Format every single file using .clang-format

This commit is contained in:
Vasily
2018-12-28 03:06:42 +01:00
parent 89c02642fc
commit 51057c1d79
40 changed files with 10302 additions and 6950 deletions
+91 -78
View File
@@ -7,112 +7,125 @@
class QQuickWindow;
// application namespace
namespace advsettings {
namespace advsettings
{
// forward declaration
class OverlayController;
class MoveCenterTabController : public QObject {
Q_OBJECT
Q_PROPERTY(int trackingUniverse READ trackingUniverse WRITE setTrackingUniverse NOTIFY trackingUniverseChanged)
Q_PROPERTY(float offsetX READ offsetX WRITE setOffsetX NOTIFY offsetXChanged)
Q_PROPERTY(float offsetY READ offsetY WRITE setOffsetY NOTIFY offsetYChanged)
Q_PROPERTY(float offsetZ READ offsetZ WRITE setOffsetZ NOTIFY offsetZChanged)
Q_PROPERTY(int rotation READ rotation WRITE setRotation NOTIFY rotationChanged )
Q_PROPERTY(bool adjustChaperone READ adjustChaperone WRITE setAdjustChaperone NOTIFY adjustChaperoneChanged)
Q_PROPERTY(bool moveShortcutRight READ moveShortcutRight WRITE setMoveShortcutRight NOTIFY moveShortcutRightChanged)
Q_PROPERTY(bool moveShortcutLeft READ moveShortcutLeft WRITE setMoveShortcutLeft NOTIFY moveShortcutLeftChanged)
Q_PROPERTY(bool requireDoubleClick READ requireDoubleClick WRITE setRequireDoubleClick NOTIFY requireDoubleClickChanged)
Q_PROPERTY(bool lockXToggle READ lockXToggle WRITE setLockX NOTIFY requireLockXChanged)
Q_PROPERTY(bool lockYToggle READ lockYToggle WRITE setLockY NOTIFY requireLockYChanged)
Q_PROPERTY(bool lockZToggle READ lockZToggle WRITE setLockZ NOTIFY requireLockZChanged)
class MoveCenterTabController : public QObject
{
Q_OBJECT
Q_PROPERTY( int trackingUniverse READ trackingUniverse WRITE
setTrackingUniverse NOTIFY trackingUniverseChanged )
Q_PROPERTY(
float offsetX READ offsetX WRITE setOffsetX NOTIFY offsetXChanged )
Q_PROPERTY(
float offsetY READ offsetY WRITE setOffsetY NOTIFY offsetYChanged )
Q_PROPERTY(
float offsetZ READ offsetZ WRITE setOffsetZ NOTIFY offsetZChanged )
Q_PROPERTY(
int rotation READ rotation WRITE setRotation NOTIFY rotationChanged )
Q_PROPERTY( bool adjustChaperone READ adjustChaperone WRITE
setAdjustChaperone NOTIFY adjustChaperoneChanged )
Q_PROPERTY( bool moveShortcutRight READ moveShortcutRight WRITE
setMoveShortcutRight NOTIFY moveShortcutRightChanged )
Q_PROPERTY( bool moveShortcutLeft READ moveShortcutLeft WRITE
setMoveShortcutLeft NOTIFY moveShortcutLeftChanged )
Q_PROPERTY( bool requireDoubleClick READ requireDoubleClick WRITE
setRequireDoubleClick NOTIFY requireDoubleClickChanged )
Q_PROPERTY( bool lockXToggle READ lockXToggle WRITE setLockX NOTIFY
requireLockXChanged )
Q_PROPERTY( bool lockYToggle READ lockYToggle WRITE setLockY NOTIFY
requireLockYChanged )
Q_PROPERTY( bool lockZToggle READ lockZToggle WRITE setLockZ NOTIFY
requireLockZChanged )
private:
OverlayController* parent;
QQuickWindow* widget;
OverlayController* parent;
QQuickWindow* widget;
int m_trackingUniverse = (int)vr::TrackingUniverseStanding;
float m_offsetX = 0.0f;
float m_offsetY = 0.0f;
int m_trackingUniverse = ( int ) vr::TrackingUniverseStanding;
float m_offsetX = 0.0f;
float m_offsetY = 0.0f;
float m_offsetZ = 0.0f;
int m_rotation = 0;
int m_rotationOld = 0;
bool m_adjustChaperone = true;
bool m_moveShortcutRightPressed = false;
bool m_moveShortcutLeftPressed = false;
vr::ETrackedControllerRole m_activeMoveController;
int m_rotation = 0;
int m_rotationOld = 0;
bool m_adjustChaperone = true;
bool m_moveShortcutRightPressed = false;
bool m_moveShortcutLeftPressed = false;
vr::ETrackedControllerRole m_activeMoveController;
float m_lastControllerPosition[3];
bool m_moveShortcutRightEnabled = false;
bool m_moveShortcutLeftEnabled = false;
bool m_moveShortcutRightEnabled = false;
bool m_moveShortcutLeftEnabled = false;
bool m_requireDoubleClick = false;
bool m_lockXToggle = false;
bool m_lockYToggle = false;
bool m_lockZToggle = false;
bool m_lockXToggle = false;
bool m_lockYToggle = false;
bool m_lockZToggle = false;
std::chrono::system_clock::time_point lastMoveButtonClick[2];
unsigned settingsUpdateCounter = 0;
unsigned settingsUpdateCounter = 0;
vr::ETrackedControllerRole getMoveShortcutHand();
vr::ETrackedControllerRole getMoveShortcutHand();
public:
void initStage1();
void initStage2(OverlayController* parent, QQuickWindow* widget);
void initStage1();
void initStage2( OverlayController* parent, QQuickWindow* widget );
void eventLoopTick(vr::ETrackingUniverseOrigin universe, vr::TrackedDevicePose_t* devicePoses);
void eventLoopTick( vr::ETrackingUniverseOrigin universe,
vr::TrackedDevicePose_t* devicePoses );
float offsetX() const;
float offsetY() const;
float offsetZ() const;
int rotation() const;
bool adjustChaperone() const;
bool moveShortcutRight() const;
bool moveShortcutLeft() const;
float offsetX() const;
float offsetY() const;
float offsetZ() const;
int rotation() const;
bool adjustChaperone() const;
bool moveShortcutRight() const;
bool moveShortcutLeft() const;
bool requireDoubleClick() const;
bool lockXToggle() const;
bool lockYToggle() const;
bool lockZToggle() const;
bool lockXToggle() const;
bool lockYToggle() const;
bool lockZToggle() const;
public slots:
int trackingUniverse() const;
void setTrackingUniverse(int value, bool notify = true);
int trackingUniverse() const;
void setTrackingUniverse( int value, bool notify = true );
void setOffsetX(float value, bool notify = true);
void setOffsetY(float value, bool notify = true);
void setOffsetZ(float value, bool notify = true);
void setOffsetX( float value, bool notify = true );
void setOffsetY( float value, bool notify = true );
void setOffsetZ( float value, bool notify = true );
void setRotation(int value , bool notify = true);
void setRotation( int value, bool notify = true );
void setAdjustChaperone(bool value, bool notify = true);
void setAdjustChaperone( bool value, bool notify = true );
void setMoveShortcutRight(bool value, bool notify = true);
void setMoveShortcutLeft(bool value, bool notify = true);
void setRequireDoubleClick(bool value, bool notify = true);
void setMoveShortcutRight( bool value, bool notify = true );
void setMoveShortcutLeft( bool value, bool notify = true );
void setRequireDoubleClick( bool value, bool notify = true );
void modOffsetX(float value, bool notify = true);
void modOffsetY(float value, bool notify = true);
void modOffsetZ(float value, bool notify = true);
void modOffsetX( float value, bool notify = true );
void modOffsetY( float value, bool notify = true );
void modOffsetZ( float value, bool notify = true );
void setLockX(bool value, bool notify = true);
void setLockY(bool value, bool notify = true);
void setLockZ(bool value, bool notify = true);
void setLockX( bool value, bool notify = true );
void setLockY( bool value, bool notify = true );
void setLockZ( bool value, bool notify = true );
void applyRotation();
void reset();
void applyRotation();
void reset();
signals:
void trackingUniverseChanged(int value);
void offsetXChanged(float value);
void offsetYChanged(float value);
void offsetZChanged(float value);
void rotationChanged(int value);
void adjustChaperoneChanged(bool value);
void moveShortcutRightChanged(bool value);
void moveShortcutLeftChanged(bool value);
void requireDoubleClickChanged(bool value);
void requireLockXChanged(bool value);
void requireLockYChanged(bool value);
void requireLockZChanged(bool value);
void trackingUniverseChanged( int value );
void offsetXChanged( float value );
void offsetYChanged( float value );
void offsetZChanged( float value );
void rotationChanged( int value );
void adjustChaperoneChanged( bool value );
void moveShortcutRightChanged( bool value );
void moveShortcutLeftChanged( bool value );
void requireDoubleClickChanged( bool value );
void requireLockXChanged( bool value );
void requireLockYChanged( bool value );
void requireLockZChanged( bool value );
};
} // namespace advsettings