determine vrinput manifest path dynamically
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@@ -11,8 +11,6 @@ public:
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bool nextSongSet();
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private:
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const std::string m_actionManifestPath
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= "YOUR_PATH_HERE\\action_manifest.json";
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vr::VRActionHandle_t m_nextSongHandler = {};
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vr::VRActionSetHandle_t m_mainSetHandler = {};
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vr::VRActiveActionSet_t m_activeActionSet = {};
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