diff --git a/Readme.md b/Readme.md index 65c9137..f626740 100644 --- a/Readme.md +++ b/Readme.md @@ -60,11 +60,11 @@ Executing startdesktopmode.bat from the application folder shows a window on the ![SteamVR Page](https://raw.githubusercontent.com/matzman666/OpenVR-AdvancedSettings/master/docs/screenshots/SteamVRPage.png) -- **Application Supersampling**: Supersampling setting for OpenVR applications/games (Requires restart). -- **Compositor Supersampling**: Supersampling setting for the OpenVR compositor (Requires restart). +- **Application Supersampling**: Supersampling setting for OpenVR applications/games. Application supersampling [now behaves linearly](https://steamcommunity.com/games/250820/announcements/detail/1256913672017664045) where 2.0 means twice the number of pixel. +- **Compositor Render Target Multiplier**: Supersampling setting for the OpenVR compositor (Requires restart). Compositor supersampling still behaves the old way where 2.0 means four-times the number of pixel. - **Allow Asynchronous Reprojection**: Enable/disable asynchronous reprojection. - **Allow Interleaved Reprojection**: Enable/disable interleaved reprojection. -- **Force Reprojection**: Enable/disable forced reprojection (Requires restart). +- **Force Reprojection**: Enable/disable forced reprojection. - **Restart SteamVR**: Restart SteamVR. ## - Chaperone Page: @@ -102,6 +102,7 @@ Allows you to fix the height of your floor. Just place one controller on your fl - **Playback Device**: Allows to select the playback device. - **Mirror Device**: Allows to select the mirror device, set its volume and to mute/unmute it. - **Microphone**: Allows to select the microphone device, set its volume and to mute/unmute it. +- **Proximity Sensor Mutes/Unmutes Microphone**: Allows the proximity sensor to mute the microphone when the user is not wearing the HMD, and to unmute it when the user is wearing the HMD. - **Push-to-Talk**: Enable/disable push-to-talk. When push-to-talk is activated the microphone gets muted unless one of the configured buttons is pressed on one of the configured controllers. - **Left Controller**: Configure the left controller for push-to-talk. - **Right Controller**: Configure the right controller for push-to-talk. diff --git a/docs/screenshots/AudioPage.png b/docs/screenshots/AudioPage.png index b6fb795..d2b7038 100644 Binary files a/docs/screenshots/AudioPage.png and b/docs/screenshots/AudioPage.png differ diff --git a/docs/screenshots/SteamVRPage.png b/docs/screenshots/SteamVRPage.png index aa881a1..7141329 100644 Binary files a/docs/screenshots/SteamVRPage.png and b/docs/screenshots/SteamVRPage.png differ diff --git a/src/overlaycontroller.h b/src/overlaycontroller.h index 98819de..4428481 100644 --- a/src/overlaycontroller.h +++ b/src/overlaycontroller.h @@ -45,7 +45,7 @@ class OverlayController : public QObject { public: static constexpr const char* applicationKey = "matzman666.AdvancedSettings"; static constexpr const char* applicationName = "Advanced Settings"; - static constexpr const char* applicationVersionString = "v2.3"; + static constexpr const char* applicationVersionString = "v2.4"; private: vr::VROverlayHandle_t m_ulOverlayHandle = vr::k_ulOverlayHandleInvalid;