Removed logging during playspace moving
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@@ -410,18 +410,19 @@ void OverlayController::OnTimeoutPumpEvents() {
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break;
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// Multiple ChaperoneUniverseHasChanged are often emitted at the same time (some with a little bit of delay)
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// There is no sure way to recognize redundant events, we can only exclude redundant events during the same call of OnTimeoutPumpEvents()
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// There is no sure way to recognize redundant events, we can only exclude redundant events during the same call of OnTimeoutPumpEvents()
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//INFO Removed logging on play space mover for possible crashing issues.
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case vr::VREvent_ChaperoneUniverseHasChanged:
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case vr::VREvent_ChaperoneDataHasChanged: {
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if (!chaperoneDataAlreadyUpdated) {
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LOG(INFO) << "Re-loading chaperone data ...";
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//LOG(INFO) << "Re-loading chaperone data ...";
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m_chaperoneUtils.loadChaperoneData();
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LOG(INFO) << "Found " << m_chaperoneUtils.quadsCount() << " chaperone quads.";
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if (m_chaperoneUtils.isChaperoneWellFormed()) {
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LOG(INFO) << "Chaperone data seems to be well-formed.";
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} else {
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LOG(INFO) << "Chaperone data is NOT well-formed.";
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}
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//LOG(INFO) << "Found " << m_chaperoneUtils.quadsCount() << " chaperone quads.";
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//if (m_chaperoneUtils.isChaperoneWellFormed()) {
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//LOG(INFO) << "Chaperone data seems to be well-formed.";
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//} else {
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//LOG(INFO) << "Chaperone data is NOT well-formed.";
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//}
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chaperoneDataAlreadyUpdated = true;
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}
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}
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