Add general readme fixes
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@@ -60,36 +60,37 @@ Below are described some behaviors that aren't strictly necessary for using the
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- Now you will notice two important things the “more options” and the cog.
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- Now you will notice two important things the "more options" and the cog.
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- The Cog allows you to set up haptics for activating an action
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- Amplitude - how powerful 0-100% the haptics should be.
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- Duration – how long it will last 0-4 seconds.
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- Frequency – The frequency/”feel” of the vibration
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- But What about the “more options?!”
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- Amplitude - How powerful the haptic will be, from 0 to 100 percent.
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- Duration - How long the haptic will last, from 0 to 4 seconds.
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- Frequency - The frequency/"feel" of the haptic.
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- But what about the "more options?"
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- Single – single click
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- Double – double click (about .25 seconds in between clicks max)
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- Long Hold – Long hold ~1-2 seconds
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- Held – Action active when held!
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- Touch – Active when the button is being touched (knuckles/ touch)
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- And More – Analog inputs (i.e. Triggers/joysticks/ trackpads ) have more options and configurations you can try out!
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- Here you can bind different actions to the same button, but different activation methods.
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- Single – Single click. The default.
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- Double – Double click (about .25 seconds in between clicks max).
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- Long Hold – Long hold ~1-2 seconds.
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- Held – Action active when held.
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- Touch – Active when the button is being touched (knuckles/ touch).
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- And More – Analog inputs (triggers/joysticks/trackpads) have more options and configurations you can try out.
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### Chord Bindings
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**The Combo Maker!** Chords are just that, they allow you to combine a combination of Keys to do an action for example a Grip + trigger + trackpad Press.
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**NOTE:** For you to be able to select a button in the chord menu you need to have clicked the [+] for the button and have an empty slot like below, And the behavior (toggle/Button etc.) must also be correct.
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**The Combo Maker!** Chords are just that, they allow you to combine a combination of keys to do an action for example a grip + trigger + trackpad Press.
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**NOTE:** For you to be able to select a button in the chord menu you need to have clicked the [+] for the button and have an empty slot like below, and the behavior (toggle/button, etc.) must also be correct.
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- Make sure you have empty Bindings or a binding for all keys you will want to use in your chord, then click the “Add Chords” followed by “Add New Chord”.
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- Make sure you have empty bindings or a binding for all keys you will want to use in your chord, then click the "Add Chords" followed by "Add New Chord".
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- You will be prompted for an action, select the result of your chord.
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- You will Now see the prototype for your chord and can add inputs as you desire
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- You will now see the prototype for your chord and can add inputs as you desire
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@@ -97,21 +98,21 @@ Below are described some behaviors that aren't strictly necessary for using the
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- That’s is it add more or close and you are done!
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- That’s is it. Add more or close and you are done!
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### Odds and Ends.... and Haptics!
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- Haptics are a special Action. as it essentially tells the program which controller this haptic “action” belongs to.
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- The add/edit Haptics button will be next to the add/edit chord button. [in our app haptics only exist in the “haptics” action set, as such you will want to set them.]
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- **YOU MUST HAVE AN EMPTY BINDING**, otherwise haptics will not be bind-able. Anything will do… even “unused”
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- Haptics are a special action. It essentially tells the program which controller this haptic "action" belongs to.
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- The add/edit Haptics button will be next to the add/edit chord button. Find our app. (Haptics only exist in the "haptics" action set, as such you will want to set them.)
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- **YOU MUST HAVE AN EMPTY BINDING**, otherwise haptics will not be bind-able. Anything will do, even "unused".
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- Other than that just place the appropriate haptic action in the appropriate spot!
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### But Wait it’s Broke!
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### But wait it’s broke!
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- We recommend a Separate bind for every action. Multiple actions to one bind can cause un-predictable behavior.
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- We recommend a separate bind for every action. Multiple actions to one bind can cause un-predictable behavior.
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