Add motion page, comfort mode, rename "room" to "space"
This commit is contained in:
+28
-28
@@ -130,25 +130,25 @@ SteamIVRInput::SteamIVRInput()
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m_pausePlayTrack( input_strings::k_actionPausePlayTrack,
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ActionType::Digital ),
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m_stopTrack( input_strings::k_actionStopTrack, ActionType::Digital ),
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m_leftHandRoomTurn( input_strings::k_actionLeftHandRoomTurn,
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m_leftHandSpaceTurn( input_strings::k_actionLeftHandSpaceTurn,
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ActionType::Digital ),
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m_rightHandRoomTurn( input_strings::k_actionRightHandRoomTurn,
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m_rightHandSpaceTurn( input_strings::k_actionRightHandSpaceTurn,
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ActionType::Digital ),
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m_leftHandRoomDrag( input_strings::k_actionLeftHandRoomDrag,
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m_leftHandSpaceDrag( input_strings::k_actionLeftHandSpaceDrag,
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ActionType::Digital ),
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m_rightHandRoomDrag( input_strings::k_actionRightHandRoomDrag,
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m_rightHandSpaceDrag( input_strings::k_actionRightHandSpaceDrag,
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ActionType::Digital ),
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m_optionalOverrideLeftHandRoomTurn(
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input_strings::k_actionOptionalOverrideLeftHandRoomTurn,
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m_optionalOverrideLeftHandSpaceTurn(
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input_strings::k_actionOptionalOverrideLeftHandSpaceTurn,
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ActionType::Digital ),
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m_optionalOverrideRightHandRoomTurn(
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input_strings::k_actionOptionalOverrideRightHandRoomTurn,
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m_optionalOverrideRightHandSpaceTurn(
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input_strings::k_actionOptionalOverrideRightHandSpaceTurn,
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ActionType::Digital ),
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m_optionalOverrideLeftHandRoomDrag(
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input_strings::k_actionOptionalOverrideLeftHandRoomDrag,
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m_optionalOverrideLeftHandSpaceDrag(
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input_strings::k_actionOptionalOverrideLeftHandSpaceDrag,
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ActionType::Digital ),
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m_optionalOverrideRightHandRoomDrag(
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input_strings::k_actionOptionalOverrideRightHandRoomDrag,
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m_optionalOverrideRightHandSpaceDrag(
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input_strings::k_actionOptionalOverrideRightHandSpaceDrag,
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ActionType::Digital )
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{
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m_activeActionSet.ulActionSet = m_mainSet.handle();
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@@ -199,47 +199,47 @@ bool SteamIVRInput::stopSong()
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return isDigitalActionActivatedOnce( m_stopTrack );
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}
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bool SteamIVRInput::leftHandRoomTurn()
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bool SteamIVRInput::leftHandSpaceTurn()
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{
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return isDigitalActionActivatedConstant( m_leftHandRoomTurn );
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return isDigitalActionActivatedConstant( m_leftHandSpaceTurn );
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}
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bool SteamIVRInput::rightHandRoomTurn()
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bool SteamIVRInput::rightHandSpaceTurn()
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{
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return isDigitalActionActivatedConstant( m_rightHandRoomTurn );
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return isDigitalActionActivatedConstant( m_rightHandSpaceTurn );
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}
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bool SteamIVRInput::leftHandRoomDrag()
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bool SteamIVRInput::leftHandSpaceDrag()
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{
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return isDigitalActionActivatedConstant( m_leftHandRoomDrag );
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return isDigitalActionActivatedConstant( m_leftHandSpaceDrag );
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}
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bool SteamIVRInput::rightHandRoomDrag()
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bool SteamIVRInput::rightHandSpaceDrag()
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{
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return isDigitalActionActivatedConstant( m_rightHandRoomDrag );
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return isDigitalActionActivatedConstant( m_rightHandSpaceDrag );
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}
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bool SteamIVRInput::optionalOverrideLeftHandRoomTurn()
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bool SteamIVRInput::optionalOverrideLeftHandSpaceTurn()
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{
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return isDigitalActionActivatedConstant(
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m_optionalOverrideLeftHandRoomTurn );
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m_optionalOverrideLeftHandSpaceTurn );
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}
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bool SteamIVRInput::optionalOverrideRightHandRoomTurn()
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bool SteamIVRInput::optionalOverrideRightHandSpaceTurn()
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{
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return isDigitalActionActivatedConstant(
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m_optionalOverrideRightHandRoomTurn );
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m_optionalOverrideRightHandSpaceTurn );
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}
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bool SteamIVRInput::optionalOverrideLeftHandRoomDrag()
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bool SteamIVRInput::optionalOverrideLeftHandSpaceDrag()
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{
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return isDigitalActionActivatedConstant(
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m_optionalOverrideLeftHandRoomDrag );
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m_optionalOverrideLeftHandSpaceDrag );
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}
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bool SteamIVRInput::optionalOverrideRightHandRoomDrag()
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bool SteamIVRInput::optionalOverrideRightHandSpaceDrag()
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{
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return isDigitalActionActivatedConstant(
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m_optionalOverrideRightHandRoomDrag );
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m_optionalOverrideRightHandSpaceDrag );
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}
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/*!
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+33
-33
@@ -40,14 +40,14 @@ public:
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bool previousSong();
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bool pausePlaySong();
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bool stopSong();
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bool leftHandRoomTurn();
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bool rightHandRoomTurn();
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bool leftHandRoomDrag();
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bool rightHandRoomDrag();
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bool optionalOverrideLeftHandRoomTurn();
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bool optionalOverrideRightHandRoomTurn();
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bool optionalOverrideLeftHandRoomDrag();
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bool optionalOverrideRightHandRoomDrag();
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bool leftHandSpaceTurn();
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bool rightHandSpaceTurn();
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bool leftHandSpaceDrag();
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bool rightHandSpaceDrag();
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bool optionalOverrideLeftHandSpaceTurn();
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bool optionalOverrideRightHandSpaceTurn();
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bool optionalOverrideLeftHandSpaceDrag();
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bool optionalOverrideRightHandSpaceDrag();
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// Destructor. There are no terminating calls for the IVRInput API, so it
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// is left blank.
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@@ -78,15 +78,15 @@ private:
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Action m_pausePlayTrack;
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Action m_stopTrack;
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// Room bindings
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Action m_leftHandRoomTurn;
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Action m_rightHandRoomTurn;
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Action m_leftHandRoomDrag;
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Action m_rightHandRoomDrag;
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Action m_optionalOverrideLeftHandRoomTurn;
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Action m_optionalOverrideRightHandRoomTurn;
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Action m_optionalOverrideLeftHandRoomDrag;
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Action m_optionalOverrideRightHandRoomDrag;
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// Space bindings
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Action m_leftHandSpaceTurn;
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Action m_rightHandSpaceTurn;
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Action m_leftHandSpaceDrag;
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Action m_rightHandSpaceDrag;
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Action m_optionalOverrideLeftHandSpaceTurn;
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Action m_optionalOverrideRightHandSpaceTurn;
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Action m_optionalOverrideLeftHandSpaceDrag;
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Action m_optionalOverrideRightHandSpaceDrag;
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};
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/*!
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@@ -101,22 +101,22 @@ namespace input_strings
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constexpr auto k_actionPausePlayTrack = "/actions/main/in/PausePlayTrack";
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constexpr auto k_actionStopTrack = "/actions/main/in/StopTrack";
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constexpr auto k_actionLeftHandRoomTurn
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= "/actions/main/in/LeftHandRoomTurn";
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constexpr auto k_actionRightHandRoomTurn
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= "/actions/main/in/RightHandRoomTurn";
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constexpr auto k_actionLeftHandRoomDrag
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= "/actions/main/in/LeftHandRoomDrag";
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constexpr auto k_actionRightHandRoomDrag
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= "/actions/main/in/RightHandRoomDrag";
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constexpr auto k_actionOptionalOverrideLeftHandRoomTurn
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= "/actions/main/in/OptionalOverrideLeftHandRoomTurn";
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constexpr auto k_actionOptionalOverrideRightHandRoomTurn
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= "/actions/main/in/OptionalOverrideRightHandRoomTurn";
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constexpr auto k_actionOptionalOverrideLeftHandRoomDrag
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= "/actions/main/in/OptionalOverrideLeftHandRoomDrag";
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constexpr auto k_actionOptionalOverrideRightHandRoomDrag
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= "/actions/main/in/OptionalOverrideRightHandRoomDrag";
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constexpr auto k_actionLeftHandSpaceTurn
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= "/actions/main/in/LeftHandSpaceTurn";
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constexpr auto k_actionRightHandSpaceTurn
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= "/actions/main/in/RightHandSpaceTurn";
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constexpr auto k_actionLeftHandSpaceDrag
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= "/actions/main/in/LeftHandSpaceDrag";
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constexpr auto k_actionRightHandSpaceDrag
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= "/actions/main/in/RightHandSpaceDrag";
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constexpr auto k_actionOptionalOverrideLeftHandSpaceTurn
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= "/actions/main/in/OptionalOverrideLeftHandSpaceTurn";
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constexpr auto k_actionOptionalOverrideRightHandSpaceTurn
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= "/actions/main/in/OptionalOverrideRightHandSpaceTurn";
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constexpr auto k_actionOptionalOverrideLeftHandSpaceDrag
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= "/actions/main/in/OptionalOverrideLeftHandSpaceDrag";
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constexpr auto k_actionOptionalOverrideRightHandSpaceDrag
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= "/actions/main/in/OptionalOverrideRightHandSpaceDrag";
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constexpr auto k_setMain = "/actions/main";
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+14
-14
@@ -505,22 +505,22 @@ void OverlayController::processInputBindings()
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// reorder these. Override actions must always come after normal because
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// active priority is set based on which action is "newest"
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// normal actions:
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m_moveCenterTabController.leftHandRoomDrag( m_actions.leftHandRoomDrag() );
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m_moveCenterTabController.rightHandRoomDrag(
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m_actions.rightHandRoomDrag() );
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m_moveCenterTabController.leftHandRoomTurn( m_actions.leftHandRoomTurn() );
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m_moveCenterTabController.rightHandRoomTurn(
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m_actions.rightHandRoomTurn() );
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m_moveCenterTabController.leftHandSpaceDrag( m_actions.leftHandSpaceDrag() );
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m_moveCenterTabController.rightHandSpaceDrag(
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m_actions.rightHandSpaceDrag() );
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m_moveCenterTabController.leftHandSpaceTurn( m_actions.leftHandSpaceTurn() );
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m_moveCenterTabController.rightHandSpaceTurn(
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m_actions.rightHandSpaceTurn() );
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// override actions:
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m_moveCenterTabController.optionalOverrideLeftHandRoomDrag(
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m_actions.optionalOverrideLeftHandRoomDrag() );
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m_moveCenterTabController.optionalOverrideRightHandRoomDrag(
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m_actions.optionalOverrideRightHandRoomDrag() );
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m_moveCenterTabController.optionalOverrideLeftHandRoomTurn(
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m_actions.optionalOverrideLeftHandRoomTurn() );
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m_moveCenterTabController.optionalOverrideRightHandRoomTurn(
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m_actions.optionalOverrideRightHandRoomTurn() );
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m_moveCenterTabController.optionalOverrideLeftHandSpaceDrag(
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m_actions.optionalOverrideLeftHandSpaceDrag() );
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m_moveCenterTabController.optionalOverrideRightHandSpaceDrag(
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m_actions.optionalOverrideRightHandSpaceDrag() );
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m_moveCenterTabController.optionalOverrideLeftHandSpaceTurn(
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m_actions.optionalOverrideLeftHandSpaceTurn() );
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m_moveCenterTabController.optionalOverrideRightHandSpaceTurn(
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m_actions.optionalOverrideRightHandSpaceTurn() );
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}
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// vsync implementation:
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@@ -27,42 +27,42 @@
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"type": "boolean"
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},
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{
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"name": "/actions/main/in/LeftHandRoomTurn",
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"name": "/actions/main/in/LeftHandSpaceTurn",
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"requirement": "optional",
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"type": "boolean"
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},
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{
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"name": "/actions/main/in/RightHandRoomTurn",
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"name": "/actions/main/in/RightHandSpaceTurn",
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"requirement": "optional",
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"type": "boolean"
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},
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{
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"name": "/actions/main/in/LeftHandRoomDrag",
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"name": "/actions/main/in/LeftHandSpaceDrag",
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"requirement": "optional",
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"type": "boolean"
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},
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{
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"name": "/actions/main/in/RightHandRoomDrag",
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"name": "/actions/main/in/RightHandSpaceDrag",
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"requirement": "optional",
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"type": "boolean"
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},
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{
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"name": "/actions/main/in/OptionalOverrideLeftHandRoomTurn",
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"name": "/actions/main/in/OptionalOverrideLeftHandSpaceTurn",
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"requirement": "optional",
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"type": "boolean"
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},
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{
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"name": "/actions/main/in/OptionalOverrideRightHandRoomTurn",
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"name": "/actions/main/in/OptionalOverrideRightHandSpaceTurn",
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"requirement": "optional",
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"type": "boolean"
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},
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{
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"name": "/actions/main/in/OptionalOverrideLeftHandRoomDrag",
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"name": "/actions/main/in/OptionalOverrideLeftHandSpaceDrag",
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"requirement": "optional",
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"type": "boolean"
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},
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{
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"name": "/actions/main/in/OptionalOverrideRightHandRoomDrag",
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"name": "/actions/main/in/OptionalOverrideRightHandSpaceDrag",
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"requirement": "optional",
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"type": "boolean"
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}
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@@ -83,14 +83,14 @@
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"/actions/main/in/PreviousTrack" : "Play Previous Track",
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"/actions/main/in/PausePlayTrack" : "Pause/Play Track",
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"/actions/main/in/StopTrack" : "Stop Track",
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"/actions/main/in/LeftHandRoomTurn" : "Left Hand Room Turn",
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"/actions/main/in/RightHandRoomTurn" : "Right Hand Room Turn",
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"/actions/main/in/LeftHandRoomDrag" : "Left Hand Room Drag",
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"/actions/main/in/RightHandRoomDrag" : "Right Hand Room Drag",
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"/actions/main/in/OptionalOverrideLeftHandRoomTurn" : "Optional Override Left Hand Room Turn",
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"/actions/main/in/OptionalOverrideRightHandRoomTurn" : "Optional Override Right Hand Room Turn",
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"/actions/main/in/OptionalOverrideLeftHandRoomDrag" : "Optional Override Left Hand Room Drag",
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"/actions/main/in/OptionalOverrideRightHandRoomDrag" : "Optional Override Right Hand Room Drag"
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"/actions/main/in/LeftHandSpaceTurn" : "Left Hand Space Turn",
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"/actions/main/in/RightHandSpaceTurn" : "Right Hand Space Turn",
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"/actions/main/in/LeftHandSpaceDrag" : "Left Hand Space Drag",
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"/actions/main/in/RightHandSpaceDrag" : "Right Hand Space Drag",
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"/actions/main/in/OptionalOverrideLeftHandSpaceTurn" : "Optional Override Left Hand Space Turn",
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"/actions/main/in/OptionalOverrideRightHandSpaceTurn" : "Optional Override Right Hand Space Turn",
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"/actions/main/in/OptionalOverrideLeftHandSpaceDrag" : "Optional Override Left Hand Space Drag",
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"/actions/main/in/OptionalOverrideRightHandSpaceDrag" : "Optional Override Right Hand Space Drag"
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}
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]
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}
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@@ -6,7 +6,7 @@ import "common"
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MyStackViewPage {
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headerText: "Room Fix"
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headerText: "Space Fix"
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content: ColumnLayout {
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spacing: 18
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@@ -57,7 +57,7 @@ MyStackViewPage {
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MyPushButton {
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id: recenterButton
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Layout.fillWidth: true
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text: "Recenter Room"
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text: "Recenter Space"
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Layout.preferredHeight: 100
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onClicked: {
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FixFloorTabController.recenterClicked()
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@@ -75,9 +75,9 @@ MyStackViewPage {
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}
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MyPushButton {
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id: zeroRoomButton
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id: zeroSpaceButton
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Layout.fillWidth: true
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text: "Apply Room Settings Offsets as Center"
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text: "Apply Space Settings Offsets as Center"
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Layout.preferredHeight: 100
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onClicked: {
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MoveCenterTabController.zeroOffsets()
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@@ -6,7 +6,7 @@ import "common"
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MyStackViewPage {
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headerText: "Room Settings"
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headerText: "Space Settings"
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content: ColumnLayout {
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spacing: 18
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@@ -17,7 +17,7 @@ MyStackViewPage {
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Layout.preferredWidth: 230
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}
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MyText {
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id: roomModeText
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id: spaceModeText
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font.bold: true
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text: "Standing"
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}
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@@ -28,7 +28,7 @@ MyStackViewPage {
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label: MyText {
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leftPadding: 10
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text: "Move Room"
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text: "Move Space"
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bottomPadding: -10
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}
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background: Rectangle {
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@@ -60,7 +60,7 @@ MyStackViewPage {
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}
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MyPushButton2 {
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id: roomMoveXMinusButton
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id: spaceMoveXMinusButton
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Layout.preferredWidth: 40
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text: "-"
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onClicked: {
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@@ -69,7 +69,7 @@ MyStackViewPage {
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}
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MyTextField {
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id: roomMoveXText
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id: spaceMoveXText
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text: "0.00"
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keyBoardUID: 101
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Layout.preferredWidth: 140
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@@ -88,7 +88,7 @@ MyStackViewPage {
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}
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MyPushButton2 {
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id: roomMoveXPlusButton
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id: spaceMoveXPlusButton
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Layout.preferredWidth: 40
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text: "+"
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onClicked: {
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@@ -126,7 +126,7 @@ MyStackViewPage {
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}
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MyTextField {
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id: roomMoveYText
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id: spaceMoveYText
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text: "0.00"
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keyBoardUID: 102
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Layout.preferredWidth: 140
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@@ -180,7 +180,7 @@ MyStackViewPage {
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}
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MyTextField {
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id: roomMoveZText
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id: spaceMoveZText
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text: "0.00"
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keyBoardUID: 103
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Layout.preferredWidth: 140
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@@ -223,7 +223,7 @@ MyStackViewPage {
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label: MyText {
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leftPadding: 10
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text: "Rotate Room"
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text: "Rotate Space"
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bottomPadding: -10
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}
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background: Rectangle {
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@@ -245,7 +245,7 @@ MyStackViewPage {
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ColumnLayout {
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RowLayout {
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MyPushButton2 {
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id: roomRotationMinusButton
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id: spaceRotationMinusButton
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Layout.preferredWidth: 40
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text: "-"
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onClicked: {
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@@ -258,7 +258,7 @@ MyStackViewPage {
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}
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MySlider {
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id: roomRotationSlider
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id: spaceRotationSlider
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from: -180
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to: 180
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stepSize: 0.01
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@@ -269,13 +269,13 @@ MyStackViewPage {
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MoveCenterTabController.tempRotation = Math.round(val * 100)
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}
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onValueChanged: {
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MoveCenterTabController.tempRotation = Math.round(roomRotationSlider.value * 100)
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//roomRotationText.text = Math.round(roomRotationSlider.value) + "°"
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MoveCenterTabController.tempRotation = Math.round(spaceRotationSlider.value * 100)
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//spaceRotationText.text = Math.round(spaceRotationSlider.value) + "°"
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}
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}
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MyPushButton2 {
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id: roomRotationPlusButton
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id: spaceRotationPlusButton
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Layout.preferredWidth: 40
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text: "+"
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onClicked: {
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@@ -288,7 +288,7 @@ MyStackViewPage {
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}
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MyTextField {
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id: roomRotationText
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id: spaceRotationText
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text: "0°"
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keyBoardUID: 104
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Layout.preferredWidth: 150
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@@ -306,7 +306,7 @@ MyStackViewPage {
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}
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}
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MyPushButton {
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id: roomRotationApplyButton
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id: spaceRotationApplyButton
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Layout.preferredWidth: 145
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text:"Apply"
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onClicked: {
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||||
@@ -316,15 +316,15 @@ MyStackViewPage {
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}
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|
||||
MyToggleButton {
|
||||
id: roomRotateHandToggle
|
||||
text: "Enable Room-Turn Binding"
|
||||
id: spaceRotateHandToggle
|
||||
text: "Enable Space-Turn Binding"
|
||||
onCheckedChanged: {
|
||||
MoveCenterTabController.rotateHand = this.checked
|
||||
}
|
||||
}
|
||||
|
||||
MyText {
|
||||
text: "Note: TurnSignal will ignore turning during Room-Turn rotation."
|
||||
text: "Note: TurnSignal will ignore turning during Space-Turn rotation."
|
||||
font.pointSize: 15.0
|
||||
}
|
||||
}
|
||||
@@ -336,7 +336,7 @@ MyStackViewPage {
|
||||
|
||||
label: MyText {
|
||||
leftPadding: 10
|
||||
text: "Room Drag Binding"
|
||||
text: "Space Drag Binding"
|
||||
bottomPadding: -10
|
||||
}
|
||||
background: Rectangle {
|
||||
@@ -372,7 +372,7 @@ MyStackViewPage {
|
||||
Layout.fillWidth: true
|
||||
|
||||
MyPushButton {
|
||||
id: roomResetButton
|
||||
id: spaceResetButton
|
||||
Layout.preferredWidth: 250
|
||||
text: "Reset"
|
||||
onClicked: {
|
||||
@@ -381,7 +381,7 @@ MyStackViewPage {
|
||||
}
|
||||
|
||||
MyToggleButton {
|
||||
id: roomAdjustChaperoneToggle
|
||||
id: spaceAdjustChaperoneToggle
|
||||
text: "Adjust Chaperone"
|
||||
onCheckedChanged: {
|
||||
MoveCenterTabController.adjustChaperone = this.checked
|
||||
@@ -396,12 +396,12 @@ MyStackViewPage {
|
||||
Item { Layout.fillHeight: true; Layout.fillWidth: true}
|
||||
|
||||
Component.onCompleted: {
|
||||
roomAdjustChaperoneToggle.checked = MoveCenterTabController.adjustChaperone
|
||||
roomRotateHandToggle.checked = MoveCenterTabController.rotateHand
|
||||
roomMoveXText.text = MoveCenterTabController.offsetX.toFixed(2)
|
||||
roomMoveYText.text = MoveCenterTabController.offsetY.toFixed(2)
|
||||
roomMoveZText.text = MoveCenterTabController.offsetZ.toFixed(2)
|
||||
roomRotationSlider.value = MoveCenterTabController.rotation
|
||||
spaceAdjustChaperoneToggle.checked = MoveCenterTabController.adjustChaperone
|
||||
spaceRotateHandToggle.checked = MoveCenterTabController.rotateHand
|
||||
spaceMoveXText.text = MoveCenterTabController.offsetX.toFixed(2)
|
||||
spaceMoveYText.text = MoveCenterTabController.offsetY.toFixed(2)
|
||||
spaceMoveZText.text = MoveCenterTabController.offsetZ.toFixed(2)
|
||||
spaceRotationSlider.value = MoveCenterTabController.rotation
|
||||
moveShortcutRight.checked = MoveCenterTabController.moveShortcutRight
|
||||
moveShortcutLeft.checked = MoveCenterTabController.moveShortcutLeft
|
||||
lockXToggle.checked = MoveCenterTabController.lockXToggle
|
||||
@@ -409,45 +409,45 @@ MyStackViewPage {
|
||||
lockZToggle.checked = MoveCenterTabController.lockZToggle
|
||||
|
||||
if (MoveCenterTabController.trackingUniverse === 0) {
|
||||
roomModeText.text = "Sitting"
|
||||
roomRotationPlusButton.enabled = false
|
||||
roomRotationMinusButton.enabled = false
|
||||
roomRotationSlider.enabled = false
|
||||
roomRotationText.text = "-"
|
||||
spaceModeText.text = "Sitting"
|
||||
spaceRotationPlusButton.enabled = false
|
||||
spaceRotationMinusButton.enabled = false
|
||||
spaceRotationSlider.enabled = false
|
||||
spaceRotationText.text = "-"
|
||||
} else if (MoveCenterTabController.trackingUniverse === 1) {
|
||||
roomModeText.text = "Standing"
|
||||
roomRotationPlusButton.enabled = true
|
||||
roomRotationMinusButton.enabled = true
|
||||
roomRotationSlider.enabled = true
|
||||
roomRotationText.text = "0°"
|
||||
spaceModeText.text = "Standing"
|
||||
spaceRotationPlusButton.enabled = true
|
||||
spaceRotationMinusButton.enabled = true
|
||||
spaceRotationSlider.enabled = true
|
||||
spaceRotationText.text = "0°"
|
||||
} else {
|
||||
roomModeText.text = "Unknown(" + MoveCenterTabController.trackingUniverse + ")"
|
||||
spaceModeText.text = "Unknown(" + MoveCenterTabController.trackingUniverse + ")"
|
||||
}
|
||||
}
|
||||
|
||||
Connections {
|
||||
target: MoveCenterTabController
|
||||
onOffsetXChanged: {
|
||||
roomMoveXText.text = MoveCenterTabController.offsetX.toFixed(2)
|
||||
spaceMoveXText.text = MoveCenterTabController.offsetX.toFixed(2)
|
||||
}
|
||||
onOffsetYChanged: {
|
||||
roomMoveYText.text = MoveCenterTabController.offsetY.toFixed(2)
|
||||
spaceMoveYText.text = MoveCenterTabController.offsetY.toFixed(2)
|
||||
}
|
||||
onOffsetZChanged: {
|
||||
roomMoveZText.text = MoveCenterTabController.offsetZ.toFixed(2)
|
||||
spaceMoveZText.text = MoveCenterTabController.offsetZ.toFixed(2)
|
||||
}
|
||||
onRotationChanged: {
|
||||
roomRotationSlider.value = ( MoveCenterTabController.rotation / 100 )
|
||||
spaceRotationSlider.value = ( MoveCenterTabController.rotation / 100 )
|
||||
}
|
||||
onTempRotationChanged: {
|
||||
roomRotationSlider.value = ( MoveCenterTabController.tempRotation / 100 )
|
||||
roomRotationText.text = ( MoveCenterTabController.tempRotation / 100 ) + "°"
|
||||
spaceRotationSlider.value = ( MoveCenterTabController.tempRotation / 100 )
|
||||
spaceRotationText.text = ( MoveCenterTabController.tempRotation / 100 ) + "°"
|
||||
}
|
||||
onAdjustChaperoneChanged: {
|
||||
roomAdjustChaperoneToggle.checked = MoveCenterTabController.adjustChaperone
|
||||
spaceAdjustChaperoneToggle.checked = MoveCenterTabController.adjustChaperone
|
||||
}
|
||||
onRotateHandChanged: {
|
||||
roomRotateHandToggle.checked = MoveCenterTabController.rotateHand
|
||||
spaceRotateHandToggle.checked = MoveCenterTabController.rotateHand
|
||||
}
|
||||
onMoveShortcutRightChanged: {
|
||||
moveShortcutRight.checked = MoveCenterTabController.moveShortcutRight
|
||||
@@ -466,19 +466,19 @@ MyStackViewPage {
|
||||
}
|
||||
onTrackingUniverseChanged: {
|
||||
if (MoveCenterTabController.trackingUniverse === 0) {
|
||||
roomModeText.text = "Sitting"
|
||||
roomRotationPlusButton.enabled = false
|
||||
roomRotationMinusButton.enabled = false
|
||||
roomRotationSlider.enabled = false
|
||||
roomRotationText.text = "-"
|
||||
spaceModeText.text = "Sitting"
|
||||
spaceRotationPlusButton.enabled = false
|
||||
spaceRotationMinusButton.enabled = false
|
||||
spaceRotationSlider.enabled = false
|
||||
spaceRotationText.text = "-"
|
||||
} else if (MoveCenterTabController.trackingUniverse === 1) {
|
||||
roomModeText.text = "Standing"
|
||||
roomRotationPlusButton.enabled = true
|
||||
roomRotationMinusButton.enabled = true
|
||||
roomRotationSlider.enabled = true
|
||||
roomRotationText.text = "0°"
|
||||
spaceModeText.text = "Standing"
|
||||
spaceRotationPlusButton.enabled = true
|
||||
spaceRotationMinusButton.enabled = true
|
||||
spaceRotationSlider.enabled = true
|
||||
spaceRotationText.text = "0°"
|
||||
} else {
|
||||
roomModeText.text = "Unknown(" + MoveCenterTabController.trackingUniverse + ")"
|
||||
spaceModeText.text = "Unknown(" + MoveCenterTabController.trackingUniverse + ")"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -50,7 +50,7 @@ MyStackViewPage {
|
||||
MyPushButton {
|
||||
id: playSpaceButton
|
||||
activationSoundEnabled: false
|
||||
text: "Room Settings"
|
||||
text: "Offsets"
|
||||
Layout.fillWidth: true
|
||||
onClicked: {
|
||||
MyResources.playFocusChangedSound()
|
||||
@@ -58,10 +58,21 @@ MyStackViewPage {
|
||||
}
|
||||
}
|
||||
|
||||
MyPushButton {
|
||||
id: motionButton
|
||||
activationSoundEnabled: false
|
||||
text: "Motion"
|
||||
Layout.fillWidth: true
|
||||
onClicked: {
|
||||
MyResources.playFocusChangedSound()
|
||||
mainView.push(motionPage)
|
||||
}
|
||||
}
|
||||
|
||||
MyPushButton {
|
||||
id: fixFloorButton
|
||||
activationSoundEnabled: false
|
||||
text: "Room Fix"
|
||||
text: "Space Fix"
|
||||
Layout.fillWidth: true
|
||||
onClicked: {
|
||||
MyResources.playFocusChangedSound()
|
||||
|
||||
@@ -4,6 +4,7 @@ import QtQuick.Layouts 1.0
|
||||
import ".."
|
||||
import "../utilities_page"
|
||||
import "../audio_page"
|
||||
import "../motion_page"
|
||||
|
||||
Rectangle {
|
||||
id: root
|
||||
@@ -35,6 +36,11 @@ Rectangle {
|
||||
visible: false
|
||||
}
|
||||
|
||||
property MotionPage motionPage: MotionPage {
|
||||
stackView: mainView
|
||||
visible: false
|
||||
}
|
||||
|
||||
property FixFloorPage fixFloorPage: FixFloorPage {
|
||||
stackView: mainView
|
||||
visible: false
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
import QtQuick 2.7
|
||||
import QtQuick.Controls 2.0
|
||||
import QtQuick.Layouts 1.3
|
||||
import matzman666.advsettings 1.0
|
||||
import "../common"
|
||||
import "universe_drag"
|
||||
import "universe_turn"
|
||||
|
||||
MyStackViewPage {
|
||||
headerText: "Motion Settings"
|
||||
|
||||
content: ColumnLayout {
|
||||
spacing: 18
|
||||
|
||||
UniverseDragGroupBox { id: universeDragGroupBox }
|
||||
|
||||
UniverseTurnGroupBox { id: universeTurnGroupBox }
|
||||
|
||||
Item {
|
||||
Layout.fillHeight: true
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
import QtQuick 2.7
|
||||
import QtQuick.Controls 2.0
|
||||
import QtQuick.Layouts 1.3
|
||||
import matzman666.advsettings 1.0
|
||||
import "../../common"
|
||||
|
||||
GroupBox {
|
||||
id: universeDragGroupBox
|
||||
Layout.fillWidth: true
|
||||
|
||||
label: MyText {
|
||||
leftPadding: 10
|
||||
text: "Universe Drag"
|
||||
bottomPadding: -10
|
||||
}
|
||||
background: Rectangle {
|
||||
color: "transparent"
|
||||
border.color: "#ffffff"
|
||||
radius: 8
|
||||
}
|
||||
|
||||
ColumnLayout {
|
||||
anchors.fill: parent
|
||||
|
||||
Rectangle {
|
||||
color: "#ffffff"
|
||||
height: 1
|
||||
Layout.fillWidth: true
|
||||
Layout.bottomMargin: 5
|
||||
}
|
||||
|
||||
RowLayout {
|
||||
Layout.fillWidth: true
|
||||
|
||||
MyToggleButton {
|
||||
id: moveShortcutLeft
|
||||
text: "Enable Left Hand"
|
||||
onCheckedChanged: {
|
||||
MoveCenterTabController.moveShortcutLeft = this.checked
|
||||
}
|
||||
}
|
||||
|
||||
MyToggleButton {
|
||||
id: moveShortcutRight
|
||||
text: "Enable Right Hand"
|
||||
onCheckedChanged: {
|
||||
MoveCenterTabController.moveShortcutRight = this.checked
|
||||
}
|
||||
}
|
||||
|
||||
Item {
|
||||
Layout.fillWidth: true
|
||||
}
|
||||
|
||||
MyText {
|
||||
text: "Drag Comfort Mode:"
|
||||
horizontalAlignment: Text.AlignRight
|
||||
Layout.rightMargin: 10
|
||||
}
|
||||
|
||||
MySlider {
|
||||
id: dragComfortSlider
|
||||
from: 0
|
||||
to: 10
|
||||
stepSize: 1
|
||||
value: 0
|
||||
Layout.preferredWidth: 200
|
||||
Layout.alignment: Qt.AlignVCenter | Qt.AlignRight
|
||||
onValueChanged: {
|
||||
dragComfortText.text = dragComfortSlider.value
|
||||
MoveCenterTabController.dragComfortFactor = dragComfortSlider.value
|
||||
}
|
||||
}
|
||||
|
||||
MyText {
|
||||
id: dragComfortText
|
||||
text: "0"
|
||||
horizontalAlignment: Text.AlignRight
|
||||
Layout.preferredWidth: 30
|
||||
Layout.rightMargin: 10
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Component.onCompleted: {
|
||||
moveShortcutLeft.checked = MoveCenterTabController.moveShortcutLeft
|
||||
moveShortcutRight.checked = MoveCenterTabController.moveShortcutRight
|
||||
dragComfortSlider.value = MoveCenterTabController.dragComfortFactor
|
||||
}
|
||||
|
||||
Connections {
|
||||
target: MoveCenterTabController
|
||||
|
||||
onMoveShortcutLeftChanged: {
|
||||
moveShortcutLeft.checked = MoveCenterTabController.moveShortcutLeft
|
||||
}
|
||||
onMoveShortcutRightChanged: {
|
||||
moveShortcutRight.checked = MoveCenterTabController.moveShortcutRight
|
||||
}
|
||||
onDragComfortFactorChanged: {
|
||||
dragComfortSlider.value = MoveCenterTabController.dragComfortFactor
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
import QtQuick 2.7
|
||||
import QtQuick.Controls 2.0
|
||||
import QtQuick.Layouts 1.3
|
||||
import matzman666.advsettings 1.0
|
||||
import "../../common"
|
||||
|
||||
GroupBox {
|
||||
id: universeTurnGroupBox
|
||||
Layout.fillWidth: true
|
||||
|
||||
label: MyText {
|
||||
leftPadding: 10
|
||||
text: "Universe Turn"
|
||||
bottomPadding: -10
|
||||
}
|
||||
background: Rectangle {
|
||||
color: "transparent"
|
||||
border.color: "#ffffff"
|
||||
radius: 8
|
||||
}
|
||||
|
||||
ColumnLayout {
|
||||
anchors.fill: parent
|
||||
|
||||
Rectangle {
|
||||
color: "#ffffff"
|
||||
height: 1
|
||||
Layout.fillWidth: true
|
||||
Layout.bottomMargin: 5
|
||||
}
|
||||
|
||||
RowLayout {
|
||||
Layout.fillWidth: true
|
||||
|
||||
MyToggleButton {
|
||||
id: turnBindLeft
|
||||
text: "Enable Left Hand"
|
||||
onCheckedChanged: {
|
||||
MoveCenterTabController.turnBindLeft = this.checked
|
||||
}
|
||||
}
|
||||
|
||||
MyToggleButton {
|
||||
id: turnBindRight
|
||||
text: "Enable Right Hand"
|
||||
onCheckedChanged: {
|
||||
MoveCenterTabController.turnBindRight = this.checked
|
||||
}
|
||||
}
|
||||
|
||||
Item {
|
||||
Layout.fillWidth: true
|
||||
}
|
||||
|
||||
MyText {
|
||||
text: "Turn Comfort Mode:"
|
||||
horizontalAlignment: Text.AlignRight
|
||||
Layout.rightMargin: 10
|
||||
}
|
||||
|
||||
MySlider {
|
||||
id: turnComfortSlider
|
||||
from: 0
|
||||
to: 10
|
||||
stepSize: 1
|
||||
value: 0
|
||||
Layout.preferredWidth: 200
|
||||
Layout.alignment: Qt.AlignVCenter | Qt.AlignRight
|
||||
onValueChanged: {
|
||||
turnComfortText.text = turnComfortSlider.value
|
||||
MoveCenterTabController.turnComfortFactor = turnComfortSlider.value
|
||||
}
|
||||
}
|
||||
|
||||
MyText {
|
||||
id: turnComfortText
|
||||
text: "0"
|
||||
horizontalAlignment: Text.AlignRight
|
||||
Layout.preferredWidth: 30
|
||||
Layout.rightMargin: 10
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Component.onCompleted: {
|
||||
turnBindLeft.checked = MoveCenterTabController.turnBindLeft
|
||||
turnBindRight.checked = MoveCenterTabController.turnBindRight
|
||||
turnComfortSlider.value = MoveCenterTabController.turnComfortFactor
|
||||
}
|
||||
|
||||
Connections {
|
||||
target: MoveCenterTabController
|
||||
|
||||
onTurnBindLeftChanged: {
|
||||
turnBindLeft.checked = MoveCenterTabController.turnBindLeft
|
||||
}
|
||||
onTurnBindRightChanged: {
|
||||
turnBindRight.checked = MoveCenterTabController.turnBindRight
|
||||
}
|
||||
onTurnComfortFactorChanged: {
|
||||
turnComfortSlider.value = MoveCenterTabController.turnComfortFactor
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -145,7 +145,7 @@ void FixFloorTabController::eventLoopTick(
|
||||
floorOffsetZ = tempOffsetZ;
|
||||
|
||||
LOG( INFO )
|
||||
<< "Fix Floor and adjust room center: Floor Offset = ["
|
||||
<< "Fix Floor and adjust space center: Floor Offset = ["
|
||||
<< floorOffsetX << ", " << floorOffsetY << ", "
|
||||
<< floorOffsetZ << "]";
|
||||
float offset[3] = { 0, 0, 0 };
|
||||
|
||||
@@ -52,6 +52,26 @@ void MoveCenterTabController::initStage1()
|
||||
{
|
||||
m_settingsLeftHandDragEnabled = value.toBool();
|
||||
}
|
||||
value = settings->value( "turnBindLeft", m_settingsLeftHandTurnEnabled );
|
||||
if ( value.isValid() && !value.isNull() )
|
||||
{
|
||||
m_settingsLeftHandTurnEnabled = value.toBool();
|
||||
}
|
||||
value = settings->value( "turnBindRight", m_settingsRightHandTurnEnabled );
|
||||
if ( value.isValid() && !value.isNull() )
|
||||
{
|
||||
m_settingsRightHandTurnEnabled = value.toBool();
|
||||
}
|
||||
value = settings->value( "dragComfortFactor", m_dragComfortFactor );
|
||||
if ( value.isValid() && !value.isNull() )
|
||||
{
|
||||
m_dragComfortFactor = value.toUInt();
|
||||
}
|
||||
value = settings->value( "turnComfortFactor", m_turnComfortFactor );
|
||||
if ( value.isValid() && !value.isNull() )
|
||||
{
|
||||
m_turnComfortFactor = value.toUInt();
|
||||
}
|
||||
value = settings->value( "lockXToggle", m_lockXToggle );
|
||||
if ( value.isValid() && !value.isNull() )
|
||||
{
|
||||
@@ -68,7 +88,6 @@ void MoveCenterTabController::initStage1()
|
||||
m_lockZToggle = value.toBool();
|
||||
}
|
||||
settings->endGroup();
|
||||
lastMoveButtonClick[0] = lastMoveButtonClick[1] = clock::now();
|
||||
}
|
||||
|
||||
void MoveCenterTabController::initStage2( OverlayController* var_parent,
|
||||
@@ -345,6 +364,84 @@ void MoveCenterTabController::setMoveShortcutLeft( bool value, bool notify )
|
||||
}
|
||||
}
|
||||
|
||||
bool MoveCenterTabController::turnBindLeft() const
|
||||
{
|
||||
return m_settingsLeftHandTurnEnabled;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::setTurnBindLeft( bool value, bool notify )
|
||||
{
|
||||
m_settingsLeftHandTurnEnabled = value;
|
||||
auto settings = OverlayController::appSettings();
|
||||
settings->beginGroup( "playspaceSettings" );
|
||||
settings->setValue( "turnBindLeft", m_settingsLeftHandTurnEnabled );
|
||||
settings->endGroup();
|
||||
settings->sync();
|
||||
if ( notify )
|
||||
{
|
||||
emit turnBindLeftChanged( m_settingsLeftHandTurnEnabled );
|
||||
}
|
||||
}
|
||||
|
||||
bool MoveCenterTabController::turnBindRight() const
|
||||
{
|
||||
return m_settingsRightHandTurnEnabled;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::setTurnBindRight( bool value, bool notify )
|
||||
{
|
||||
m_settingsRightHandTurnEnabled = value;
|
||||
auto settings = OverlayController::appSettings();
|
||||
settings->beginGroup( "playspaceSettings" );
|
||||
settings->setValue( "turnBindRight", m_settingsRightHandTurnEnabled );
|
||||
settings->endGroup();
|
||||
settings->sync();
|
||||
if ( notify )
|
||||
{
|
||||
emit turnBindRightChanged( m_settingsRightHandTurnEnabled );
|
||||
}
|
||||
}
|
||||
|
||||
unsigned MoveCenterTabController::dragComfortFactor() const
|
||||
{
|
||||
return m_dragComfortFactor;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::setDragComfortFactor( unsigned value,
|
||||
bool notify )
|
||||
{
|
||||
m_dragComfortFactor = value;
|
||||
auto settings = OverlayController::appSettings();
|
||||
settings->beginGroup( "playspaceSettings" );
|
||||
settings->setValue( "dragComfortFactor", m_dragComfortFactor );
|
||||
settings->endGroup();
|
||||
settings->sync();
|
||||
if ( notify )
|
||||
{
|
||||
emit dragComfortFactorChanged( m_dragComfortFactor );
|
||||
}
|
||||
}
|
||||
|
||||
unsigned MoveCenterTabController::turnComfortFactor() const
|
||||
{
|
||||
return m_turnComfortFactor;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::setTurnComfortFactor( unsigned value,
|
||||
bool notify )
|
||||
{
|
||||
m_turnComfortFactor = value;
|
||||
auto settings = OverlayController::appSettings();
|
||||
settings->beginGroup( "playspaceSettings" );
|
||||
settings->setValue( "turnComfortFactor", m_turnComfortFactor );
|
||||
settings->endGroup();
|
||||
settings->sync();
|
||||
if ( notify )
|
||||
{
|
||||
emit turnComfortFactorChanged( m_turnComfortFactor );
|
||||
}
|
||||
}
|
||||
|
||||
bool MoveCenterTabController::lockXToggle() const
|
||||
{
|
||||
return m_lockXToggle;
|
||||
@@ -513,7 +610,7 @@ void MoveCenterTabController::resetHmdYawTotal()
|
||||
|
||||
// START of drag bindings:
|
||||
|
||||
void MoveCenterTabController::leftHandRoomDrag( bool leftHandDragActive )
|
||||
void MoveCenterTabController::leftHandSpaceDrag( bool leftHandDragActive )
|
||||
{
|
||||
if ( !m_settingsLeftHandDragEnabled )
|
||||
{
|
||||
@@ -556,7 +653,7 @@ void MoveCenterTabController::leftHandRoomDrag( bool leftHandDragActive )
|
||||
m_leftHandDragPressed = leftHandDragActive;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::rightHandRoomDrag( bool rightHandDragActive )
|
||||
void MoveCenterTabController::rightHandSpaceDrag( bool rightHandDragActive )
|
||||
{
|
||||
if ( !m_settingsRightHandDragEnabled )
|
||||
{
|
||||
@@ -599,7 +696,7 @@ void MoveCenterTabController::rightHandRoomDrag( bool rightHandDragActive )
|
||||
m_rightHandDragPressed = rightHandDragActive;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::optionalOverrideLeftHandRoomDrag(
|
||||
void MoveCenterTabController::optionalOverrideLeftHandSpaceDrag(
|
||||
bool overrideLeftHandDragActive )
|
||||
{
|
||||
if ( !m_settingsLeftHandDragEnabled )
|
||||
@@ -641,7 +738,7 @@ void MoveCenterTabController::optionalOverrideLeftHandRoomDrag(
|
||||
m_overrideLeftHandDragPressed = overrideLeftHandDragActive;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::optionalOverrideRightHandRoomDrag(
|
||||
void MoveCenterTabController::optionalOverrideRightHandSpaceDrag(
|
||||
bool overrideRightHandDragActive )
|
||||
{
|
||||
if ( !m_settingsRightHandDragEnabled )
|
||||
@@ -687,9 +784,9 @@ void MoveCenterTabController::optionalOverrideRightHandRoomDrag(
|
||||
|
||||
// START of turn bindgins
|
||||
|
||||
void MoveCenterTabController::leftHandRoomTurn( bool leftHandTurnActive )
|
||||
void MoveCenterTabController::leftHandSpaceTurn( bool leftHandTurnActive )
|
||||
{
|
||||
if ( !m_settingsHandTurningEnabled )
|
||||
if ( !m_settingsLeftHandTurnEnabled )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -730,9 +827,9 @@ void MoveCenterTabController::leftHandRoomTurn( bool leftHandTurnActive )
|
||||
m_leftHandTurnPressed = leftHandTurnActive;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::rightHandRoomTurn( bool rightHandTurnActive )
|
||||
void MoveCenterTabController::rightHandSpaceTurn( bool rightHandTurnActive )
|
||||
{
|
||||
if ( !m_settingsHandTurningEnabled )
|
||||
if ( !m_settingsRightHandTurnEnabled )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -773,10 +870,10 @@ void MoveCenterTabController::rightHandRoomTurn( bool rightHandTurnActive )
|
||||
m_rightHandTurnPressed = rightHandTurnActive;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::optionalOverrideLeftHandRoomTurn(
|
||||
void MoveCenterTabController::optionalOverrideLeftHandSpaceTurn(
|
||||
bool overrideLeftHandTurnActive )
|
||||
{
|
||||
if ( !m_settingsHandTurningEnabled )
|
||||
if ( !m_settingsLeftHandTurnEnabled )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -815,10 +912,10 @@ void MoveCenterTabController::optionalOverrideLeftHandRoomTurn(
|
||||
m_overrideLeftHandTurnPressed = overrideLeftHandTurnActive;
|
||||
}
|
||||
|
||||
void MoveCenterTabController::optionalOverrideRightHandRoomTurn(
|
||||
void MoveCenterTabController::optionalOverrideRightHandSpaceTurn(
|
||||
bool overrideRightHandTurnActive )
|
||||
{
|
||||
if ( !m_settingsHandTurningEnabled )
|
||||
if ( !m_settingsRightHandTurnEnabled )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -1113,6 +1210,8 @@ void MoveCenterTabController::eventLoopTick(
|
||||
// get current space rotation in radians
|
||||
double angle = m_rotation * k_centidegreesToRadians;
|
||||
|
||||
// hmd rotations stats counting doesn't need to be smooth, so we skip some
|
||||
// frames for performance
|
||||
if ( m_hmdRotationStatsUpdateCounter >= k_hmdRotationCounterUpdateRate )
|
||||
{
|
||||
// device pose index 0 is always the hmd
|
||||
@@ -1124,8 +1223,32 @@ void MoveCenterTabController::eventLoopTick(
|
||||
m_hmdRotationStatsUpdateCounter++;
|
||||
}
|
||||
|
||||
updateHandDrag( devicePoses, angle );
|
||||
// Smooth drag motion can cause sim-sickness so we check if the user wants
|
||||
// to skip frames to reduce vection. We use the factor squared because of
|
||||
// logarithmic human perception.
|
||||
if ( m_dragComfortFrameSkipCounter
|
||||
>= ( m_dragComfortFactor * m_dragComfortFactor ) )
|
||||
{
|
||||
updateHandDrag( devicePoses, angle );
|
||||
m_dragComfortFrameSkipCounter = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_dragComfortFrameSkipCounter++;
|
||||
}
|
||||
|
||||
updateHandTurn( devicePoses, angle );
|
||||
// Smooth turn motion can cause sim-sickness so we check if the user wants
|
||||
// to skip frames to reduce vection. We use the factor squared because of
|
||||
// logarithmic human perception.
|
||||
if ( m_turnComfortFrameSkipCounter
|
||||
>= ( m_turnComfortFactor * m_turnComfortFactor ) )
|
||||
{
|
||||
updateHandTurn( devicePoses, angle );
|
||||
m_turnComfortFrameSkipCounter = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_turnComfortFrameSkipCounter++;
|
||||
}
|
||||
}
|
||||
} // namespace advsettings
|
||||
|
||||
@@ -39,6 +39,14 @@ class MoveCenterTabController : public QObject
|
||||
setMoveShortcutRight NOTIFY moveShortcutRightChanged )
|
||||
Q_PROPERTY( bool moveShortcutLeft READ moveShortcutLeft WRITE
|
||||
setMoveShortcutLeft NOTIFY moveShortcutLeftChanged )
|
||||
Q_PROPERTY( bool turnBindLeft READ turnBindLeft WRITE setTurnBindLeft NOTIFY
|
||||
turnBindLeftChanged )
|
||||
Q_PROPERTY( bool turnBindRight READ turnBindRight WRITE setTurnBindRight
|
||||
NOTIFY turnBindRightChanged )
|
||||
Q_PROPERTY( unsigned dragComfortFactor READ dragComfortFactor WRITE
|
||||
setDragComfortFactor NOTIFY dragComfortFactorChanged )
|
||||
Q_PROPERTY( unsigned turnComfortFactor READ turnComfortFactor WRITE
|
||||
setTurnComfortFactor NOTIFY turnComfortFactorChanged )
|
||||
Q_PROPERTY( bool lockXToggle READ lockXToggle WRITE setLockX NOTIFY
|
||||
requireLockXChanged )
|
||||
Q_PROPERTY( bool lockYToggle READ lockYToggle WRITE setLockY NOTIFY
|
||||
@@ -66,10 +74,13 @@ private:
|
||||
float m_lastControllerPosition[3];
|
||||
bool m_settingsRightHandDragEnabled = false;
|
||||
bool m_settingsLeftHandDragEnabled = false;
|
||||
bool m_settingsLeftHandTurnEnabled = false;
|
||||
bool m_settingsRightHandTurnEnabled = false;
|
||||
unsigned m_dragComfortFactor = 0;
|
||||
unsigned m_turnComfortFactor = 0;
|
||||
bool m_lockXToggle = false;
|
||||
bool m_lockYToggle = false;
|
||||
bool m_lockZToggle = false;
|
||||
std::chrono::system_clock::time_point lastMoveButtonClick[2];
|
||||
// Set lastHandQuaternion.w to -1000.0 when last hand is invalid.
|
||||
vr::HmdQuaternion_t m_lastHandQuaternion
|
||||
= { k_quaternionInvalidValue, 0.0, 0.0, 0.0 };
|
||||
@@ -97,6 +108,8 @@ private:
|
||||
bool m_overrideRightHandTurnPressed = false;
|
||||
unsigned settingsUpdateCounter = 0;
|
||||
int m_hmdRotationStatsUpdateCounter = 0;
|
||||
unsigned m_dragComfortFrameSkipCounter = 0;
|
||||
unsigned m_turnComfortFrameSkipCounter = 0;
|
||||
void updateHmdRotationCounter( vr::TrackedDevicePose_t hmdPose,
|
||||
double angle );
|
||||
void updateHandDrag( vr::TrackedDevicePose_t* devicePoses, double angle );
|
||||
@@ -118,6 +131,10 @@ public:
|
||||
bool rotateHand() const;
|
||||
bool moveShortcutRight() const;
|
||||
bool moveShortcutLeft() const;
|
||||
bool turnBindRight() const;
|
||||
bool turnBindLeft() const;
|
||||
unsigned dragComfortFactor() const;
|
||||
unsigned turnComfortFactor() const;
|
||||
bool lockXToggle() const;
|
||||
bool lockYToggle() const;
|
||||
bool lockZToggle() const;
|
||||
@@ -125,14 +142,14 @@ public:
|
||||
void resetHmdYawTotal();
|
||||
|
||||
// actions:
|
||||
void leftHandRoomDrag( bool leftHandDragActive );
|
||||
void rightHandRoomDrag( bool rightHandDragActive );
|
||||
void optionalOverrideLeftHandRoomDrag( bool overrideLeftHandDragActive );
|
||||
void optionalOverrideRightHandRoomDrag( bool overrideRightHandDragActive );
|
||||
void leftHandRoomTurn( bool leftHandTurnActive );
|
||||
void rightHandRoomTurn( bool rightHandTurnActive );
|
||||
void optionalOverrideLeftHandRoomTurn( bool overrideLeftHandTurnActive );
|
||||
void optionalOverrideRightHandRoomTurn( bool overrideRightHandTurnActive );
|
||||
void leftHandSpaceDrag( bool leftHandDragActive );
|
||||
void rightHandSpaceDrag( bool rightHandDragActive );
|
||||
void optionalOverrideLeftHandSpaceDrag( bool overrideLeftHandDragActive );
|
||||
void optionalOverrideRightHandSpaceDrag( bool overrideRightHandDragActive );
|
||||
void leftHandSpaceTurn( bool leftHandTurnActive );
|
||||
void rightHandSpaceTurn( bool rightHandTurnActive );
|
||||
void optionalOverrideLeftHandSpaceTurn( bool overrideLeftHandTurnActive );
|
||||
void optionalOverrideRightHandSpaceTurn( bool overrideRightHandTurnActive );
|
||||
|
||||
public slots:
|
||||
int trackingUniverse() const;
|
||||
@@ -152,6 +169,10 @@ public slots:
|
||||
|
||||
void setMoveShortcutRight( bool value, bool notify = true );
|
||||
void setMoveShortcutLeft( bool value, bool notify = true );
|
||||
void setTurnBindRight( bool value, bool notify = true );
|
||||
void setTurnBindLeft( bool value, bool notify = true );
|
||||
void setDragComfortFactor( unsigned value, bool notify = true );
|
||||
void setTurnComfortFactor( unsigned value, bool notify = true );
|
||||
|
||||
void modOffsetX( float value, bool notify = true );
|
||||
void modOffsetY( float value, bool notify = true );
|
||||
@@ -175,6 +196,10 @@ signals:
|
||||
void rotateHandChanged( bool value );
|
||||
void moveShortcutRightChanged( bool value );
|
||||
void moveShortcutLeftChanged( bool value );
|
||||
void turnBindRightChanged( bool value );
|
||||
void turnBindLeftChanged( bool value );
|
||||
void dragComfortFactorChanged( unsigned value );
|
||||
void turnComfortFactorChanged( unsigned value );
|
||||
void requireLockXChanged( bool value );
|
||||
void requireLockYChanged( bool value );
|
||||
void requireLockZChanged( bool value );
|
||||
|
||||
@@ -78,8 +78,8 @@ void StatisticsTabController::eventLoopTick(
|
||||
}
|
||||
|
||||
// HMD Rotation //
|
||||
double roomHmdYawTotal = parent->m_moveCenterTabController.getHmdYawTotal();
|
||||
m_hmdRotation = static_cast<float>( roomHmdYawTotal / ( 2.0 * M_PI ) );
|
||||
double spaceHmdYawTotal = parent->m_moveCenterTabController.getHmdYawTotal();
|
||||
m_hmdRotation = static_cast<float>( spaceHmdYawTotal / ( 2.0 * M_PI ) );
|
||||
|
||||
if ( lastPosTimer <= 0 )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user