value, bool notify = true);
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void setChaperoneHapticFeedbackEnabled( bool value, bool notify = true );
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void setChaperoneHapticFeedbackDistance( float value, bool notify = true );
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void setChaperoneAlarmSoundEnabled(bool value, bool notify = true);
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void setChaperoneAlarmSoundLooping(bool value, bool notify = true);
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void setChaperoneAlarmSoundAdjustVolume(bool value, bool notify = true);
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void setChaperoneAlarmSoundDistance(float value, bool notify = true);
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void setChaperoneAlarmSoundEnabled( bool value, bool notify = true );
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void setChaperoneAlarmSoundLooping( bool value, bool notify = true );
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void setChaperoneAlarmSoundAdjustVolume( bool value, bool notify = true );
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void setChaperoneAlarmSoundDistance( float value, bool notify = true );
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void setChaperoneShowDashboardEnabled(bool value, bool notify = true);
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void setChaperoneShowDashboardDistance(float value, bool notify = true);
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void setChaperoneShowDashboardEnabled( bool value, bool notify = true );
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void setChaperoneShowDashboardDistance( float value, bool notify = true );
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void setChaperoneVelocityModifierEnabled(bool value, bool notify = true);
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void setChaperoneVelocityModifier(float value, bool notify = true);
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void setChaperoneVelocityModifierEnabled( bool value, bool notify = true );
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void setChaperoneVelocityModifier( float value, bool notify = true );
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void flipOrientation();
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void reloadFromDisk();
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void flipOrientation();
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void reloadFromDisk();
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void addChaperoneProfile(QString name, bool includeGeometry, bool includeVisbility, bool includeFadeDistance, bool includeCenterMarker,
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bool includePlaySpaceMarker, bool includeFloorBounds, bool includeBoundsColor, bool includeChaperoneStyle, bool includeForceBounds,
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bool includesProximityWarningSettings);
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void applyChaperoneProfile(unsigned index);
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void deleteChaperoneProfile(unsigned index);
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void addChaperoneProfile( QString name,
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bool includeGeometry,
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bool includeVisbility,
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bool includeFadeDistance,
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bool includeCenterMarker,
|
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bool includePlaySpaceMarker,
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bool includeFloorBounds,
|
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bool includeBoundsColor,
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bool includeChaperoneStyle,
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bool includeForceBounds,
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bool includesProximityWarningSettings );
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void applyChaperoneProfile( unsigned index );
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void deleteChaperoneProfile( unsigned index );
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void reset();
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||||
void shutdown();
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void reset();
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||||
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||||
void shutdown();
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||||
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signals:
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||||
void boundsVisibilityChanged(float value);
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void fadeDistanceChanged(float value);
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||||
void heightChanged(float value);
|
||||
void centerMarkerChanged(bool value);
|
||||
void playSpaceMarkerChanged(bool value);
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||||
void forceBoundsChanged(bool value);
|
||||
void boundsVisibilityChanged( float value );
|
||||
void fadeDistanceChanged( float value );
|
||||
void heightChanged( float value );
|
||||
void centerMarkerChanged( bool value );
|
||||
void playSpaceMarkerChanged( bool value );
|
||||
void forceBoundsChanged( bool value );
|
||||
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||||
void chaperoneSwitchToBeginnerEnabledChanged(bool value);
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||||
void chaperoneSwitchToBeginnerDistanceChanged(float value);
|
||||
void chaperoneSwitchToBeginnerEnabledChanged( bool value );
|
||||
void chaperoneSwitchToBeginnerDistanceChanged( float value );
|
||||
|
||||
void chaperoneHapticFeedbackEnabledChanged(bool value);
|
||||
void chaperoneHapticFeedbackDistanceChanged(float value);
|
||||
void chaperoneHapticFeedbackEnabledChanged( bool value );
|
||||
void chaperoneHapticFeedbackDistanceChanged( float value );
|
||||
|
||||
void chaperoneAlarmSoundEnabledChanged(bool value);
|
||||
void chaperoneAlarmSoundLoopingChanged(bool value);
|
||||
void chaperoneAlarmSoundAdjustVolumeChanged(bool value);
|
||||
void chaperoneAlarmSoundDistanceChanged(float value);
|
||||
void chaperoneAlarmSoundEnabledChanged( bool value );
|
||||
void chaperoneAlarmSoundLoopingChanged( bool value );
|
||||
void chaperoneAlarmSoundAdjustVolumeChanged( bool value );
|
||||
void chaperoneAlarmSoundDistanceChanged( float value );
|
||||
|
||||
void chaperoneShowDashboardEnabledChanged(bool value);
|
||||
void chaperoneShowDashboardDistanceChanged(float value);
|
||||
void chaperoneShowDashboardEnabledChanged( bool value );
|
||||
void chaperoneShowDashboardDistanceChanged( float value );
|
||||
|
||||
void chaperoneVelocityModifierEnabledChanged(bool value);
|
||||
void chaperoneVelocityModifierChanged(float value);
|
||||
void chaperoneVelocityModifierEnabledChanged( bool value );
|
||||
void chaperoneVelocityModifierChanged( float value );
|
||||
|
||||
void chaperoneProfilesUpdated();
|
||||
void chaperoneProfilesUpdated();
|
||||
};
|
||||
|
||||
} // namespace advsettings
|
||||
|
||||
Reference in New Issue
Block a user