Improve clampVelocity parameter readability
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@@ -126,7 +126,7 @@ private:
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double angle );
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void updateHandTurn( vr::TrackedDevicePose_t* devicePoses, double angle );
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void updateGravity( double secondsSinceLastTick, double angle );
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void clampVelocity( double velocity[3] );
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void clampVelocity( double* velocity );
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public:
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void initStage1();
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