Merge pull request #48 from OpenVR-Advanced-Settings/rotate-resetbutton-fix
Apply fix for reset button rotation from alpha-kung branch
This commit is contained in:
@@ -233,11 +233,11 @@ MyStackViewPage {
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Layout.preferredWidth: 40
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Layout.preferredWidth: 40
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text: "-"
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text: "-"
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onClicked: {
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onClicked: {
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var val = MoveCenterTabController.rotation - 45
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var val = MoveCenterTabController.tempRotation - 45
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if (val < -180) {
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if (val < -180) {
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val = val + 360;
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val = val + 360;
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}
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}
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MoveCenterTabController.rotation = val
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MoveCenterTabController.tempRotation = val
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}
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}
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}
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}
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@@ -250,11 +250,11 @@ MyStackViewPage {
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Layout.fillWidth: true
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Layout.fillWidth: true
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onPositionChanged: {
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onPositionChanged: {
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var val = this.from + ( this.position * (this.to - this.from))
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var val = this.from + ( this.position * (this.to - this.from))
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playspaceRotationText.text = Math.round(val) + "°"
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MoveCenterTabController.tempRotation = Math.round(val)
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}
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}
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onValueChanged: {
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onValueChanged: {
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MoveCenterTabController.rotation = playspaceRotationSlider.value
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MoveCenterTabController.tempRotation = Math.round(playspaceRotationSlider.value)
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playspaceRotationText.text = Math.round(playspaceRotationSlider.value) + "°"
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//playspaceRotationText.text = Math.round(playspaceRotationSlider.value) + "°"
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}
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}
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}
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}
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@@ -263,11 +263,11 @@ MyStackViewPage {
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Layout.preferredWidth: 40
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Layout.preferredWidth: 40
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text: "+"
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text: "+"
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onClicked: {
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onClicked: {
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var val = MoveCenterTabController.rotation + 45
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var val = MoveCenterTabController.tempRotation + 45
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if (val > 180) {
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if (val > 180) {
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val = val -360;
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val = val -360;
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}
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}
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MoveCenterTabController.rotation = val
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MoveCenterTabController.tempRotation = val
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}
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}
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}
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}
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@@ -282,10 +282,10 @@ MyStackViewPage {
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var val = parseInt(input)
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var val = parseInt(input)
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if (!isNaN(val)) {
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if (!isNaN(val)) {
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val = val % 180
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val = val % 180
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MoveCenterTabController.rotation = val
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MoveCenterTabController.tempRotation = val
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text = MoveCenterTabController.rotation + "°"
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text = MoveCenterTabController.tempRotation + "°"
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} else {
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} else {
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text = MoveCenterTabController.rotation + "°"
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text = MoveCenterTabController.tempRotation + "°"
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}
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}
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}
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}
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}
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}
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@@ -294,7 +294,7 @@ MyStackViewPage {
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Layout.preferredWidth: 145
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Layout.preferredWidth: 145
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text:"Apply"
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text:"Apply"
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onClicked: {
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onClicked: {
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MoveCenterTabController.applyRotation()
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MoveCenterTabController.rotation = MoveCenterTabController.tempRotation
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}
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}
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}
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}
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@@ -409,6 +409,10 @@ MyStackViewPage {
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onRotationChanged: {
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onRotationChanged: {
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playspaceRotationSlider.value = MoveCenterTabController.rotation
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playspaceRotationSlider.value = MoveCenterTabController.rotation
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}
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}
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onTempRotationChanged: {
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playspaceRotationSlider.value = MoveCenterTabController.tempRotation
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playspaceRotationText.text = MoveCenterTabController.tempRotation + "°"
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}
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onAdjustChaperoneChanged: {
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onAdjustChaperoneChanged: {
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playspaceAdjustChaperoneToggle.checked = MoveCenterTabController.adjustChaperone
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playspaceAdjustChaperoneToggle.checked = MoveCenterTabController.adjustChaperone
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}
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}
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@@ -136,13 +136,20 @@ int MoveCenterTabController::rotation() const
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return m_rotation;
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return m_rotation;
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}
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}
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int MoveCenterTabController::tempRotation() const
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{
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return m_tempRotation;
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}
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void MoveCenterTabController::setRotation( int value, bool notify )
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void MoveCenterTabController::setRotation( int value, bool notify )
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{
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{
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if ( m_rotation != value )
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if ( m_rotation != value )
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{
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{
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// float angle = (value - m_rotation) * 2 * M_PI / 360.0;
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float angle = ( value - m_rotation ) * 2 * M_PI / 360.0;
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// parent->RotateUniverseCenter((vr::TrackingUniverseOrigin)m_trackingUniverse,
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parent->RotateUniverseCenter(
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// angle, m_adjustChaperone);
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( vr::TrackingUniverseOrigin ) m_trackingUniverse,
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angle,
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m_adjustChaperone );
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m_rotation = value;
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m_rotation = value;
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if ( notify )
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if ( notify )
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{
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{
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@@ -151,6 +158,15 @@ void MoveCenterTabController::setRotation( int value, bool notify )
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}
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}
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}
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}
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void MoveCenterTabController::setTempRotation( int value, bool notify )
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{
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m_tempRotation = value;
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if ( notify )
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{
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emit tempRotationChanged( m_tempRotation );
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}
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}
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void MoveCenterTabController::applyRotation()
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void MoveCenterTabController::applyRotation()
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{
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{
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if ( m_rotation != m_rotationOld )
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if ( m_rotation != m_rotationOld )
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@@ -25,6 +25,8 @@ class MoveCenterTabController : public QObject
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float offsetZ READ offsetZ WRITE setOffsetZ NOTIFY offsetZChanged )
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float offsetZ READ offsetZ WRITE setOffsetZ NOTIFY offsetZChanged )
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Q_PROPERTY(
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Q_PROPERTY(
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int rotation READ rotation WRITE setRotation NOTIFY rotationChanged )
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int rotation READ rotation WRITE setRotation NOTIFY rotationChanged )
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Q_PROPERTY( int tempRotation READ tempRotation WRITE setTempRotation NOTIFY
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tempRotationChanged )
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Q_PROPERTY( bool adjustChaperone READ adjustChaperone WRITE
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Q_PROPERTY( bool adjustChaperone READ adjustChaperone WRITE
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setAdjustChaperone NOTIFY adjustChaperoneChanged )
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setAdjustChaperone NOTIFY adjustChaperoneChanged )
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Q_PROPERTY( bool moveShortcutRight READ moveShortcutRight WRITE
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Q_PROPERTY( bool moveShortcutRight READ moveShortcutRight WRITE
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@@ -49,6 +51,7 @@ private:
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float m_offsetY = 0.0f;
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float m_offsetY = 0.0f;
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float m_offsetZ = 0.0f;
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float m_offsetZ = 0.0f;
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int m_rotation = 0;
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int m_rotation = 0;
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int m_tempRotation = 0;
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int m_rotationOld = 0;
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int m_rotationOld = 0;
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bool m_adjustChaperone = true;
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bool m_adjustChaperone = true;
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bool m_moveShortcutRightPressed = false;
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bool m_moveShortcutRightPressed = false;
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@@ -78,6 +81,7 @@ public:
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float offsetY() const;
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float offsetY() const;
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float offsetZ() const;
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float offsetZ() const;
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int rotation() const;
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int rotation() const;
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int tempRotation() const;
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bool adjustChaperone() const;
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bool adjustChaperone() const;
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bool moveShortcutRight() const;
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bool moveShortcutRight() const;
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bool moveShortcutLeft() const;
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bool moveShortcutLeft() const;
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@@ -96,6 +100,8 @@ public slots:
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void setRotation( int value, bool notify = true );
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void setRotation( int value, bool notify = true );
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void setTempRotation( int value, bool notify = true );
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void setAdjustChaperone( bool value, bool notify = true );
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void setAdjustChaperone( bool value, bool notify = true );
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void setMoveShortcutRight( bool value, bool notify = true );
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void setMoveShortcutRight( bool value, bool notify = true );
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@@ -119,6 +125,7 @@ signals:
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void offsetYChanged( float value );
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void offsetYChanged( float value );
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void offsetZChanged( float value );
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void offsetZChanged( float value );
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void rotationChanged( int value );
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void rotationChanged( int value );
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void tempRotationChanged( int value );
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void adjustChaperoneChanged( bool value );
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void adjustChaperoneChanged( bool value );
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void moveShortcutRightChanged( bool value );
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void moveShortcutRightChanged( bool value );
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void moveShortcutLeftChanged( bool value );
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void moveShortcutLeftChanged( bool value );
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