Remove option forcing bindings to show up in SteamVR
Overlay applications show up in the bindings menu after SteamVR beta 1.3.1, making these features unnecessary.
This commit is contained in:
@@ -16,8 +16,6 @@ int main( int argc, char* argv[] )
|
||||
argc, argv, argument::kInstallManifest );
|
||||
const bool removeManifest = argument::CheckCommandLineArgument(
|
||||
argc, argv, argument::kRemoveManifest );
|
||||
const bool bindingsInterface = argument::CheckCommandLineArgument(
|
||||
argc, argv, argument::kEnableBindingsInterface );
|
||||
|
||||
// If a command line arg is set, make sure the logs reflect that.
|
||||
LOG_IF( desktopMode, INFO ) << "Desktop mode enabled.";
|
||||
@@ -25,15 +23,6 @@ int main( int argc, char* argv[] )
|
||||
LOG_IF( noManifest, INFO ) << "vrmanifest disabled.";
|
||||
LOG_IF( installManifest, INFO ) << "Install manifest enabled.";
|
||||
LOG_IF( removeManifest, INFO ) << "Remove manifest enabled.";
|
||||
LOG_IF( bindingsInterface, INFO ) << "Bindings interface enabled.";
|
||||
|
||||
if ( bindingsInterface )
|
||||
{
|
||||
// This is a temporary solution until Valve fixes overlays not
|
||||
// showing up in the bindings interface. See function description for
|
||||
// more info.
|
||||
openvr_init::openBindingsMenu();
|
||||
}
|
||||
|
||||
// It is important that either install_manifest or remove_manifest are true,
|
||||
// otherwise the handleManifests function will not behave properly.
|
||||
|
||||
Reference in New Issue
Block a user