Remove option forcing bindings to show up in SteamVR

Overlay applications show up in the bindings menu after SteamVR beta
1.3.1, making these features unnecessary.
This commit is contained in:
Vasily
2019-03-10 23:12:26 +01:00
committed by username223
parent 84be2090c8
commit 5d2901be33
6 changed files with 1 additions and 77 deletions
-11
View File
@@ -16,8 +16,6 @@ int main( int argc, char* argv[] )
argc, argv, argument::kInstallManifest );
const bool removeManifest = argument::CheckCommandLineArgument(
argc, argv, argument::kRemoveManifest );
const bool bindingsInterface = argument::CheckCommandLineArgument(
argc, argv, argument::kEnableBindingsInterface );
// If a command line arg is set, make sure the logs reflect that.
LOG_IF( desktopMode, INFO ) << "Desktop mode enabled.";
@@ -25,15 +23,6 @@ int main( int argc, char* argv[] )
LOG_IF( noManifest, INFO ) << "vrmanifest disabled.";
LOG_IF( installManifest, INFO ) << "Install manifest enabled.";
LOG_IF( removeManifest, INFO ) << "Remove manifest enabled.";
LOG_IF( bindingsInterface, INFO ) << "Bindings interface enabled.";
if ( bindingsInterface )
{
// This is a temporary solution until Valve fixes overlays not
// showing up in the bindings interface. See function description for
// more info.
openvr_init::openBindingsMenu();
}
// It is important that either install_manifest or remove_manifest are true,
// otherwise the handleManifests function will not behave properly.