Add general readme fixes

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Vasily
2019-06-14 20:58:01 +02:00
committed by username223
parent 9f0790e1d2
commit 674a28eb96
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@@ -60,36 +60,37 @@ Below are described some behaviors that aren't strictly necessary for using the
![Edit Action](screenshots/guide/editaction.png) ![Edit Action](screenshots/guide/editaction.png)
- Now you will notice two important things the “more options” and the cog. - Now you will notice two important things the "more options" and the cog.
- The Cog allows you to set up haptics for activating an action - The Cog allows you to set up haptics for activating an action
![Edit Action Haptics](screenshots/guide/actionhaptics.png) ![Edit Action Haptics](screenshots/guide/actionhaptics.png)
- Amplitude - how powerful 0-100% the haptics should be. - Amplitude - How powerful the haptic will be, from 0 to 100 percent.
- Duration – how long it will last 0-4 seconds. - Duration - How long the haptic will last, from 0 to 4 seconds.
- Frequency – The frequency/”feel” of the vibration - Frequency - The frequency/"feel" of the haptic.
- But What about the “more options?!” - But what about the "more options?"
![More Options](screenshots/guide/moreoptions.png) ![More Options](screenshots/guide/moreoptions.png)
- Single – single click - Here you can bind different actions to the same button, but different activation methods.
- Double – double click (about .25 seconds in between clicks max) - Single – Single click. The default.
- Long Hold – Long hold ~1-2 seconds - Double – Double click (about .25 seconds in between clicks max).
- Held – Action active when held! - Long Hold – Long hold ~1-2 seconds.
- Touch – Active when the button is being touched (knuckles/ touch) - Held – Action active when held.
- And More – Analog inputs (i.e. Triggers/joysticks/ trackpads ) have more options and configurations you can try out! - Touch – Active when the button is being touched (knuckles/ touch).
- And More – Analog inputs (triggers/joysticks/trackpads) have more options and configurations you can try out.
### Chord Bindings ### Chord Bindings
**The Combo Maker!** Chords are just that, they allow you to combine a combination of Keys to do an action for example a Grip + trigger + trackpad Press. **The Combo Maker!** Chords are just that, they allow you to combine a combination of keys to do an action for example a grip + trigger + trackpad Press.
**NOTE:** For you to be able to select a button in the chord menu you need to have clicked the [+] for the button and have an empty slot like below, And the behavior (toggle/Button etc.) must also be correct. **NOTE:** For you to be able to select a button in the chord menu you need to have clicked the [+] for the button and have an empty slot like below, and the behavior (toggle/button, etc.) must also be correct.
![Empty Action](screenshots/guide/emptyaction.png) ![Empty Action](screenshots/guide/emptyaction.png)
- Make sure you have empty Bindings or a binding for all keys you will want to use in your chord, then click the “Add Chords” followed by “Add New Chord”. - Make sure you have empty bindings or a binding for all keys you will want to use in your chord, then click the "Add Chords" followed by "Add New Chord".
- You will be prompted for an action, select the result of your chord. - You will be prompted for an action, select the result of your chord.
- You will Now see the prototype for your chord and can add inputs as you desire - You will now see the prototype for your chord and can add inputs as you desire
![Chord Prototype](screenshots/guide/chordproto.png) ![Chord Prototype](screenshots/guide/chordproto.png)
@@ -97,21 +98,21 @@ Below are described some behaviors that aren't strictly necessary for using the
![Chord Complete](screenshots/guide/chordcomplete.png) ![Chord Complete](screenshots/guide/chordcomplete.png)
- That’s is it add more or close and you are done! - That’s is it. Add more or close and you are done!
### Odds and Ends.... and Haptics! ### Odds and Ends.... and Haptics!
- Haptics are a special Action. as it essentially tells the program which controller this haptic “action” belongs to. - Haptics are a special action. It essentially tells the program which controller this haptic "action" belongs to.
- The add/edit Haptics button will be next to the add/edit chord button. [in our app haptics only exist in the “haptics” action set, as such you will want to set them.] - The add/edit Haptics button will be next to the add/edit chord button. Find our app. (Haptics only exist in the "haptics" action set, as such you will want to set them.)
- **YOU MUST HAVE AN EMPTY BINDING**, otherwise haptics will not be bind-able. Anything will do… even “unused” - **YOU MUST HAVE AN EMPTY BINDING**, otherwise haptics will not be bind-able. Anything will do, even "unused".
![Empty Action](screenshots/guide/emptyaction.png) ![Empty Action](screenshots/guide/emptyaction.png)
- Other than that just place the appropriate haptic action in the appropriate spot! - Other than that just place the appropriate haptic action in the appropriate spot!
### But Wait it’s Broke! ### But wait it’s broke!
- We recommend a Separate bind for every action. Multiple actions to one bind can cause un-predictable behavior. - We recommend a separate bind for every action. Multiple actions to one bind can cause un-predictable behavior.
![Multiple Actions](screenshots/guide/multipleactions.png) ![Multiple Actions](screenshots/guide/multipleactions.png)