Add actions and placeholder functions to movecentertab
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@@ -956,6 +956,59 @@ void MoveCenterTabController::optionalOverrideRightHandSpaceTurn(
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// END of turn bindings.
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// START of other bindings.
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void MoveCenterTabController::swapSpaceDragToLeftHandOverride(
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bool swapDragToLeftHand )
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{
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// temp set to false
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swapDragToLeftHand = false;
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// TODO STUFF
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}
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void MoveCenterTabController::swapSpaceDragToRightHandOverride(
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bool swapDragToRightHand )
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{
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// temp set to false
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swapDragToRightHand = false;
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// TODO STUFF
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}
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void MoveCenterTabController::gravityToggle( bool gravityToggleJustPressed )
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{
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// temp set to false
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gravityToggleJustPressed = false;
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// TODO STUFF
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}
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void MoveCenterTabController::heightToggle( bool heightToggleJustPressed )
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{
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// temp set to false
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heightToggleJustPressed = false;
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// TODO STUFF
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}
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void MoveCenterTabController::resetOffsets( bool resetOffsetsJustPressed )
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{
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// temp set to false
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resetOffsetsJustPressed = false;
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// TODO STUFF
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}
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void MoveCenterTabController::snapTurnLeft( bool snapTurnLeftJustPressed )
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{
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// temp set to false
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snapTurnLeftJustPressed = false;
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// TODO STUFF
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}
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void MoveCenterTabController::snapTurnRight( bool snapTurnRightJustPressed )
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{
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// temp set to false
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snapTurnRightJustPressed = false;
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// TODO STUFF
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}
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void MoveCenterTabController::updateHmdRotationCounter(
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vr::TrackedDevicePose_t hmdPose,
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double angle )
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@@ -150,6 +150,13 @@ public:
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void rightHandSpaceTurn( bool rightHandTurnActive );
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void optionalOverrideLeftHandSpaceTurn( bool overrideLeftHandTurnActive );
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void optionalOverrideRightHandSpaceTurn( bool overrideRightHandTurnActive );
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void swapSpaceDragToLeftHandOverride( bool swapDragToLeftHandActive );
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void swapSpaceDragToRightHandOverride( bool swapDragToRightHandActive );
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void gravityToggle( bool gravityToggleJustPressed );
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void heightToggle( bool heightToggleJustPressed );
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void resetOffsets( bool resetOffsetsJustPressed );
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void snapTurnLeft( bool snapTurnLeftJustPressed );
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void snapTurnRight( bool snapTurnRightJustPressed );
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public slots:
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int trackingUniverse() const;
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