Format every single file using .clang-format

This commit is contained in:
Vasily
2018-12-28 03:06:42 +01:00
parent 89c02642fc
commit 51057c1d79
40 changed files with 10302 additions and 6950 deletions
+58 -57
View File
@@ -6,79 +6,80 @@
class QQuickWindow;
// application namespace
namespace advsettings {
namespace advsettings
{
// forward declaration
class OverlayController;
class StatisticsTabController : public QObject {
Q_OBJECT
Q_PROPERTY(float hmdDistanceMoved READ hmdDistanceMoved)
Q_PROPERTY(float hmdRotations READ hmdRotations)
Q_PROPERTY(float leftControllerMaxSpeed READ leftControllerMaxSpeed)
Q_PROPERTY(float rightControllerMaxSpeed READ rightControllerMaxSpeed)
Q_PROPERTY(int presentedFrames READ presentedFrames)
Q_PROPERTY(int droppedFrames READ droppedFrames)
Q_PROPERTY(int reprojectedFrames READ reprojectedFrames)
Q_PROPERTY(int timedOut READ timedOut)
Q_PROPERTY(float totalReprojectedRatio READ totalReprojectedRatio)
class StatisticsTabController : public QObject
{
Q_OBJECT
Q_PROPERTY( float hmdDistanceMoved READ hmdDistanceMoved )
Q_PROPERTY( float hmdRotations READ hmdRotations )
Q_PROPERTY( float leftControllerMaxSpeed READ leftControllerMaxSpeed )
Q_PROPERTY( float rightControllerMaxSpeed READ rightControllerMaxSpeed )
Q_PROPERTY( int presentedFrames READ presentedFrames )
Q_PROPERTY( int droppedFrames READ droppedFrames )
Q_PROPERTY( int reprojectedFrames READ reprojectedFrames )
Q_PROPERTY( int timedOut READ timedOut )
Q_PROPERTY( float totalReprojectedRatio READ totalReprojectedRatio )
private:
OverlayController* parent;
QQuickWindow* widget;
OverlayController* parent;
QQuickWindow* widget;
bool rotationResetFlag = false;
float rotationOffset = 0.0f;
int rotationDir = 0;
int64_t rotationCounter = 0;
float lastYaw = -1.0f;
unsigned lastPosTimer = 0;
float lastHmdPos[3];
bool lastHmdPosValid = false;
bool rotationResetFlag = false;
float rotationOffset = 0.0f;
int rotationDir = 0;
int64_t rotationCounter = 0;
float lastYaw = -1.0f;
unsigned lastPosTimer = 0;
float lastHmdPos[3];
bool lastHmdPosValid = false;
float m_hmdRotation = 0.0f;
double m_hmdDistanceMoved = 0.0;
float m_hmdRotation = 0.0f;
double m_hmdDistanceMoved = 0.0;
float m_leftControllerMaxSpeed = 0.0f;
float m_rightControllerMaxSpeed = 0.0f;
float m_leftControllerMaxSpeed = 0.0f;
float m_rightControllerMaxSpeed = 0.0f;
vr::Compositor_CumulativeStats m_cumStats;
unsigned m_presentedFramesOffset = 0;
unsigned m_droppedFramesOffset = 0;
unsigned m_reprojectedFramesOffset = 0;
unsigned m_timedOutOffset = 0;
unsigned m_totalRatioPresentedOffset = 0;
unsigned m_totalRatioReprojectedOffset = 0;
vr::Compositor_CumulativeStats m_cumStats;
unsigned m_presentedFramesOffset = 0;
unsigned m_droppedFramesOffset = 0;
unsigned m_reprojectedFramesOffset = 0;
unsigned m_timedOutOffset = 0;
unsigned m_totalRatioPresentedOffset = 0;
unsigned m_totalRatioReprojectedOffset = 0;
public:
void initStage1();
void initStage2(OverlayController* parent, QQuickWindow* widget);
void initStage1();
void initStage2( OverlayController* parent, QQuickWindow* widget );
void eventLoopTick(vr::TrackedDevicePose_t* devicePoses, float leftSpeed, float rightSpeed);
void eventLoopTick( vr::TrackedDevicePose_t* devicePoses,
float leftSpeed,
float rightSpeed );
float hmdDistanceMoved() const;
float hmdRotations() const;
float rightControllerMaxSpeed() const;
float leftControllerMaxSpeed() const;
float hmdDistanceMoved() const;
float hmdRotations() const;
float rightControllerMaxSpeed() const;
float leftControllerMaxSpeed() const;
unsigned presentedFrames() const;
unsigned droppedFrames() const;
unsigned reprojectedFrames() const;
unsigned timedOut() const;
float totalReprojectedRatio() const;
unsigned presentedFrames() const;
unsigned droppedFrames() const;
unsigned reprojectedFrames() const;
unsigned timedOut() const;
float totalReprojectedRatio() const;
public slots:
void statsDistanceResetClicked();
void statsRotationResetClicked();
void statsLeftControllerSpeedResetClicked();
void statsRightControllerSpeedResetClicked();
void presentedFramesResetClicked();
void droppedFramesResetClicked();
void reprojectedFramesResetClicked();
void timedOutResetClicked();
void totalRatioResetClicked();
void statsDistanceResetClicked();
void statsRotationResetClicked();
void statsLeftControllerSpeedResetClicked();
void statsRightControllerSpeedResetClicked();
void presentedFramesResetClicked();
void droppedFramesResetClicked();
void reprojectedFramesResetClicked();
void timedOutResetClicked();
void totalRatioResetClicked();
};
} // namespace advsettings